Player Matchup

King Arthur
King Arthur
Grayfox9426
King Arthur
Level 47
God Stats
5W - 5L
1,429 SR
Queue Stats
11W - 11L
1,567 Elo+
Party 1
Olorun
Olorun
H2OERS
Olorun
Level 160
God Stats
1W - 6L
1,230 SR
Queue Stats
866W - 939L
1,468 Elo+
Solo
Amaterasu
Amaterasu
HEROGuildm45ter
Amaterasu
Level 14
God Stats
1W - 2L
1,722 SR
Queue Stats
1W - 2L
1,696 Elo+
Party 1
Cthulhu
Cthulhu
HEROxALLF4Th3R
Cthulhu
Level 127
God Stats
1W - 1L
1,592 SR
Queue Stats
16W - 13L
1,340 Elo+
Party 1
Izanami
Izanami
HEROxTigress
Izanami
Level 120
God Stats
0W - 1L
1,497 SR
Queue Stats
17W - 13L
1,498 Elo+
Party 1
Team Averages
Level 94
1,494 SR
1,514 Elo+

VS

Team Averages
Level 89
1,620 SR
1,458 Elo+
Sol
Sol
BLU8804
Sol
Level 108
God Stats
7W - 2L
1,683 SR
Queue Stats
72W - 66L
1,492 Elo+
Solo
Hel
Hel
Konyx90
Hel
Level 66
God Stats
48W - 35L
1,577 SR
Queue Stats
174W - 173L
1,545 Elo+
Solo
Apollo
Apollo
SuperBabyGod
Apollo
Level 119
God Stats
3W - 2L
1,531 SR
Queue Stats
30W - 40L
1,420 Elo+
Solo
Khepri
Khepri
TwoWayAthletic
Khepri
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,390 Elo+
Solo
Hun Batz
Hun Batz
goldenchild129
Hun Batz
Level 106
God Stats
4W - 1L
1,806 SR
Queue Stats
460W - 443L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grayfox9426
King Arthur
18
6 / 8 / 8
12,800
1,067
22,257
30,562
29,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
H2OERS
Olorun
18
3 / 10 / 6
11,774
981
18,818
22,300
9,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
HEROGuildm45ter
Amaterasu
19
2 / 10 / 12
11,680
973
9,791
25,811
11,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 7 / 8
12,343
1,029
23,796
25,112
30,202
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
HEROxTigress
Izanami
18
2 / 10 / 8
11,767
981
18,737
24,889
9,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
11 / 3 / 22
14,600
1,217
39,582
16,624
7,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
20
4 / 2 / 23
12,386
1,032
12,842
16,976
8,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
20
23 / 4 / 16
16,872
1,406
47,013
33,482
14,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
1 / 3 / 35
12,284
1,024
8,704
21,558
29,070
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
20
6 / 4 / 23
12,905
1,075
13,615
13,977
6,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
164
16
Kills
45
45
Deaths
16
42
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Sol
11
3
22
7.33
L
King Arthur
Grayfox9426
King Arthur
6
8
8
1.25
L
Olorun
H2OERS
Olorun
3
10
6
0.6
L
Amaterasu
HEROGuildm45ter
Amaterasu
2
10
12
0.8
L
3
7
8
1
L
Izanami
HEROxTigress
Izanami
2
10
8
0.6
W
Hel
4
2
23
7.75
W
Apollo
23
4
16
7.75
W
1
3
35
6.17
W
Hun Batz
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,399
Damage
121,756
128,674
Taken
102,617
88,888
Mitigated
65,326
16,228
Healing
46,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
39,582
18,270
0
6,513
16,624
7,127
0
9,915
6,709
71,271
5,012
L
King Arthur
Grayfox9426
King Arthur
22,257
4,370
225
5,781
30,562
29,002
0
14,043
16,519
0
32,328
L
Olorun
H2OERS
Olorun
18,818
10,153
828
3,951
22,300
9,004
0
10,412
11,888
34,675
0
L
Amaterasu
HEROGuildm45ter
Amaterasu
9,791
3,294
0
3,353
25,811
11,351
0
9,720
16,091
0
13,414
L
23,796
1,390
0
1,514
25,112
30,202
0
12,749
12,363
47,635
0
L
Izanami
HEROxTigress
Izanami
18,737
12,034
0
576
24,889
9,329
0
11,091
13,798
0
53,252
W
Hel
12,842
275
13,475
7,304
16,976
8,021
0
5,755
11,221
23,431
0
W
Apollo
47,013
39,615
0
18,239
33,482
14,431
0
12,349
20,725
0
64,189
W
8,704
1,411
440
528
21,558
29,070
0
9,128
12,430
14,164
0
W
Hun Batz
13,615
2,170
0
0
13,977
6,677
0
5,467
8,510
0
34,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,364
Gold Earned
69,047
175
Minions Killed
210
3
Camps Cleared
9
1,143,446
Distance Traveled
1,177,720
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,600
1,217
93
8
4
217,813
2
L
King Arthur
12,800
1,067
19
2
0
243,494
0
L
Olorun
11,774
981
37
3
1
197,064
0
L
Amaterasu
11,680
973
8
1
0
261,967
0
L
Cthulhu
12,343
1,029
36
3
0
225,463
0
L
Izanami
11,767
981
75
6
2
215,458
0
W
Hel
12,386
1,032
21
2
1
254,598
0
W
Apollo
16,872
1,406
50
4
3
207,201
0
W
Khepri
12,284
1,024
9
1
0
235,610
1
W
Hun Batz
12,905
1,075
37
3
1
262,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role