Player Matchup

Guan Yu
Guan Yu
Cyon84
Guan Yu
Level 14
God Stats
1W - 1L
1,733 SR
Queue Stats
6W - 6L
1,293 Elo+
Solo
Scylla
Scylla
RiverWestside
Scylla
Level 7
God Stats
8W - 10L
1,481 SR
Queue Stats
21W - 27L
1,390 Elo+
Solo
Izanami
Izanami
azazeldante
Izanami
Level 16
God Stats
11W - 21L
1,471 SR
Queue Stats
39W - 46L
1,403 Elo+
Party 2
Merlin
Merlin
dusnila
Merlin
Level 28
God Stats
5W - 15L
1,370 SR
Queue Stats
98W - 128L
1,400 Elo+
Party 2
Ra
Ra
picomol08
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,661 Elo+
Solo
Team Averages
Level 14
1,511 SR
1,430 Elo+

VS

Team Averages
Level 18
1,416 SR
1,409 Elo+
Cupid
Cupid
Agust7
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
BESTEARNER
Baron Samedi
Level 14
God Stats
6W - 8L
1,311 SR
Queue Stats
19W - 19L
1,366 Elo+
Solo
Loki
Loki
Oliszka
Loki
Level 7
God Stats
2W - 2L
1,320 SR
Queue Stats
6W - 10L
1,307 Elo+
Party 1
Jing Wei
Jing Wei
Velumbra
Jing Wei
Level 10
God Stats
3W - 0L
1,700 SR
Queue Stats
34W - 27L
1,416 Elo+
Solo
Ratatoskr
Ratatoskr
vader1000
Ratatoskr
Level 50
God Stats
2W - 1L
1,249 SR
Queue Stats
10W - 12L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cyon84
Guan Yu
20
2 / 3 / 20
13,936
929
7,996
22,679
33,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 11 / 12
15,796
1,053
23,633
24,489
9,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
azazeldante
Izanami
20
11 / 7 / 17
17,297
1,153
23,409
21,003
9,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
dusnila
Merlin
20
4 / 6 / 22
15,523
1,035
19,059
14,434
6,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 8 / 18
15,391
1,026
25,262
19,073
7,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Agust7
Cupid
20
4 / 7 / 24
15,548
1,037
16,684
22,921
9,071
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
BESTEARNER
Baron Samedi
20
4 / 6 / 16
14,875
992
14,218
20,531
13,906
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
Oliszka
Loki
20
8 / 7 / 15
15,227
1,015
15,701
17,967
8,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Velumbra
Jing Wei
20
10 / 2 / 15
17,840
1,189
27,085
20,735
8,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
vader1000
Ratatoskr
20
9 / 10 / 17
16,110
1,074
22,004
21,707
13,346
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
122
32
Kills
35
35
Deaths
32
89
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cupid
Agust7
Cupid
4
7
24
2.29
W
Baron Samedi
BESTEARNER
Baron Samedi
4
6
16
2
L
Guan Yu
Cyon84
Guan Yu
2
3
20
4
W
Loki
Oliszka
Loki
8
7
15
2.21
L
9
11
12
1.36
W
Jing Wei
Velumbra
Jing Wei
10
2
15
8.75
L
Izanami
azazeldante
Izanami
11
7
17
2.79
L
Merlin
dusnila
Merlin
4
6
22
2.5
L
6
8
18
1.88
W
Ratatoskr
vader1000
Ratatoskr
9
10
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,359
Damage
95,692
101,678
Taken
103,861
66,526
Mitigated
53,537
20,295
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Agust7
Cupid
16,684
8,448
2,190
2,773
22,921
9,071
0
18,311
4,610
0
55,955
W
Baron Samedi
BESTEARNER
Baron Samedi
14,218
676
1,687
2,773
20,531
13,906
0
13,890
6,641
44,286
0
L
Guan Yu
Cyon84
Guan Yu
7,996
1,239
8,081
5,172
22,679
33,415
0
3,772
18,907
360
21,340
W
Loki
Oliszka
Loki
15,701
4,233
0
0
17,967
8,638
0
11,888
6,079
0
24,948
L
23,633
1,429
90
1,744
24,489
9,060
0
2,596
21,893
38,494
0
W
Jing Wei
Velumbra
Jing Wei
27,085
23,640
0
5,986
20,735
8,576
0
9,243
11,492
0
87,577
L
Izanami
azazeldante
Izanami
23,409
14,958
0
1,421
21,003
9,565
0
4,378
16,625
0
73,775
L
Merlin
dusnila
Merlin
19,059
568
866
1,662
14,434
6,585
0
1,587
12,847
45,083
0
L
25,262
1,359
1,149
110
19,073
7,901
0
1,885
17,188
60,217
0
W
Ratatoskr
vader1000
Ratatoskr
22,004
3,647
0
0
21,707
13,346
0
14,982
6,725
0
35,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,943
Gold Earned
79,600
311
Minions Killed
321
7
Camps Cleared
17
1,484,944
Distance Traveled
1,546,335
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,548
1,037
93
6
2
290,481
1
W
Baron Samedi
14,875
992
81
5
0
287,713
2
L
Guan Yu
13,936
929
26
2
1
345,730
2
W
Loki
15,227
1,015
11
1
3
320,764
1
L
Scylla
15,796
1,053
41
3
1
269,512
1
W
Jing Wei
17,840
1,189
109
7
9
288,681
0
L
Izanami
17,297
1,153
113
8
3
266,043
0
L
Merlin
15,523
1,035
58
4
2
277,570
4
L
Ra
15,391
1,026
73
5
0
326,089
3
W
Ratatoskr
16,110
1,074
27
2
3
358,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role