Player Matchup

Chiron
Chiron
Anytyzers
Chiron
Level 27
God Stats
2W - 2L
1,251 SR
Queue Stats
26W - 31L
1,275 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BeeBoo2K
Morgan Le Fay
Level 19
God Stats
6W - 11L
1,289 SR
Queue Stats
358W - 543L
1,159 Elo+
Solo
Ra
Ra
TheAgent821
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
TimmyTwoToes22
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Izanami
Izanami
the-snub
Izanami
Level 26
God Stats
5W - 1L
1,630 SR
Queue Stats
73W - 104L
1,297 Elo+
Solo
Team Averages
Level 15
1,434 SR
1,346 Elo+

VS

Team Averages
Level 21
1,476 SR
1,393 Elo+
Raijin
Raijin
LegendaryHushh
Raijin
Level 23
God Stats
0W - 2L
1,599 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
ReadyCarrot200
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RedEyeJutsu
Gilgamesh
Level 25
God Stats
1W - 1L
1,510 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
Shawnsy3392
Anubis
Level 29
God Stats
30W - 27L
1,448 SR
Queue Stats
294W - 330L
1,320 Elo+
Solo
Thanatos
Thanatos
TippiestWolf86
Thanatos
Level 29
God Stats
2W - 5L
1,321 SR
Queue Stats
13W - 23L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Anytyzers
Chiron
14
3 / 6 / 8
9,945
497
10,690
14,028
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
BeeBoo2K
Morgan Le Fay
14
2 / 6 / 3
9,640
482
5,545
9,814
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 9 / 3
9,284
464
5,151
10,653
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
17 / 1 / 2
13,185
659
14,878
21,454
13,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
the-snub
Izanami
15
2 / 7 / 3
10,484
524
7,077
11,255
2,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 7
9,502
475
11,673
14,974
4,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 0 / 1
5,713
286
147
723
177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
RedEyeJutsu
Gilgamesh
14
5 / 8 / 9
9,048
452
9,350
14,574
10,389
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
18
10 / 5 / 4
11,566
578
16,962
18,828
9,797
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
15
9 / 5 / 4
9,617
481
9,038
11,783
3,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
25
Kills
29
29
Deaths
25
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
Anytyzers
Chiron
3
6
8
1.17
W
Morgan Le Fay
BeeBoo2K
Morgan Le Fay
2
6
3
0.58
L
5
7
7
1.21
L
0
0
1
0.5
L
Gilgamesh
RedEyeJutsu
Gilgamesh
5
8
9
1.19
L
Anubis
10
5
4
2.4
W
1
9
3
0.28
W
17
1
2
18
L
Thanatos
9
5
4
2.2
W
Izanami
the-snub
Izanami
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,341
Damage
47,170
67,204
Taken
60,882
24,890
Mitigated
28,668
13,886
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Anytyzers
Chiron
10,690
5,639
989
4,340
14,028
3,845
4,232
7,224
6,804
0
43,137
W
Morgan Le Fay
BeeBoo2K
Morgan Le Fay
5,545
415
0
658
9,814
2,286
1,724
4,868
4,946
35,542
0
L
11,673
358
337
2,128
14,974
4,481
590
6,859
8,023
57,294
0
L
147
42
0
101
723
177
0
339
322
1,205
0
L
Gilgamesh
RedEyeJutsu
Gilgamesh
9,350
2,391
0
95
14,574
10,389
276
5,908
8,534
97
23,299
L
Anubis
16,962
1,532
0
10,487
18,828
9,797
3,713
7,018
11,748
86,634
0
W
5,151
1,059
15
1,637
10,653
2,483
887
5,162
5,491
31,307
0
W
14,878
4,218
0
4,474
21,454
13,394
780
7,046
14,408
80,984
5,396
L
Thanatos
9,038
2,270
0
4,544
11,783
3,824
0
4,595
7,140
0
39,130
W
Izanami
the-snub
Izanami
7,077
4,697
0
1,773
11,255
2,882
5,237
4,548
6,707
0
65,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,538
Gold Earned
45,446
450
Minions Killed
320
0
Camps Cleared
0
1,720,609
Distance Traveled
1,377,410
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,945
497
73
4
0
345,717
2
W
Morgan Le Fay
9,640
482
63
3
0
314,221
1
L
Raijin
9,502
475
81
4
0
329,579
1
L
Olorun
5,713
286
0
0
0
27,698
0
L
Gilgamesh
9,048
452
21
1
0
374,790
0
L
Anubis
11,566
578
147
7
0
298,925
1
W
Ra
9,284
464
66
3
0
309,739
1
W
Ymir
13,185
659
129
6
0
412,713
0
L
Thanatos
9,617
481
71
4
0
346,418
0
W
Izanami
10,484
524
119
6
0
338,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role