Player Matchup

Neith
Neith
GodHuntrees
Neith
Level 29
God Stats
47W - 54L
1,564 SR
Queue Stats
207W - 238L
1,633 Elo+
Solo
Heimdallr
Heimdallr
LilDrummerBoi
Heimdallr
Level 16
God Stats
4W - 2L
1,639 SR
Queue Stats
65W - 39L
1,646 Elo+
Party 1
The Morrigan
The Morrigan
Lunarci
The Morrigan
Level 24
God Stats
6W - 8L
1,403 SR
Queue Stats
100W - 75L
1,644 Elo+
Party 1
Mulan
Mulan
SwampDuck
Mulan
Level 17
God Stats
3W - 1L
1,833 SR
Queue Stats
51W - 37L
1,673 Elo+
Solo
Merlin
Merlin
sugmamama
Merlin
Level 27
God Stats
6W - 5L
1,657 SR
Queue Stats
187W - 184L
1,624 Elo+
Solo
Team Averages
Level 23
1,619 SR
1,644 Elo+

VS

Team Averages
Level 22
1,687 SR
1,639 Elo+
Heimdallr
Heimdallr
BigTipsyBear
Heimdallr
Level 23
God Stats
8W - 6L
1,969 SR
Queue Stats
298W - 227L
1,686 Elo+
Solo
Vamana
Vamana
LotusFlowerHM
Vamana
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
371W - 384L
1,659 Elo+
Solo
Chiron
Chiron
Novebraen
Chiron
Level 29
God Stats
1W - 1L
1,687 SR
Queue Stats
104W - 89L
1,557 Elo+
Solo
Kukulkan
Kukulkan
Tmthomas144
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,677 Elo+
Solo
Yemoja
Yemoja
carrothigh
Yemoja
Level 25
God Stats
2W - 2L
1,777 SR
Queue Stats
200W - 196L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 12
14,085
587
13,935
18,722
8,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
LilDrummerBoi
Heimdallr
20
9 / 5 / 17
14,624
609
17,180
20,335
10,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Lunarci
The Morrigan
20
10 / 5 / 14
14,095
587
18,152
18,284
9,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
SwampDuck
Mulan
20
7 / 5 / 8
14,687
612
15,511
24,402
35,717
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
sugmamama
Merlin
20
14 / 2 / 13
15,836
660
26,189
13,174
5,967
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigTipsyBear
Heimdallr
19
2 / 8 / 2
12,190
508
11,101
20,083
8,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 10 / 2
13,029
543
14,893
30,022
19,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Novebraen
Chiron
19
7 / 5 / 4
12,860
536
24,293
21,718
13,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Tmthomas144
Kukulkan
14
0 / 15 / 2
9,472
395
4,007
20,145
7,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
carrothigh
Yemoja
14
1 / 8 / 4
10,205
425
3,150
21,515
20,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
46
Kills
20
21
Deaths
46
64
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigTipsyBear
Heimdallr
2
8
2
0.38
W
6
4
12
3
W
Heimdallr
LilDrummerBoi
Heimdallr
9
5
17
3.5
L
10
10
2
1.1
W
The Morrigan
Lunarci
The Morrigan
10
5
14
3.4
L
Chiron
Novebraen
Chiron
7
5
4
1.8
W
Mulan
SwampDuck
Mulan
7
5
8
2.2
L
Kukulkan
Tmthomas144
Kukulkan
0
15
2
0.07
L
Yemoja
carrothigh
Yemoja
1
8
4
0.38
W
Merlin
sugmamama
Merlin
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,967
Damage
57,444
94,917
Taken
113,483
69,895
Mitigated
69,483
36,455
Healing
26,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigTipsyBear
Heimdallr
11,101
4,539
0
3,803
20,083
8,877
1,218
6,475
13,608
0
105,254
W
13,935
6,355
0
7,877
18,722
8,103
3,502
1,331
17,391
0
102,030
W
Heimdallr
LilDrummerBoi
Heimdallr
17,180
11,682
0
7,291
20,335
10,840
953
619
19,716
0
113,999
L
14,893
7,851
0
10,041
30,022
19,328
155
10,257
19,765
0
83,466
W
The Morrigan
Lunarci
The Morrigan
18,152
6,299
0
5,854
18,284
9,268
1,540
1,354
16,930
72,457
10,038
L
Chiron
Novebraen
Chiron
24,293
10,155
552
7,436
21,718
13,313
0
6,290
15,427
0
92,169
W
Mulan
SwampDuck
Mulan
15,511
1,801
0
10,147
24,402
35,717
416
3,206
21,196
14,664
72,142
L
Kukulkan
Tmthomas144
Kukulkan
4,007
934
0
267
20,145
7,236
112
11,713
8,432
40,282
0
L
Yemoja
carrothigh
Yemoja
3,150
617
1,576
2,606
21,515
20,729
0
10,579
10,936
26,714
0
W
Merlin
sugmamama
Merlin
26,189
939
1,463
3,823
13,174
5,967
2,034
2,294
10,880
134,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,327
Gold Earned
57,756
715
Minions Killed
562
0
Camps Cleared
0
2,299,767
Distance Traveled
2,080,449
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,190
508
187
8
0
392,839
2
W
Neith
14,085
587
144
6
0
457,057
11
W
Heimdallr
14,624
609
122
5
0
434,312
4
L
Vamana
13,029
543
124
5
0
501,476
0
W
The Morrigan
14,095
587
106
4
0
442,246
2
L
Chiron
12,860
536
134
6
0
410,328
1
W
Mulan
14,687
612
150
6
0
483,866
2
L
Kukulkan
9,472
395
83
3
0
328,369
0
L
Yemoja
10,205
425
34
1
0
447,437
3
W
Merlin
15,836
660
193
8
0
482,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role