Player Matchup

Bellona
Bellona
Banzz56
Bellona
Level 14
God Stats
1W - 2L
1,226 SR
Queue Stats
47W - 46L
1,297 Elo+
Party 3
Ra
Ra
Pacomou
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,673 Elo+
Party 1
Bacchus
Bacchus
RingoJam
Bacchus
Level 29
God Stats
8W - 6L
1,494 SR
Queue Stats
41W - 31L
1,407 Elo+
Party 1
Artemis
Artemis
cocoa_kingkong
Artemis
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 17L
1,369 Elo+
Party 3
Apollo
Apollo
doySwaglord
Apollo
Level 25
God Stats
6W - 4L
1,520 SR
Queue Stats
82W - 99L
1,332 Elo+
Party 3
Team Averages
Level 20
1,448 SR
1,416 Elo+

VS

Team Averages
Level 15
1,500 SR
1,280 Elo+
Morgan Le Fay
Morgan Le Fay
Aurelion687
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 60L
1,333 Elo+
Solo
Heimdallr
Heimdallr
EvilPrankster
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,235 Elo+
Party 2
Kukulkan
Kukulkan
KEVINORUE
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,336 Elo+
Solo
Arachne
Arachne
Nao e o Sky
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,360 Elo+
Solo
Thor
Thor
Oduvanchik19
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Banzz56
Bellona
19
12 / 6 / 4
13,921
535
14,480
22,455
15,211
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
7 / 4 / 5
13,509
520
8,689
10,299
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
RingoJam
Bacchus
17
2 / 1 / 12
11,650
448
11,165
19,666
18,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 5 / 5
11,345
436
9,118
14,199
5,095
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Apollo
20
11 / 3 / 6
14,300
550
14,924
21,432
8,823
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aurelion687
Morgan Le Fay
18
6 / 5 / 2
11,444
440
15,948
13,751
5,408
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
EvilPrankster
Heimdallr
15
1 / 6 / 6
10,033
386
7,741
13,451
5,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
KEVINORUE
Kukulkan
18
6 / 5 / 6
12,032
463
14,438
13,089
6,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Nao e o Sky
Arachne
17
4 / 7 / 7
11,456
441
15,994
20,447
10,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 11 / 4
10,585
407
4,303
17,290
7,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
44
34
Kills
19
19
Deaths
34
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aurelion687
Morgan Le Fay
6
5
2
1.4
W
Bellona
Banzz56
Bellona
12
6
4
2.33
L
Heimdallr
EvilPrankster
Heimdallr
1
6
6
0.67
L
Kukulkan
KEVINORUE
Kukulkan
6
5
6
1.8
L
Arachne
Nao e o Sky
Arachne
4
7
7
1.07
L
2
11
4
0.36
W
7
4
5
2.38
W
Bacchus
RingoJam
Bacchus
2
1
12
8
W
2
5
5
0.9
W
Apollo
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,376
Damage
58,424
88,051
Taken
78,028
51,902
Mitigated
35,918
26,551
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aurelion687
Morgan Le Fay
15,948
1,606
0
2,556
13,751
5,408
579
4,888
8,845
55,936
0
W
Bellona
Banzz56
Bellona
14,480
4,886
0
3,318
22,455
15,211
1,950
5,380
17,075
0
68,444
L
Heimdallr
EvilPrankster
Heimdallr
7,741
2,434
0
2,883
13,451
5,470
55
3,591
9,806
0
39,949
L
Kukulkan
KEVINORUE
Kukulkan
14,438
1,099
0
326
13,089
6,421
91
2,929
10,080
60,727
0
L
Arachne
Nao e o Sky
Arachne
15,994
10,842
0
5,432
20,447
10,665
0
5,575
14,630
0
76,860
L
4,303
419
0
1,481
17,290
7,954
471
2,359
14,813
0
38,066
W
8,689
1,803
1,597
2,825
10,299
4,225
4,204
4,393
5,906
74,833
0
W
Bacchus
RingoJam
Bacchus
11,165
1,071
0
7,858
19,666
18,548
895
10,012
9,654
34,995
0
W
9,118
1,865
0
3,008
14,199
5,095
1,180
5,019
9,180
0
60,918
W
Apollo
14,924
10,480
0
7,945
21,432
8,823
3,761
5,644
15,788
0
120,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,725
Gold Earned
55,550
573
Minions Killed
392
0
Camps Cleared
0
2,426,516
Distance Traveled
2,271,059
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,444
440
58
2
0
481,509
4
W
Bellona
13,921
535
114
4
0
499,583
0
L
Heimdallr
10,033
386
79
3
0
456,484
1
L
Kukulkan
12,032
463
102
4
0
418,248
0
L
Arachne
11,456
441
105
4
0
538,114
4
L
Thor
10,585
407
48
2
0
376,704
2
W
Ra
13,509
520
147
6
0
471,711
5
W
Bacchus
11,650
448
43
2
0
574,437
6
W
Artemis
11,345
436
100
4
0
441,937
4
W
Apollo
14,300
550
169
7
0
438,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role