Player Matchup

Anhur
Anhur
Cormackcotho44
Anhur
Level 125
God Stats
3W - 13L
1,204 SR
Queue Stats
183W - 224L
1,516 Elo+
Solo
Hercules
Hercules
Rafa duKS
Hercules
Level 157
God Stats
4W - 3L
1,744 SR
Queue Stats
229W - 225L
1,553 Elo+
Party 1
Poseidon
Poseidon
betomeliodas
Poseidon
Level 159
God Stats
3W - 7L
1,678 SR
Queue Stats
374W - 404L
1,500 Elo+
Party 1
Team Averages
Level 147
1,542 SR
1,523 Elo+

VS

Team Averages
Level 95
1,403 SR
1,404 Elo+
Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ANDROMAKHË
Bellona
Level 13
God Stats
1W - 2L
1,208 SR
Queue Stats
3W - 4L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
9,350
668
4,445
13,578
4,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Rafa duKS
Hercules
13
5 / 4 / 3
9,068
648
7,809
17,442
16,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
betomeliodas
Poseidon
12
1 / 4 / 8
8,774
627
11,233
8,008
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
9 / 0 / 3
11,636
831
18,592
13,245
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
 
He Bo
15
3 / 2 / 5
10,250
732
14,047
7,805
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ANDROMAKHË
Bellona
12
0 / 8 / 6
8,842
632
1,426
13,740
8,575
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
10
Kills
12
12
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
0
3
10.5
W
He Bo
 
He Bo
3
2
5
2.75
W
Bellona
ANDROMAKHË
Bellona
0
8
6
0.38
L
4
4
5
1.63
L
Hercules
Rafa duKS
Hercules
5
4
3
1.63
L
Poseidon
betomeliodas
Poseidon
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,487
Damage
34,065
39,028
Taken
34,790
22,882
Mitigated
17,721
8,224
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
18,592
12,054
0
2,871
13,245
6,433
2,889
4,141
9,104
0
60,654
W
He Bo
 
He Bo
14,047
780
0
2,786
7,805
2,713
52
2,052
5,753
57,282
0
W
Bellona
ANDROMAKHË
Bellona
1,426
244
0
856
13,740
8,575
125
5,178
8,562
0
7,735
L
4,445
2,840
0
2,197
13,578
4,562
764
5,260
8,318
0
35,259
L
Hercules
Rafa duKS
Hercules
7,809
1,208
0
4,856
17,442
16,153
0
6,297
11,145
138
24,189
L
Poseidon
betomeliodas
Poseidon
11,233
923
104
1,067
8,008
2,167
342
2,490
5,518
29,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,192
Gold Earned
30,728
156
Minions Killed
179
0
Camps Cleared
0
656,599
Distance Traveled
768,697
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,636
831
77
6
0
281,769
3
W
He Bo
10,250
732
89
6
0
245,896
1
W
Bellona
8,842
632
13
1
0
241,032
0
L
Anhur
9,350
668
80
6
0
236,116
1
L
Hercules
9,068
648
34
2
0
222,866
1
L
Poseidon
8,774
627
42
3
0
197,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role