Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Darendex
Fenrir
Level 21
God Stats
2W - 2L
1,521 SR
Queue Stats
59W - 42L
1,607 Elo+
Solo
Cu Chulainn
Cu Chulainn
Runthetrain
Cu Chulainn
Level 8
God Stats
33W - 22L
1,628 SR
Queue Stats
55W - 44L
1,622 Elo+
Solo
Artio
Artio
Windblume
Artio
Level 30
God Stats
3W - 1L
1,859 SR
Queue Stats
134W - 121L
1,590 Elo+
Solo
Team Averages
Level 29
1,602 SR
1,564 Elo+

VS

Team Averages
Level 16
1,535 SR
1,641 Elo+
Kali
Kali
Adventciv
Kali
Level 29
God Stats
11W - 11L
1,513 SR
Queue Stats
146W - 142L
1,564 Elo+
Solo
Aphrodite
Aphrodite
DrunkDumbledore
Aphrodite
Level 3
God Stats
1W - 2L
1,673 SR
Queue Stats
3W - 3L
1,696 Elo+
Party 1
Cupid
Cupid
SirWendelin
Cupid
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,696 Elo+
Party 1
Cthulhu
Cthulhu
Solomedaddy
Cthulhu
Level 19
God Stats
0W - 2L
1,314 SR
Queue Stats
91W - 84L
1,631 Elo+
Party 2
Zhong Kui
Zhong Kui
TinyManMilers
Zhong Kui
Level 25
God Stats
2W - 4L
1,674 SR
Queue Stats
137W - 113L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 1 / 2
8,807
677
4,616
5,946
2,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
 
Merlin
14
1 / 1 / 3
8,028
618
6,079
4,668
1,522
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Darendex
Fenrir
13
4 / 2 / 2
7,661
589
4,167
7,008
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Runthetrain
Cu Chulainn
16
5 / 0 / 2
9,582
737
7,081
8,490
7,503
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Windblume
Artio
9
1 / 1 / 7
6,632
510
2,204
8,053
4,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
1 / 3 / 3
6,783
522
5,248
10,829
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
DrunkDumbledore
Aphrodite
9
0 / 1 / 0
5,768
444
996
1,539
817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 4 / 0
5,387
414
560
5,328
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Solomedaddy
Cthulhu
10
0 / 5 / 0
6,371
490
2,503
8,622
6,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
TinyManMilers
Zhong Kui
12
4 / 3 / 1
7,361
566
6,993
9,574
7,655
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
2
6
W
Merlin
 
Merlin
1
1
3
2.5
L
Kali
1
3
3
0.83
W
Fenrir
Darendex
Fenrir
4
2
2
2.5
L
Aphrodite
DrunkDumbledore
Aphrodite
0
1
0
0
W
Cu Chulainn
Runthetrain
Cu Chulainn
5
0
2
6
L
0
4
0
0
L
Cthulhu
Solomedaddy
Cthulhu
0
5
0
0
L
Zhong Kui
TinyManMilers
Zhong Kui
4
3
1
1.5
W
Artio
Windblume
Artio
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,147
Damage
16,300
34,165
Taken
35,892
19,079
Mitigated
20,282
9,867
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,616
1,888
0
2,529
5,946
2,209
2,828
1,325
4,621
0
62,631
W
Merlin
 
Merlin
6,079
1,657
0
576
4,668
1,522
0
2,349
2,319
59,131
0
L
Kali
5,248
2,565
0
1,972
10,829
3,799
0
2,801
7,960
0
40,338
W
Fenrir
Darendex
Fenrir
4,167
717
0
1,935
7,008
3,038
0
1,852
5,113
0
39,256
L
Aphrodite
DrunkDumbledore
Aphrodite
996
351
227
712
1,539
817
0
134
1,405
8,907
0
W
Cu Chulainn
Runthetrain
Cu Chulainn
7,081
1,943
0
3,118
8,490
7,503
0
2,437
5,743
2,689
61,197
L
560
401
0
350
5,328
1,261
0
566
4,762
0
25,771
L
Cthulhu
Solomedaddy
Cthulhu
2,503
488
0
1,536
8,622
6,750
0
275
8,347
33,240
0
L
Zhong Kui
TinyManMilers
Zhong Kui
6,993
1,875
0
2,734
9,574
7,655
0
4,918
4,656
43,217
0
W
Artio
Windblume
Artio
2,204
215
425
1,284
8,053
4,807
162
2,570
5,483
6,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
31,670
450
Minions Killed
318
0
Camps Cleared
0
1,298,801
Distance Traveled
1,165,297
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,807
677
116
9
0
232,508
2
W
Merlin
8,028
618
104
8
0
256,627
3
L
Kali
6,783
522
68
5
0
257,590
4
W
Fenrir
7,661
589
69
5
0
269,996
5
L
Aphrodite
5,768
444
13
1
0
212,361
4
W
Cu Chulainn
9,582
737
153
12
0
291,447
5
L
Cupid
5,387
414
57
4
0
241,135
2
L
Cthulhu
6,371
490
82
6
0
245,711
7
L
Zhong Kui
7,361
566
98
8
0
208,500
5
W
Artio
6,632
510
8
1
0
248,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role