Player Matchup

Sun Wukong
Sun Wukong
James2401
Sun Wukong
Level 16
God Stats
0W - 2L
1,248 SR
Queue Stats
13W - 31L
1,127 Elo+
Solo
Ra
Ra
turbo2580
Ra
Level 8
God Stats
1W - 6L
1,182 SR
Queue Stats
24W - 42L
1,117 Elo+
Solo
Scylla
Scylla
zAerialz
Scylla
Level 26
God Stats
40W - 40L
1,438 SR
Queue Stats
58W - 60L
1,297 Elo+
Solo
Team Averages
Level 17
1,289 SR
1,180 Elo+

VS

Team Averages
Level 25
1,413 SR
1,265 Elo+
Yemoja
Yemoja
Darthkillall
Yemoja
Level 28
God Stats
36W - 64L
1,263 SR
Queue Stats
306W - 611L
1,158 Elo+
Solo
Arachne
Arachne
Piecegod
Arachne
Level 17
God Stats
32W - 42L
1,423 SR
Queue Stats
102W - 115L
1,253 Elo+
Solo
Apollo
Apollo
Shmoopy Blooper
Apollo
Level 29
God Stats
7W - 8L
1,552 SR
Queue Stats
76W - 108L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
James2401
Sun Wukong
9
0 / 10 / 0
8,262
516
1,107
12,713
5,249
15
3 / 6 / 0
10,628
664
8,014
15,104
6,075
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
zAerialz
Scylla
13
0 / 5 / 2
9,550
597
8,745
10,674
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 1 / 8
9,877
617
2,984
5,910
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Piecegod
Arachne
14
6 / 1 / 7
10,949
684
5,746
10,868
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
14 / 1 / 5
12,507
782
21,406
13,126
4,906
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
20
21
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
8
4
L
Sun Wukong
James2401
Sun Wukong
0
10
0
0
W
Arachne
Piecegod
Arachne
6
1
7
9.5
W
14
1
5
16.5
L
3
6
0
0.5
L
Scylla
zAerialz
Scylla
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,866
Damage
30,136
38,491
Taken
29,904
14,626
Mitigated
11,678
4,714
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,984
109
2,152
613
5,910
2,380
0
3,207
2,703
30,622
0
L
Sun Wukong
James2401
Sun Wukong
1,107
105
0
69
12,713
5,249
0
489
12,224
0
9,857
W
Arachne
Piecegod
Arachne
5,746
3,602
0
2,209
10,868
4,392
410
6,695
4,064
0
17,638
W
21,406
13,049
0
4,068
13,126
4,906
2,624
6,681
6,378
0
69,820
L
8,014
1,743
316
2,833
15,104
6,075
36
1,231
13,873
49,391
0
L
Scylla
zAerialz
Scylla
8,745
285
0
1,496
10,674
3,302
148
1,264
9,410
34,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,440
Gold Earned
33,333
148
Minions Killed
150
0
Camps Cleared
0
672,576
Distance Traveled
859,990
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,877
617
30
2
0
249,775
0
L
Sun Wukong
8,262
516
12
1
0
192,240
1
W
Arachne
10,949
684
32
2
0
325,574
0
W
Apollo
12,507
782
88
6
0
284,641
0
L
Ra
10,628
664
82
5
0
246,211
0
L
Scylla
9,550
597
54
3
0
234,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role