Player Matchup

Zhong Kui
Zhong Kui
Sarunazz
Zhong Kui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
Thund3rStruckk
Gilgamesh
Level 29
God Stats
0W - 1L
1,626 SR
Queue Stats
3W - 7L
1,364 Elo+
Solo
Apollo
Apollo
Voodey
Apollo
Level 61
God Stats
5W - 7L
1,395 SR
Queue Stats
38W - 35L
1,543 Elo+
Party 2
Team Averages
Level 52
1,507 SR
1,452 Elo+

VS

Team Averages
Level 93
1,586 SR
1,460 Elo+
Bacchus
Bacchus
LordSnave
Bacchus
Level 129
God Stats
13W - 8L
1,619 SR
Queue Stats
168W - 135L
1,575 Elo+
Party 1
Ra
Ra
MadRad1
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,202 Elo+
Solo
Gilgamesh
Gilgamesh
Platopus04
Gilgamesh
Level 124
God Stats
54W - 26L
1,638 SR
Queue Stats
170W - 127L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Sarunazz
Zhong Kui
15
2 / 6 / 5
10,137
676
9,476
15,990
13,369
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Thund3rStruckk
Gilgamesh
14
5 / 5 / 0
9,921
661
11,288
18,474
12,617
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Voodey
Apollo
12
0 / 8 / 5
8,880
592
10,645
11,798
3,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LordSnave
Bacchus
15
5 / 1 / 14
10,591
706
10,219
20,357
36,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 14
10,391
693
11,816
12,905
6,350
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Platopus04
Gilgamesh
16
12 / 1 / 6
11,946
796
15,427
16,366
15,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
19
19
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
LordSnave
Bacchus
5
1
14
12
W
2
5
14
1.8
W
Gilgamesh
Platopus04
Gilgamesh
12
1
6
15
L
Zhong Kui
Sarunazz
Zhong Kui
2
6
5
0.75
L
Gilgamesh
Thund3rStruckk
Gilgamesh
5
5
0
1
L
Apollo
Voodey
Apollo
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,409
Damage
37,462
46,262
Taken
49,628
29,943
Mitigated
58,308
5,119
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
LordSnave
Bacchus
10,219
1,400
0
129
20,357
36,002
330
3,534
16,823
22,944
0
W
11,816
621
3,498
4,211
12,905
6,350
1,228
3,099
9,806
49,716
0
W
Gilgamesh
Platopus04
Gilgamesh
15,427
4,196
0
2,373
16,366
15,956
1,058
2,843
13,523
0
46,589
L
Zhong Kui
Sarunazz
Zhong Kui
9,476
1,112
116
2,574
15,990
13,369
345
6,780
9,182
39,955
0
L
Gilgamesh
Thund3rStruckk
Gilgamesh
11,288
4,002
524
1,176
18,474
12,617
389
8,281
9,693
0
33,343
L
Apollo
Voodey
Apollo
10,645
7,322
0
729
11,798
3,957
685
6,313
5,352
0
29,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
32,928
145
Minions Killed
148
0
Camps Cleared
0
772,471
Distance Traveled
857,795
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,591
706
23
2
0
300,371
2
W
Ra
10,391
693
79
5
0
262,949
2
W
Gilgamesh
11,946
796
46
3
0
294,475
2
L
Zhong Kui
10,137
676
68
5
0
242,701
5
L
Gilgamesh
9,921
661
39
3
0
272,273
0
L
Apollo
8,880
592
38
3
0
257,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role