Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
OpiumG
Ravana
Level 158
God Stats
2W - 1L
1,475 SR
Queue Stats
127W - 89L
1,629 Elo+
Party 1
Team Averages
Level 157
1,492 SR
1,543 Elo+

VS

Team Averages
Level 132
1,514 SR
1,672 Elo+
Gilgamesh
Gilgamesh
BilboBaggns
Gilgamesh
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 58L
1,704 Elo+
Solo
Baron Samedi
Baron Samedi
LSwan7
Baron Samedi
Level 148
God Stats
1W - 1L
1,394 SR
Queue Stats
94W - 96L
1,605 Elo+
Solo
Medusa
Medusa
Soul_Void_666
Medusa
Level 160
God Stats
2W - 4L
1,647 SR
Queue Stats
201W - 156L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
8 / 0 / 11
9,525
953
13,432
6,142
2,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
 
Agni
10
2 / 3 / 13
7,431
743
7,528
6,601
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
OpiumG
Ravana
12
10 / 1 / 8
9,046
905
7,849
9,800
6,470
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BilboBaggns
Gilgamesh
9
1 / 6 / 2
6,328
633
6,031
11,795
4,261
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
LSwan7
Baron Samedi
11
1 / 7 / 2
6,614
661
4,111
10,108
5,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 7 / 1
7,399
740
5,268
9,922
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
20
Kills
4
4
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
0
11
13.5
W
Agni
 
Agni
2
3
13
2.83
L
Gilgamesh
BilboBaggns
Gilgamesh
1
6
2
0.33
L
Baron Samedi
LSwan7
Baron Samedi
1
7
2
0.29
W
Ravana
OpiumG
Ravana
10
1
8
14
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,809
Damage
15,410
22,543
Taken
31,825
10,696
Mitigated
15,982
5,493
Healing
3,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,432
4,584
0
2,130
6,142
2,253
2,001
1,414
4,728
0
48,165
W
Agni
 
Agni
7,528
1,117
0
1,273
6,601
1,973
204
1,103
5,498
19,634
0
L
Gilgamesh
BilboBaggns
Gilgamesh
6,031
1,210
0
584
11,795
4,261
0
1,750
9,855
0
14,114
L
Baron Samedi
LSwan7
Baron Samedi
4,111
201
446
869
10,108
5,647
0
2,348
7,552
25,314
0
W
Ravana
OpiumG
Ravana
7,849
2,143
0
2,090
9,800
6,470
63
1,594
8,206
0
19,917
L
5,268
1,268
0
1,765
9,922
6,074
0
2,700
6,890
0
23,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,002
Gold Earned
20,341
138
Minions Killed
108
0
Camps Cleared
0
572,562
Distance Traveled
514,006
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,525
953
85
9
0
190,047
4
W
Agni
7,431
743
31
3
0
173,624
3
L
Gilgamesh
6,328
633
15
2
0
186,689
4
L
Baron Samedi
6,614
661
53
5
0
154,087
2
W
Ravana
9,046
905
22
2
0
208,891
1
L
Medusa
7,399
740
40
4
0
173,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role