Player Matchup

Fenrir
Fenrir
FaM3-Marlon
Fenrir
Level 16
God Stats
16W - 7L
1,596 SR
Queue Stats
74W - 58L
1,337 Elo+
Party 1
Heimdallr
Heimdallr
JiminyCricket72
Heimdallr
Level 8
God Stats
3W - 1L
1,582 SR
Queue Stats
51W - 29L
1,543 Elo+
Solo
Ravana
Ravana
Lu22le2401
Ravana
Level 24
God Stats
5W - 4L
1,511 SR
Queue Stats
101W - 97L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
Mestre Azlem
Zhong Kui
Level 29
God Stats
4W - 3L
1,373 SR
Queue Stats
52W - 48L
1,364 Elo+
Solo
Bellona
Bellona
Shinobi Geri
Bellona
Level 27
God Stats
2W - 5L
1,031 SR
Queue Stats
55W - 62L
1,333 Elo+
Solo
Team Averages
Level 21
1,419 SR
1,408 Elo+

VS

Team Averages
Level 13
1,596 SR
1,519 Elo+
Guan Yu
Guan Yu
Atwerty_1000-7
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,425 Elo+
Party 2
Thor
Thor
MalpombaPL
Thor
Level 7
God Stats
1W - 1L
1,699 SR
Queue Stats
5W - 8L
1,651 Elo+
Solo
Bellona
Bellona
MoonLipso
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,151 Elo+
Solo
Kukulkan
Kukulkan
awed-cushion9
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,680 Elo+
Party 2
Ra
Ra
gfr558pouwq
Ra
Level 28
God Stats
1W - 1L
1,779 SR
Queue Stats
5W - 5L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 2 / 5
8,626
616
6,703
7,732
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
JiminyCricket72
Heimdallr
13
3 / 0 / 2
7,966
569
2,059
6,258
2,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
Lu22le2401
Ravana
13
7 / 0 / 5
8,534
610
5,859
5,741
2,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Mestre Azlem
Zhong Kui
11
3 / 0 / 4
7,263
519
2,629
3,019
2,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Shinobi Geri
Bellona
12
3 / 4 / 6
7,460
533
5,304
8,592
4,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 4 / 0
5,366
383
680
4,380
2,430
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

4
0 / 1 / 0
4,693
335
276
2,533
473
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
MoonLipso
Bellona
8
1 / 7 / 0
5,501
393
2,638
13,064
7,730
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
awed-cushion9
Kukulkan
7
0 / 6 / 0
4,922
352
251
6,137
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 5 / 2
6,288
449
4,426
8,549
2,032
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
21
Kills
5
6
Deaths
23
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Fenrir
5
2
5
3.75
W
Heimdallr
JiminyCricket72
Heimdallr
3
0
2
4
W
Ravana
Lu22le2401
Ravana
7
0
5
9.5
L
0
1
0
0
W
Zhong Kui
Mestre Azlem
Zhong Kui
3
0
4
5
L
Bellona
MoonLipso
Bellona
1
7
0
0.14
W
Bellona
Shinobi Geri
Bellona
3
4
6
1.5
L
Kukulkan
awed-cushion9
Kukulkan
0
6
0
0
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,554
Damage
8,271
31,342
Taken
34,663
15,223
Mitigated
14,018
11,462
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
680
339
60
250
4,380
2,430
0
0
4,380
0
8,881
W
Fenrir
6,703
2,994
0
3,127
7,732
4,119
3,059
202
7,530
0
34,169
W
Heimdallr
JiminyCricket72
Heimdallr
2,059
749
0
3,223
6,258
2,200
2,108
42
6,216
0
42,510
W
Ravana
Lu22le2401
Ravana
5,859
1,178
0
1,034
5,741
2,205
110
556
5,185
0
45,034
L
276
61
0
758
2,533
473
0
0
2,533
0
7,975
W
Zhong Kui
Mestre Azlem
Zhong Kui
2,629
276
332
1,425
3,019
2,128
3,039
686
2,333
29,864
0
L
Bellona
MoonLipso
Bellona
2,638
740
0
1,286
13,064
7,730
90
1,383
11,681
0
13,112
W
Bellona
Shinobi Geri
Bellona
5,304
2,227
98
2,223
8,592
4,571
2,116
3,191
5,401
0
26,203
L
Kukulkan
awed-cushion9
Kukulkan
251
251
0
250
6,137
1,353
0
963
5,174
9,884
0
L
4,426
654
25
1,088
8,549
2,032
0
283
8,266
24,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,849
Gold Earned
26,770
328
Minions Killed
130
0
Camps Cleared
0
1,226,633
Distance Traveled
933,114
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,366
383
17
1
0
155,074
3
W
Fenrir
8,626
616
63
5
0
248,083
3
W
Heimdallr
7,966
569
77
6
0
191,159
3
W
Ravana
8,534
610
87
6
0
256,479
0
L
Thor
4,693
335
21
2
0
86,612
2
W
Zhong Kui
7,263
519
50
4
0
268,752
0
L
Bellona
5,501
393
23
2
0
265,709
2
W
Bellona
7,460
533
51
4
0
262,160
1
L
Kukulkan
4,922
352
25
2
0
186,132
0
L
Ra
6,288
449
44
3
0
239,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role