Player Matchup

Sobek
Sobek
Anonymphous
Sobek
Level 48
God Stats
33W - 36L
1,314 SR
Queue Stats
253W - 333L
1,242 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fresto
Morgan Le Fay
Level 17
God Stats
6W - 8L
1,414 SR
Queue Stats
53W - 47L
1,343 Elo+
Party 1
Bellona
Bellona
Talaknir
Bellona
Level 23
God Stats
3W - 2L
1,201 SR
Queue Stats
26W - 26L
1,277 Elo+
Party 1
Ra
Ra
konch228
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,045 Elo+
Solo
Artemis
Artemis
terrorrecipe
Artemis
Level 12
God Stats
7W - 7L
1,372 SR
Queue Stats
247W - 331L
1,263 Elo+
Party 2
Team Averages
Level 21
1,360 SR
1,234 Elo+

VS

Team Averages
Level 28
1,493 SR
1,373 Elo+
Medusa
Medusa
Lugyimin
Medusa
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 144L
1,286 Elo+
Solo
Loki
Loki
PlayForGG
Loki
Level 81
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
Seaserg
Thanatos
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Mercury
Mercury
hardxd
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,262 Elo+
Party 4
Nemesis
Nemesis
ЗаКороляЛича
Nemesis
Level 24
God Stats
0W - 2L
1,229 SR
Queue Stats
30W - 45L
1,315 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,965
472
4,150
9,292
5,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Fresto
Morgan Le Fay
18
14 / 2 / 1
12,061
635
20,342
15,211
6,481
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Talaknir
Bellona
15
3 / 3 / 4
9,758
514
6,659
13,925
7,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 4
8,911
469
5,419
7,138
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
terrorrecipe
Artemis
13
2 / 0 / 0
7,809
411
3,595
4,185
1,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lugyimin
Medusa
13
0 / 2 / 3
7,344
387
2,785
8,956
2,904
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
15
4 / 2 / 4
9,313
490
8,481
12,400
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Seaserg
Thanatos
12
3 / 5 / 2
7,542
397
8,504
12,716
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
hardxd
Mercury
13
2 / 5 / 1
7,572
399
5,541
9,682
3,691
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 8 / 0
8,808
464
4,909
14,244
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
22
Kills
11
11
Deaths
22
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Morgan Le Fay
Fresto
Morgan Le Fay
14
2
1
7.25
L
Medusa
Lugyimin
Medusa
0
2
3
0.75
L
Loki
4
2
4
3
L
Thanatos
Seaserg
Thanatos
3
5
2
0.8
W
Bellona
Talaknir
Bellona
3
3
4
1.67
L
Mercury
hardxd
Mercury
2
5
1
0.5
W
1
4
4
0.75
W
Artemis
terrorrecipe
Artemis
2
0
0
2
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,165
Damage
30,220
49,751
Taken
57,998
23,445
Mitigated
21,418
18,766
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,150
410
0
2,352
9,292
5,332
58
0
8,809
22,521
0
W
Morgan Le Fay
Fresto
Morgan Le Fay
20,342
2,599
0
5,357
15,211
6,481
1,497
0
15,120
84,281
0
L
Medusa
Lugyimin
Medusa
2,785
943
0
1,144
8,956
2,904
0
4,284
4,590
0
34,772
L
Loki
8,481
1,885
0
756
12,400
4,242
0
5,471
6,855
0
49,712
L
Thanatos
Seaserg
Thanatos
8,504
1,163
0
7,081
12,716
5,402
0
5,155
7,465
0
24,624
W
Bellona
Talaknir
Bellona
6,659
2,455
0
6,518
13,925
7,949
726
0
13,836
0
60,399
L
Mercury
hardxd
Mercury
5,541
3,291
0
500
9,682
3,691
0
6,317
3,071
0
35,113
W
5,419
501
1,073
2,143
7,138
2,417
478
0
7,096
45,124
0
W
Artemis
terrorrecipe
Artemis
3,595
1,347
0
1,323
4,185
1,266
1,575
0
4,064
0
25,988
L
4,909
2,081
0
1,219
14,244
5,179
0
7,829
6,106
0
36,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,504
Gold Earned
40,579
417
Minions Killed
297
0
Camps Cleared
0
1,646,569
Distance Traveled
1,695,614
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,965
472
28
1
0
378,191
4
W
Morgan Le Fay
12,061
635
144
8
0
318,752
0
L
Medusa
7,344
387
71
4
0
308,574
3
L
Loki
9,313
490
78
4
0
362,132
3
L
Thanatos
7,542
397
33
2
0
318,394
5
W
Bellona
9,758
514
110
6
0
310,954
0
L
Mercury
7,572
399
50
3
0
370,754
0
W
Ra
8,911
469
86
5
0
310,858
1
W
Artemis
7,809
411
49
3
0
327,814
2
L
Nemesis
8,808
464
65
3
0
335,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role