Player Matchup

Ra
Ra
JimDunIop_Re
Ra
Level 10
God Stats
7W - 2L
1,702 SR
Queue Stats
30W - 28L
1,568 Elo+
Party 1
Cu Chulainn
Cu Chulainn
baria_ga_motan
Cu Chulainn
Level 6
God Stats
2W - 0L
1,652 SR
Queue Stats
12W - 10L
1,576 Elo+
Party 1
Bacchus
Bacchus
chan_rii
Bacchus
Level 15
God Stats
5W - 4L
1,854 SR
Queue Stats
77W - 62L
1,551 Elo+
Party 1
Fenrir
Fenrir
kuromaki_96
Fenrir
Level 16
God Stats
11W - 9L
1,572 SR
Queue Stats
15W - 17L
1,456 Elo+
Party 1
Olorun
Olorun
シラユメ
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,565 Elo+
Party 1
Team Averages
Level 11
1,656 SR
1,543 Elo+

VS

Team Averages
Level 37
1,441 SR
1,507 Elo+
Ymir
Ymir
BergRL
Ymir
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CapRexUrHart
Danzaburou
Level 18
God Stats
20W - 36L
1,361 SR
Queue Stats
161W - 192L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
GoDz Militia
Gilgamesh
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 45L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
LordWarlod
Kukulkan
Level 23
God Stats
5W - 3L
1,575 SR
Queue Stats
14W - 13L
1,515 Elo+
Solo
Fenrir
Fenrir
hi824
Fenrir
Level 30
God Stats
0W - 1L
1,269 SR
Queue Stats
5W - 4L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,896
556
8,256
7,204
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
baria_ga_motan
Cu Chulainn
13
1 / 0 / 2
8,243
515
5,593
12,547
10,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
chan_rii
Bacchus
11
4 / 0 / 4
8,168
511
4,267
8,155
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
13
1 / 1 / 3
7,477
467
3,064
7,029
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
13
4 / 0 / 3
7,979
499
5,009
4,548
1,978
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BergRL
Ymir
10
0 / 5 / 1
5,733
358
2,736
7,398
4,781
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
CapRexUrHart
Danzaburou
11
0 / 3 / 0
6,575
411
1,471
9,017
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
GoDz Militia
Gilgamesh
12
0 / 2 / 1
6,566
410
5,946
8,628
5,988
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
LordWarlod
Kukulkan
13
0 / 2 / 2
7,259
454
4,781
8,648
3,047
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
hi824
Fenrir
12
3 / 1 / 0
7,210
451
3,446
9,614
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
3
3
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
BergRL
Ymir
0
5
1
0.1
L
Danzaburou
CapRexUrHart
Danzaburou
0
3
0
0
L
Gilgamesh
GoDz Militia
Gilgamesh
0
2
1
0.25
W
3
2
1
1.75
L
Kukulkan
LordWarlod
Kukulkan
0
2
2
0.5
W
Cu Chulainn
baria_ga_motan
Cu Chulainn
1
0
2
2
W
Bacchus
chan_rii
Bacchus
4
0
4
6
L
Fenrir
hi824
Fenrir
3
1
0
3
W
Fenrir
1
1
3
2.5
W
Olorun
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
18,380
39,483
Taken
43,305
28,266
Mitigated
19,879
12,811
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BergRL
Ymir
2,736
345
0
0
7,398
4,781
0
4,333
3,065
12,052
0
L
Danzaburou
CapRexUrHart
Danzaburou
1,471
392
0
2,987
9,017
2,880
0
4,559
4,458
0
41,267
L
Gilgamesh
GoDz Militia
Gilgamesh
5,946
1,340
0
754
8,628
5,988
0
1,833
6,795
0
32,135
W
8,256
235
390
2,762
7,204
3,000
429
3,075
4,129
68,895
0
L
Kukulkan
LordWarlod
Kukulkan
4,781
940
243
1,134
8,648
3,047
0
6,516
2,132
46,993
0
W
Cu Chulainn
baria_ga_motan
Cu Chulainn
5,593
782
0
3,684
12,547
10,807
485
572
11,975
9,381
43,053
W
Bacchus
chan_rii
Bacchus
4,267
359
0
1,686
8,155
8,849
0
2,505
5,650
13,895
0
L
Fenrir
hi824
Fenrir
3,446
687
0
3,204
9,614
3,183
0
1,695
7,919
0
33,452
W
Fenrir
3,064
396
0
1,141
7,029
3,632
0
958
6,071
0
39,221
W
Olorun
5,009
2,686
144
3,004
4,548
1,978
342
959
3,589
49,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
33,343
420
Minions Killed
289
0
Camps Cleared
0
1,500,902
Distance Traveled
1,417,331
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,733
358
15
1
0
275,825
0
L
Danzaburou
6,575
411
72
5
0
243,460
2
L
Gilgamesh
6,566
410
63
4
0
302,432
3
W
Ra
8,896
556
123
8
0
316,026
4
L
Kukulkan
7,259
454
82
5
0
280,780
2
W
Cu Chulainn
8,243
515
114
7
0
272,280
2
W
Bacchus
8,168
511
23
1
0
297,378
3
L
Fenrir
7,210
451
57
4
0
314,834
1
W
Fenrir
7,477
467
76
5
0
337,249
1
W
Olorun
7,979
499
84
5
0
277,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role