Player Matchup

Tiamat
Tiamat
Levy-481
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,693 Elo+
Solo
Neith
Neith
OhhAvinic
Neith
Level 6
God Stats
0W - 3L
1,479 SR
Queue Stats
5W - 7L
1,390 Elo+
Solo
Cernunnos
Cernunnos
Oy_Chaps
Cernunnos
Level 25
God Stats
5W - 2L
1,838 SR
Queue Stats
108W - 104L
1,494 Elo+
Solo
Chaac
Chaac
TrayMAFIA305
Chaac
Level 24
God Stats
3W - 2L
1,808 SR
Queue Stats
187W - 168L
1,481 Elo+
Party 1
Zeus
Zeus
Trinnord305
Zeus
Level 11
God Stats
56W - 57L
1,612 SR
Queue Stats
159W - 221L
1,550 Elo+
Party 1
Team Averages
Level 15
1,647 SR
1,522 Elo+

VS

Team Averages
Level 17
1,516 SR
1,513 Elo+
Tsukuyomi
Tsukuyomi
Crack_Blank
Tsukuyomi
Level 27
God Stats
4W - 0L
1,093 SR
Queue Stats
24W - 29L
1,500 Elo+
Solo
Artemis
Artemis
Daddy IceCube85
Artemis
Level 22
God Stats
149W - 131L
1,580 SR
Queue Stats
156W - 142L
1,526 Elo+
Solo
Ymir
Ymir
Sir Amorim
Ymir
Level 4
God Stats
12W - 13L
1,591 SR
Queue Stats
12W - 16L
1,631 Elo+
Solo
Merlin
Merlin
Solaan
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,378 Elo+
Solo
Khepri
Khepri
UrNTheDANGAZONE
Khepri
Level 29
God Stats
3W - 0L
1,818 SR
Queue Stats
271W - 279L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Levy-481
Tiamat
17
6 / 7 / 8
11,489
1,149
14,819
15,827
11,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
OhhAvinic
Neith
15
1 / 5 / 4
9,163
916
8,970
16,634
6,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
Oy_Chaps
Cernunnos
13
0 / 0 / 1
6,380
638
0
0
0
17
7 / 7 / 6
11,460
1,146
19,401
24,311
26,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 7 / 7
9,320
932
3,560
13,488
4,705
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

135

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crack_Blank
Tsukuyomi
17
9 / 2 / 7
11,575
1,158
21,903
11,114
6,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
11 / 4 / 10
13,057
1,306
25,849
12,400
5,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 5 / 11
9,262
926
4,715
12,699
6,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
Solaan
Merlin
17
2 / 2 / 11
10,194
1,019
6,724
8,290
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 14
10,934
1,093
6,348
9,953
10,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
15
Kills
25
26
Deaths
15
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Crack_Blank
Tsukuyomi
9
2
7
6.25
W
11
4
10
4
L
Tiamat
Levy-481
Tiamat
6
7
8
1.43
L
Neith
OhhAvinic
Neith
1
5
4
0.6
L
Cernunnos
Oy_Chaps
Cernunnos
0
0
1
0.5
W
0
5
11
1.1
W
Merlin
Solaan
Merlin
2
2
11
3.75
L
7
7
6
1.43
L
1
7
7
0.64
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,750
Damage
65,539
70,260
Taken
54,456
49,168
Mitigated
32,332
6,473
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Crack_Blank
Tsukuyomi
21,903
7,656
0
3,540
11,114
6,195
0
3,837
6,700
0
42,089
W
25,849
17,338
0
1,928
12,400
5,072
0
4,236
7,901
0
47,049
L
Tiamat
Levy-481
Tiamat
14,819
1,449
0
652
15,827
11,984
0
4,973
10,854
29,440
0
L
Neith
OhhAvinic
Neith
8,970
5,981
0
347
16,634
6,372
0
2,394
14,240
0
24,112
L
Cernunnos
Oy_Chaps
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
4,715
1,048
0
368
12,699
6,644
0
5,597
6,827
14,499
0
W
Merlin
Solaan
Merlin
6,724
347
0
337
8,290
3,549
0
2,804
5,439
24,451
0
L
19,401
3,353
0
5,352
24,311
26,107
0
8,111
16,200
0
35,518
L
3,560
304
0
122
13,488
4,705
0
2,309
11,179
24,937
0
W
6,348
1,021
69
164
9,953
10,872
0
1,905
7,578
20,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,812
Gold Earned
55,022
158
Minions Killed
174
2
Camps Cleared
12
651,027
Distance Traveled
968,605
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,575
1,158
39
4
4
234,551
1
W
Artemis
13,057
1,306
40
4
7
164,080
2
L
Tiamat
11,489
1,149
40
4
0
179,258
0
L
Neith
9,163
916
33
3
1
149,757
0
L
Cernunnos
6,380
638
0
0
0
0
0
W
Ymir
9,262
926
21
2
0
166,873
0
W
Merlin
10,194
1,019
48
5
0
205,068
0
L
Chaac
11,460
1,146
32
3
0
188,070
0
L
Zeus
9,320
932
53
5
1
133,942
0
W
Khepri
10,934
1,093
26
3
1
198,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role