Player Matchup

Medusa
Medusa
ApeiroN_ITA_
Medusa
Level 124
God Stats
4W - 3L
1,458 SR
Queue Stats
168W - 122L
1,592 Elo+
Solo
Osiris
Osiris
KieranXIXIX
Osiris
Level 122
God Stats
4W - 0L
1,642 SR
Queue Stats
317W - 290L
1,543 Elo+
Party 2
Kukulkan
Kukulkan
VENT3RS
Kukulkan
Level 71
God Stats
17W - 13L
1,633 SR
Queue Stats
184W - 175L
1,510 Elo+
Party 2
Team Averages
Level 106
1,578 SR
1,548 Elo+

VS

Team Averages
Level 84
1,561 SR
1,327 Elo+
King Arthur
King Arthur
SirWhyBother
King Arthur
Level 147
God Stats
0W - 1L
1,724 SR
Queue Stats
53W - 57L
1,250 Elo+
Party 1
Xbalanque
Xbalanque
alberto_arp
Xbalanque
Level 92
God Stats
8W - 10L
1,539 SR
Queue Stats
162W - 160L
1,571 Elo+
Solo
Cthulhu
Cthulhu
shellingharb988
Cthulhu
Level 14
God Stats
12W - 12L
1,421 SR
Queue Stats
78W - 51L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
9 / 4 / 8
12,570
786
25,119
12,854
5,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
16
6 / 5 / 13
12,333
771
13,669
18,364
19,205
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
VENT3RS
Kukulkan
16
7 / 3 / 7
11,580
724
14,934
9,309
4,033
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SirWhyBother
King Arthur
15
5 / 6 / 5
11,262
704
7,046
25,468
20,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
alberto_arp
Xbalanque
15
4 / 8 / 6
11,818
739
15,855
17,485
7,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 8 / 8
10,373
648
8,627
19,718
11,859
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
22
Kills
11
12
Deaths
22
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
4
8
3.25
W
Osiris
6
5
13
2.5
L
King Arthur
SirWhyBother
King Arthur
5
6
5
1.25
W
Kukulkan
VENT3RS
Kukulkan
7
3
7
3.5
L
Xbalanque
alberto_arp
Xbalanque
4
8
6
0.88
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,722
Damage
31,528
40,527
Taken
62,671
28,947
Mitigated
39,060
4,379
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
25,119
11,463
0
2,860
12,854
5,709
1,498
2,011
10,495
0
74,522
W
Osiris
13,669
4,136
0
434
18,364
19,205
222
4,087
13,508
0
34,657
L
King Arthur
SirWhyBother
King Arthur
7,046
171
1,101
6,814
25,468
20,057
20
7,881
17,587
336
23,151
W
Kukulkan
VENT3RS
Kukulkan
14,934
1,565
0
1,085
9,309
4,033
914
2,744
6,478
51,564
0
L
Xbalanque
alberto_arp
Xbalanque
15,855
7,517
0
2,360
17,485
7,144
1,348
2,427
15,058
0
54,268
L
8,627
1,092
426
2,029
19,718
11,859
37
4,626
15,092
25,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
33,453
196
Minions Killed
137
0
Camps Cleared
0
839,133
Distance Traveled
768,062
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,570
786
84
5
0
281,716
1
W
Osiris
12,333
771
34
2
0
307,620
0
L
King Arthur
11,262
704
33
2
0
271,588
6
W
Kukulkan
11,580
724
78
5
0
249,797
1
L
Xbalanque
11,818
739
80
5
0
225,717
1
L
Cthulhu
10,373
648
24
2
0
270,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role