Player Matchup

Ra
Ra
LunaCatLady
Ra
Level 13
God Stats
9W - 6L
1,531 SR
Queue Stats
10W - 7L
1,451 Elo+
Party 2
Odin
Odin
Meta1coreFan
Odin
Level 21
God Stats
6W - 5L
1,537 SR
Queue Stats
95W - 98L
1,536 Elo+
Solo
Bellona
Bellona
Vulpiftw
Bellona
Level 18
God Stats
3W - 4L
1,544 SR
Queue Stats
19W - 18L
1,408 Elo+
Party 2
Bakasura
Bakasura
YourMateSam
Bakasura
Level 5
God Stats
2W - 1L
1,856 SR
Queue Stats
24W - 10L
1,799 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZliPatuljak
Ah Muzen Cab
Level 18
God Stats
5W - 1L
1,846 SR
Queue Stats
18W - 13L
1,448 Elo+
Party 2
Team Averages
Level 15
1,663 SR
1,528 Elo+

VS

Team Averages
Level 26
1,549 SR
1,553 Elo+
Artemis
Artemis
MajorAtlas
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,461 Elo+
Solo
Sobek
Sobek
MakeUSuffer
Sobek
Level 29
God Stats
6W - 2L
1,513 SR
Queue Stats
33W - 35L
1,481 Elo+
Solo
Loki
Loki
PepitoGriIIo
Loki
Level 17
God Stats
6W - 6L
1,536 SR
Queue Stats
118W - 71L
1,696 Elo+
Solo
Ra
Ra
Sh4DoOw14
Ra
Level 26
God Stats
6W - 4L
1,483 SR
Queue Stats
55W - 43L
1,535 Elo+
Party 1
Nemesis
Nemesis
Zed973
Nemesis
Level 29
God Stats
5W - 1L
1,715 SR
Queue Stats
121W - 103L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,087
506
2,159
7,180
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 5
6,226
445
4,678
13,944
6,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Vulpiftw
Bellona
12
1 / 3 / 2
7,205
515
6,096
13,116
8,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
YourMateSam
Bakasura
12
3 / 6 / 3
7,521
537
6,775
11,002
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
ZliPatuljak
Ah Muzen Cab
10
3 / 8 / 1
6,925
495
8,485
10,761
2,963
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MajorAtlas
Artemis
12
4 / 3 / 6
7,722
552
8,514
8,884
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
6 / 3 / 8
7,992
571
7,078
11,553
9,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 1 / 4
8,548
611
8,124
8,692
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
9 / 2 / 9
8,796
628
8,016
5,408
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Zed973
Nemesis
15
7 / 1 / 8
8,628
616
9,609
9,335
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
10
Kills
28
28
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Artemis
MajorAtlas
Artemis
4
3
6
2.33
W
6
3
8
3.33
L
1
5
5
0.7
W
2
1
4
4
W
9
2
9
6.75
L
Bellona
Vulpiftw
Bellona
1
3
2
0.67
L
Bakasura
YourMateSam
Bakasura
3
6
3
0.75
W
Nemesis
Zed973
Nemesis
7
1
8
11
L
Ah Muzen Cab
ZliPatuljak
Ah Muzen Cab
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,193
Damage
41,341
56,003
Taken
43,872
25,770
Mitigated
23,413
15,683
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,159
870
303
713
7,180
2,098
29
2,956
4,224
38,208
0
W
Artemis
MajorAtlas
Artemis
8,514
4,628
0
1,536
8,884
2,391
807
114
8,020
0
39,819
W
7,078
1,251
0
3,115
11,553
9,885
96
634
10,699
20,734
0
L
4,678
1,418
302
2,716
13,944
6,275
0
4,519
9,425
900
11,485
W
8,124
1,851
0
3,673
8,692
5,326
0
120
8,358
492
56,675
W
8,016
995
478
2,116
5,408
1,748
37
654
4,620
46,266
0
L
Bellona
Vulpiftw
Bellona
6,096
2,272
0
5,790
13,116
8,922
0
2,630
9,492
0
37,490
L
Bakasura
YourMateSam
Bakasura
6,775
4,238
0
3,292
11,002
5,512
0
2,026
8,879
0
37,972
W
Nemesis
Zed973
Nemesis
9,609
5,327
0
1,299
9,335
4,063
0
940
8,357
0
61,273
L
Ah Muzen Cab
ZliPatuljak
Ah Muzen Cab
8,485
4,216
0
2,567
10,761
2,963
230
3,074
7,637
0
35,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,964
Gold Earned
41,686
316
Minions Killed
425
0
Camps Cleared
0
1,276,235
Distance Traveled
1,455,932
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,087
506
87
6
0
255,022
0
W
Artemis
7,722
552
88
6
0
246,232
4
W
Sobek
7,992
571
33
2
0
285,697
1
L
Odin
6,226
445
18
1
0
278,937
3
W
Loki
8,548
611
115
8
0
308,970
5
W
Ra
8,796
628
93
7
0
300,781
3
L
Bellona
7,205
515
76
5
0
262,199
0
L
Bakasura
7,521
537
79
6
0
258,470
3
W
Nemesis
8,628
616
96
7
0
314,252
1
L
Ah Muzen Cab
6,925
495
56
4
0
221,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role