Player Matchup

Jormungandr
Jormungandr
Bogdarks
Jormungandr
Level 105
God Stats
9W - 17L
1,408 SR
Queue Stats
55W - 60L
1,505 Elo+
Party 2
Medusa
Medusa
Shaless
Medusa
Level 158
God Stats
9W - 4L
1,786 SR
Queue Stats
486W - 467L
1,567 Elo+
Party 2
Scylla
Scylla
oONYOo
Scylla
Level 6
God Stats
3W - 7L
1,773 SR
Queue Stats
6W - 9L
1,576 Elo+
Party 2
Team Averages
Level 90
1,656 SR
1,549 Elo+

VS

Team Averages
Level 58
1,431 SR
1,439 Elo+
Medusa
Medusa
AthyDrums
Medusa
Level 127
God Stats
11W - 16L
1,350 SR
Queue Stats
346W - 401L
1,486 Elo+
Party 1
Sol
Sol
eltioyako
Sol
Level 28
God Stats
19W - 20L
1,443 SR
Queue Stats
83W - 171L
1,234 Elo+
Solo
Serqet
Serqet
iMissedMyUlt
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bogdarks
Jormungandr
9
0 / 5 / 1
6,887
574
4,311
14,074
9,152
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Shaless
Medusa
10
1 / 8 / 0
7,551
629
9,357
11,500
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
oONYOo
Scylla
10
0 / 6 / 1
7,027
586
1,885
7,939
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AthyDrums
Medusa
15
10 / 0 / 7
10,453
871
10,640
6,903
2,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 12
8,917
743
7,750
8,091
2,681
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
14
8 / 0 / 7
10,048
837
11,182
11,037
10,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
19
19
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
AthyDrums
Medusa
10
0
7
13.5
L
Jormungandr
Bogdarks
Jormungandr
0
5
1
0.1
L
Medusa
Shaless
Medusa
1
8
0
0.13
W
1
1
12
7
W
Serqet
8
0
7
11.5
L
Scylla
oONYOo
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,553
Damage
29,572
33,513
Taken
26,031
13,995
Mitigated
16,409
3,774
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AthyDrums
Medusa
10,640
4,820
327
3,618
6,903
2,935
1,598
1,736
5,167
0
45,189
L
Jormungandr
Bogdarks
Jormungandr
4,311
903
505
1,801
14,074
9,152
0
4,668
9,186
17,080
0
L
Medusa
Shaless
Medusa
9,357
3,618
0
1,415
11,500
3,050
23
2,360
8,852
0
33,879
W
7,750
2,373
0
1,976
8,091
2,681
968
2,032
6,059
40,957
0
W
Serqet
11,182
2,396
185
1,366
11,037
10,793
0
2,428
8,609
0
24,204
L
Scylla
oONYOo
Scylla
1,885
287
0
53
7,939
1,793
0
722
6,651
14,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,465
Gold Earned
29,418
119
Minions Killed
171
0
Camps Cleared
0
585,382
Distance Traveled
744,100
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,453
871
87
7
0
241,425
3
L
Jormungandr
6,887
574
25
2
0
176,318
1
L
Medusa
7,551
629
49
4
0
210,694
0
W
Sol
8,917
743
67
6
0
256,703
1
W
Serqet
10,048
837
17
1
0
245,972
4
L
Scylla
7,027
586
45
4
0
198,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role