Player Matchup

Zeus
Zeus
Fabianrr238
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HingedSpoon8704
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,407 Elo+
Solo
Neith
Neith
KamikazeRia4594
Neith
Level 28
God Stats
86W - 88L
1,495 SR
Queue Stats
112W - 128L
1,314 Elo+
Solo
Bellona
Bellona
MoMoneyMomma272
Bellona
Level 28
God Stats
33W - 19L
1,693 SR
Queue Stats
190W - 136L
1,535 Elo+
Solo
Cthulhu
Cthulhu
TuNeSqUaD6256
Cthulhu
Level 29
God Stats
53W - 76L
1,330 SR
Queue Stats
199W - 226L
1,330 Elo+
Solo
Team Averages
Level 25
1,504 SR
1,417 Elo+

VS

Team Averages
Level 12
1,528 SR
1,363 Elo+
Thor
Thor
ElWoody30
Thor
Level 2
God Stats
1W - 1L
1,684 SR
Queue Stats
1W - 3L
1,162 Elo+
Solo
Neith
Neith
Evangila
Neith
Level 8
God Stats
3W - 7L
1,661 SR
Queue Stats
4W - 8L
1,520 Elo+
Solo
Achilles
Achilles
LostGlobe
Achilles
Level 7
God Stats
3W - 3L
1,527 SR
Queue Stats
8W - 7L
1,413 Elo+
Solo
Kali
Kali
MagmaPengu
Kali
Level 27
God Stats
10W - 14L
1,268 SR
Queue Stats
387W - 422L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Roman2540
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,777
578
2,635
3,122
979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 1 / 2
5,145
515
1,379
5,933
1,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 0 / 0
6,205
621
1,564
1,615
406
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
5,951
595
1,541
6,229
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
8
1 / 0 / 1
5,168
517
1,788
5,400
4,001
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
1
0 / 1 / 0
3,432
343
56
633
150
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Evangila
Neith
9
0 / 1 / 0
5,008
501
1,516
3,426
952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
LostGlobe
Achilles
9
0 / 0 / 0
5,069
507
2,733
3,859
2,371
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 1 / 0
5,501
550
3,259
5,846
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Roman2540
Kukulkan
9
1 / 3 / 1
5,346
535
2,784
4,076
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
3
3
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
0
1
0
0
L
Neith
Evangila
Neith
0
1
0
0
W
2
1
1
2.5
W
1
1
2
2
W
2
0
0
2
L
Achilles
LostGlobe
Achilles
0
0
0
0
L
2
1
0
2
W
0
1
0
0
L
Kukulkan
Roman2540
Kukulkan
1
3
1
0.5
W
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,907
Damage
10,348
22,299
Taken
17,840
10,574
Mitigated
7,743
9,302
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
56
0
0
0
633
150
0
0
633
0
56
L
Neith
Evangila
Neith
1,516
252
0
1,038
3,426
952
98
1,373
2,053
0
22,217
W
2,635
448
0
786
3,122
979
47
1,620
1,502
23,083
0
W
1,379
865
0
3,060
5,933
1,477
0
1,164
4,769
0
11,816
W
1,564
720
315
333
1,615
406
2,358
0
1,615
0
26,477
L
Achilles
LostGlobe
Achilles
2,733
745
0
811
3,859
2,371
0
0
3,859
0
18,699
L
3,259
1,560
0
1,925
5,846
3,199
0
1,429
4,417
0
29,469
W
1,541
541
0
3,101
6,229
3,711
0
0
6,176
0
28,530
L
Kukulkan
Roman2540
Kukulkan
2,784
249
0
330
4,076
1,071
0
1,621
2,455
23,593
0
W
Cthulhu
1,788
113
124
1,583
5,400
4,001
952
0
5,400
17,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
24,356
238
Minions Killed
189
0
Camps Cleared
0
869,978
Distance Traveled
811,053
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,432
343
0
0
0
24,589
0
L
Neith
5,008
501
44
4
0
188,293
0
W
Zeus
5,777
578
50
5
0
182,085
4
W
Nemesis
5,145
515
21
2
0
184,535
1
W
Neith
6,205
621
67
7
0
163,560
0
L
Achilles
5,069
507
41
4
0
207,263
3
L
Kali
5,501
550
54
5
0
210,169
2
W
Bellona
5,951
595
69
7
0
180,255
4
L
Kukulkan
5,346
535
50
5
0
180,739
2
W
Cthulhu
5,168
517
31
3
0
159,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role