Player Matchup

Danzaburou
Danzaburou
DYS11ISJEREMY
Danzaburou
Level 28
God Stats
7W - 10L
1,662 SR
Queue Stats
131W - 114L
1,602 Elo+
Solo
Hel
Hel
HateSpeechHero
Hel
Level 17
God Stats
2W - 1L
1,760 SR
Queue Stats
30W - 13L
1,622 Elo+
Solo
Nemesis
Nemesis
InpaceRequesate
Nemesis
Level 26
God Stats
21W - 15L
1,509 SR
Queue Stats
50W - 54L
1,494 Elo+
Solo
Hades
Hades
fvnesse_gvddess
Hades
Level 4
God Stats
2W - 1L
1,684 SR
Queue Stats
4W - 4L
1,664 Elo+
Solo
Tiamat
Tiamat
jeegiov
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,734 Elo+
Solo
Team Averages
Level 17
1,623 SR
1,623 Elo+

VS

Team Averages
Level 20
1,443 SR
1,491 Elo+
Terra
Terra
 
Terra
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HormigaVeloz
Bellona
Level 18
God Stats
4W - 3L
1,338 SR
Queue Stats
51W - 64L
1,182 Elo+
Party 1
Mercury
Mercury
LOSborgea
Mercury
Level 21
God Stats
1W - 1L
1,139 SR
Queue Stats
32W - 44L
1,257 Elo+
Party 1
Erlang Shen
Erlang Shen
NikeJungleOP
Erlang Shen
Level 28
God Stats
3W - 1L
1,490 SR
Queue Stats
110W - 22L
1,830 Elo+
Solo
Sun Wukong
Sun Wukong
OG Tote One
Sun Wukong
Level 25
God Stats
16W - 16L
1,749 SR
Queue Stats
179W - 177L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DYS11ISJEREMY
Danzaburou
13
0 / 5 / 1
9,940
368
2,278
10,988
2,965
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 10 / 1
16,603
615
25,726
25,704
22,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 12 / 6
12,023
445
23,371
30,702
14,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
10 / 7 / 5
13,422
497
20,881
28,641
17,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
jeegiov
Tiamat
13
1 / 18 / 6
9,480
351
3,085
19,524
8,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
12 / 1 / 9
16,172
599
25,653
29,692
15,903
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
HormigaVeloz
Bellona
17
1 / 7 / 2
12,088
448
4,556
20,237
15,580
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
LOSborgea
Mercury
16
1 / 14 / 9
12,306
456
5,474
20,980
6,990
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
NikeJungleOP
Erlang Shen
20
29 / 4 / 6
18,061
669
40,414
27,938
19,597
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
OG Tote One
Sun Wukong
20
9 / 2 / 13
15,942
590
20,161
27,555
26,448
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
91
27
Kills
52
52
Deaths
28
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
12
1
9
16.5
L
Danzaburou
DYS11ISJEREMY
Danzaburou
0
5
1
0.1
L
12
10
1
1.25
W
Bellona
HormigaVeloz
Bellona
1
7
2
0.29
L
4
12
6
0.58
W
Mercury
LOSborgea
Mercury
1
14
9
0.39
W
Erlang Shen
NikeJungleOP
Erlang Shen
29
4
6
8
W
Sun Wukong
OG Tote One
Sun Wukong
9
2
13
7.75
L
10
7
5
1.79
L
Tiamat
jeegiov
Tiamat
1
18
6
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,341
Damage
96,258
115,559
Taken
126,402
65,561
Mitigated
84,518
32,096
Healing
41,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
25,653
1,502
6,415
11,867
29,692
15,903
3,384
9,171
20,440
111,721
0
L
Danzaburou
DYS11ISJEREMY
Danzaburou
2,278
1,128
0
2,056
10,988
2,965
0
4,581
6,407
0
42,214
L
25,726
1,562
2,062
9,148
25,704
22,705
1,035
5,348
20,137
121,254
0
W
Bellona
HormigaVeloz
Bellona
4,556
1,064
0
181
20,237
15,580
2,690
9,418
10,805
0
63,012
L
23,371
12,610
0
7,743
30,702
14,260
0
6,963
23,496
0
99,905
W
Mercury
LOSborgea
Mercury
5,474
2,990
400
3,797
20,980
6,990
4,887
10,741
10,113
0
45,964
W
Erlang Shen
NikeJungleOP
Erlang Shen
40,414
25,319
0
11,038
27,938
19,597
2,211
14,246
12,657
0
149,601
W
Sun Wukong
OG Tote One
Sun Wukong
20,161
8,219
0
7,642
27,555
26,448
2,456
6,276
21,175
0
114,885
L
20,881
1,916
275
10,402
28,641
17,307
899
4,307
24,334
72,929
0
L
Tiamat
jeegiov
Tiamat
3,085
306
0
410
19,524
8,324
0
3,992
15,532
10,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,468
Gold Earned
74,569
550
Minions Killed
680
0
Camps Cleared
0
1,912,574
Distance Traveled
2,657,433
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
16,172
599
165
6
0
595,968
0
L
Danzaburou
9,940
368
90
3
0
236,209
2
L
Hel
16,603
615
188
7
0
445,225
3
W
Bellona
12,088
448
105
4
0
485,416
1
L
Nemesis
12,023
445
125
5
0
461,604
3
W
Mercury
12,306
456
79
3
0
534,728
0
W
Erlang Shen
18,061
669
178
7
0
553,148
6
W
Sun Wukong
15,942
590
153
6
0
488,173
2
L
Hades
13,422
497
134
5
0
422,374
10
L
Tiamat
9,480
351
13
0
0
347,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role