Player Matchup

Ah Puch
Ah Puch
DefiantConscript
Ah Puch
Level 7
God Stats
1W - 1L
1,924 SR
Queue Stats
3W - 5L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
GloiganJenkins4
Cu Chulainn
Level 132
God Stats
1W - 3L
1,524 SR
Queue Stats
36W - 30L
1,493 Elo+
Party 1
Neith
Neith
datxxonexxchick
Neith
Level 129
God Stats
11W - 9L
1,605 SR
Queue Stats
82W - 65L
1,588 Elo+
Party 1
Team Averages
Level 89
1,684 SR
1,491 Elo+

VS

Team Averages
Level 107
1,493 SR
1,542 Elo+
Nu Wa
Nu Wa
FORSAKENPATHS
Nu Wa
Level 149
God Stats
241W - 154L
1,723 SR
Queue Stats
641W - 520L
1,619 Elo+
Party 2
Terra
Terra
WendellsLAW
Terra
Level 157
God Stats
12W - 13L
1,322 SR
Queue Stats
848W - 621L
1,677 Elo+
Party 2
Ah Puch
Ah Puch
i_smookr_0
Ah Puch
Level 14
God Stats
5W - 4L
1,434 SR
Queue Stats
19W - 31L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
8,847
553
12,774
16,170
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
GloiganJenkins4
Cu Chulainn
12
0 / 7 / 0
8,579
536
5,044
17,300
18,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 0
8,964
560
8,785
12,303
3,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
10,251
641
10,630
5,942
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 6
11,189
699
13,097
13,980
10,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
i_smookr_0
Ah Puch
15
5 / 0 / 7
11,407
713
13,237
13,044
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
2
0
8
6
L
Cu Chulainn
GloiganJenkins4
Cu Chulainn
0
7
0
0
W
6
0
6
9
L
0
2
0
0
W
Ah Puch
i_smookr_0
Ah Puch
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
36,964
45,773
Taken
32,966
26,854
Mitigated
18,478
7,580
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,774
212
214
3,254
16,170
4,634
100
14,841
1,329
55,844
0
W
10,630
3,793
0
0
5,942
2,499
1,700
2,683
3,124
39,529
0
L
Cu Chulainn
GloiganJenkins4
Cu Chulainn
5,044
964
0
677
17,300
18,315
48
11,725
5,575
433
26,791
W
13,097
1,007
3,842
6,758
13,980
10,278
586
5,601
8,125
33,486
0
L
8,785
2,127
0
3,435
12,303
3,905
150
10,398
1,905
0
58,550
W
Ah Puch
i_smookr_0
Ah Puch
13,237
0
0
3,461
13,044
5,701
1,052
4,865
7,875
61,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,390
Gold Earned
32,847
234
Minions Killed
212
0
Camps Cleared
0
844,639
Distance Traveled
934,253
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,847
553
106
7
0
267,220
0
W
Nu Wa
10,251
641
57
4
0
300,020
0
L
Cu Chulainn
8,579
536
28
2
0
278,007
3
W
Terra
11,189
699
47
3
0
323,095
0
L
Neith
8,964
560
100
6
0
299,412
2
W
Ah Puch
11,407
713
108
7
0
311,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role