Player Matchup

Tiamat
Tiamat
Drajid
Tiamat
Level 45
God Stats
11W - 10L
1,699 SR
Queue Stats
244W - 170L
1,601 Elo+
Solo
Scylla
Scylla
PoolChelo
Scylla
Level 156
God Stats
3W - 3L
1,626 SR
Queue Stats
80W - 81L
1,509 Elo+
Solo
Tyr
Tyr
PornProducer
Tyr
Level 106
God Stats
1W - 2L
1,717 SR
Queue Stats
56W - 52L
1,600 Elo+
Solo
Hel
Hel
lexdgaf
Hel
Level 69
God Stats
33W - 34L
1,515 SR
Queue Stats
380W - 393L
1,564 Elo+
Solo
Heimdallr
Heimdallr
xEmpyreal
Heimdallr
Level 119
God Stats
0W - 1L
1,723 SR
Queue Stats
49W - 35L
1,557 Elo+
Solo
Team Averages
Level 99
1,656 SR
1,566 Elo+

VS

Team Averages
Level 91
1,466 SR
1,539 Elo+
Ares
Ares
PaPaAnalReaper
Ares
Level 82
God Stats
10W - 5L
1,837 SR
Queue Stats
291W - 281L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sotinlok
Morgan Le Fay
Level 122
God Stats
5W - 8L
1,356 SR
Queue Stats
213W - 216L
1,590 Elo+
Solo
Ah Puch
Ah Puch
SwagNienster
Ah Puch
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,466 Elo+
Solo
Serqet
Serqet
cursedfae
Serqet
Level 88
God Stats
6W - 7L
1,476 SR
Queue Stats
353W - 314L
1,541 Elo+
Solo
Izanami
Izanami
giusecris
Izanami
Level 68
God Stats
1W - 0L
1,163 SR
Queue Stats
5W - 5L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drajid
Tiamat
16
0 / 3 / 0
10,116
843
8,569
10,672
7,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
PoolChelo
Scylla
15
0 / 0 / 1
9,045
754
1,619
1,326
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 0
9,809
817
5,542
12,056
14,022
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hel
17
0 / 4 / 1
10,271
856
4,550
10,633
6,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
xEmpyreal
Heimdallr
16
0 / 2 / 0
9,975
831
9,674
11,641
4,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

184

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 8
11,560
963
12,166
11,750
16,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Sotinlok
Morgan Le Fay
18
4 / 0 / 5
11,583
965
10,017
5,839
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
SwagNienster
Ah Puch
18
1 / 0 / 11
11,305
942
15,300
10,238
5,079
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
cursedfae
Serqet
17
2 / 1 / 5
10,681
890
3,928
4,673
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
giusecris
Izanami
17
2 / 0 / 4
10,423
869
2,485
1,640
705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
12
12
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Drajid
Tiamat
0
3
0
0
W
3
0
8
7
L
Scylla
PoolChelo
Scylla
0
0
1
0.5
L
1
3
0
0.33
W
Morgan Le Fay
Sotinlok
Morgan Le Fay
4
0
5
6.5
W
Ah Puch
SwagNienster
Ah Puch
1
0
11
6.5
W
Serqet
cursedfae
Serqet
2
1
5
4.5
W
Izanami
giusecris
Izanami
2
0
4
4
L
Hel
0
4
1
0.13
L
Heimdallr
xEmpyreal
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,954
Damage
43,896
46,328
Taken
34,140
32,909
Mitigated
27,393
10,797
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Drajid
Tiamat
8,569
94
0
689
10,672
7,786
0
9,054
1,618
33,630
0
W
12,166
411
0
0
11,750
16,143
0
4,105
7,132
17,059
0
L
Scylla
PoolChelo
Scylla
1,619
45
0
0
1,326
422
0
1,049
277
7,142
0
L
5,542
434
0
620
12,056
14,022
0
7,302
4,532
0
9,113
W
Morgan Le Fay
Sotinlok
Morgan Le Fay
10,017
1,117
0
299
5,839
3,350
0
2,576
3,173
39,056
0
W
Ah Puch
SwagNienster
Ah Puch
15,300
821
210
3,040
10,238
5,079
0
4,630
5,260
55,985
0
W
Serqet
cursedfae
Serqet
3,928
1,571
0
0
4,673
2,116
0
1,410
3,121
0
18,109
W
Izanami
giusecris
Izanami
2,485
1,382
70
775
1,640
705
0
830
716
0
14,608
L
Hel
4,550
305
5,347
3,671
10,633
6,203
0
10,146
487
33,601
0
L
Heimdallr
xEmpyreal
Heimdallr
9,674
4,395
0
470
11,641
4,476
0
9,932
1,487
0
35,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,216
Gold Earned
55,552
243
Minions Killed
245
4
Camps Cleared
13
1,015,334
Distance Traveled
1,221,430
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,116
843
75
6
1
226,695
0
W
Ares
11,560
963
4
0
1
273,071
0
L
Scylla
9,045
754
14
1
0
58,120
0
L
Tyr
9,809
817
8
1
0
256,770
2
W
Morgan Le Fay
11,583
965
76
6
0
229,885
1
W
Ah Puch
11,305
942
104
9
5
258,590
0
W
Serqet
10,681
890
28
2
5
241,698
0
W
Izanami
10,423
869
33
3
2
218,186
0
L
Hel
10,271
856
65
5
0
252,491
1
L
Heimdallr
9,975
831
81
7
3
221,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role