Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Agony-War
Jormungandr
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,330 MMR
Solo
Da Ji
Da Ji
Gold V
kratos99jl
Da Ji
Gold V
Level 102
God Stats
3W - 1L
1,732 SR
Queue Stats
266W - 269L
1,403 MMR
Solo
Hou Yi
Hou Yi
Gold IV
pipe_amaya2210
Hou Yi
Gold IV
Level 120
God Stats
8W - 6L
1,532 SR
Queue Stats
365W - 364L
1,323 MMR
Solo
Hercules
Hercules
Gold IV
salimntr
Hercules
Gold IV
Level 87
God Stats
10W - 19L
1,464 SR
Queue Stats
59W - 78L
1,423 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,546 SR
1,396 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,477 SR
1,372 MMR
Set
Set
Gold I
ConCenTrix310
Set
Gold I
Level 88
God Stats
2W - 1L
1,298 SR
Queue Stats
214W - 208L
1,431 MMR
Solo
Xbalanque
Xbalanque
Silver II
Pepman17
Xbalanque
Silver II
Level 127
God Stats
21W - 14L
1,356 SR
Queue Stats
132W - 134L
1,106 MMR
Solo
Khepri
Khepri
Gold III
kokeinov
Khepri
Gold III
Level 129
God Stats
51W - 42L
1,560 SR
Queue Stats
363W - 381L
1,438 MMR
Solo
Odin
Odin
Gold I
pan-x9
Odin
Gold I
Level 100
God Stats
90W - 56L
1,646 SR
Queue Stats
308W - 311L
1,429 MMR
Solo
Agni
Agni
Gold III
qp-srcn-qp
Agni
Gold III
Level 134
God Stats
110W - 104L
1,526 SR
Queue Stats
759W - 766L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 3 / 1
8,157
544
4,141
11,675
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Agony-War
Jormungandr
8
0 / 1 / 0
5,476
365
924
4,665
2,137
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
13
1 / 3 / 3
7,795
520
4,980
9,855
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 0
6,935
462
4,138
8,514
2,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
salimntr
Hercules
12
1 / 3 / 0
7,647
510
2,856
9,971
4,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
Morgan Le FayGilgameshTiamatRaijinArachne

VS

Bans
AthenaLokiKing ArthurArtemisAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,410
561
3,582
8,847
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
Pepman17
Xbalanque
12
1 / 0 / 1
6,882
459
4,513
5,838
1,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
kokeinov
Khepri
12
0 / 0 / 7
7,666
511
3,003
6,556
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
pan-x9
Odin
16
4 / 1 / 2
9,798
653
9,587
8,324
4,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 2 / 2
8,750
583
8,479
6,538
2,824
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
13
13
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
1
1.17
L
Jormungandr
Agony-War
Jormungandr
0
1
0
0
W
3
2
1
1.75
W
Xbalanque
Pepman17
Xbalanque
1
0
1
1.5
W
Khepri
kokeinov
Khepri
0
0
7
3.5
L
Da Ji
1
3
3
0.83
W
Odin
pan-x9
Odin
4
1
2
5
L
0
3
0
0
W
5
2
2
3
L
Hercules
salimntr
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,039
Damage
29,164
44,680
Taken
36,103
16,523
Mitigated
18,678
10,300
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,141
319
385
4,934
11,675
4,174
590
6,473
5,202
47,435
0
L
Jormungandr
Agony-War
Jormungandr
924
253
0
1,044
4,665
2,137
0
727
3,938
9,383
0
W
3,582
1,730
0
2,573
8,847
4,776
240
1,097
7,750
0
61,886
W
Xbalanque
Pepman17
Xbalanque
4,513
669
0
50
5,838
1,711
0
313
5,525
0
47,186
W
Khepri
kokeinov
Khepri
3,003
133
0
1,953
6,556
4,969
0
986
5,570
24,429
0
L
Da Ji
4,980
1,271
0
240
9,855
3,476
0
1,604
8,251
0
52,634
W
Odin
pan-x9
Odin
9,587
2,017
0
2,161
8,324
4,398
57
453
7,871
0
65,579
L
4,138
1,887
0
2,320
8,514
2,642
711
2,678
5,836
0
48,340
W
8,479
585
0
1,812
6,538
2,824
440
2,383
4,155
59,797
0
L
Hercules
salimntr
Hercules
2,856
1,093
0
1,377
9,971
4,094
0
0
9,971
0
39,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,010
Gold Earned
41,506
425
Minions Killed
498
0
Camps Cleared
0
1,292,838
Distance Traveled
1,501,075
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,157
544
102
7
0
286,881
4
L
Jormungandr
5,476
365
24
2
0
188,938
4
W
Set
8,410
561
117
8
0
335,544
5
W
Xbalanque
6,882
459
96
6
0
295,050
8
W
Khepri
7,666
511
28
2
0
288,870
3
L
Da Ji
7,795
520
109
7
0
281,739
4
W
Odin
9,798
653
145
10
0
293,460
0
L
Hou Yi
6,935
462
96
6
0
250,985
2
W
Agni
8,750
583
112
7
0
288,151
2
L
Hercules
7,647
510
94
6
0
284,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role