Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Aztec101
Anhur
Level 66
God Stats
1W - 0L
1,273 SR
Queue Stats
33W - 41L
1,359 Elo+
Solo
Chiron
Chiron
Brionac91
Chiron
Level 120
God Stats
3W - 0L
1,767 SR
Queue Stats
899W - 862L
1,546 Elo+
Party 2
Sylvanus
Sylvanus
J0R6E
Sylvanus
Level 104
God Stats
2W - 0L
1,541 SR
Queue Stats
59W - 60L
1,512 Elo+
Solo
Zeus
Zeus
darjeen
Zeus
Level 127
God Stats
2W - 5L
1,369 SR
Queue Stats
839W - 847L
1,553 Elo+
Party 2
Team Averages
Level 115
1,490 SR
1,494 Elo+

VS

Team Averages
Level 82
1,494 SR
1,473 Elo+
Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Terry2000m
Loki
Level 64
God Stats
2W - 7L
1,352 SR
Queue Stats
70W - 100L
1,344 Elo+
Party 3
Apollo
Apollo
eColfire
Apollo
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 70L
1,360 Elo+
Party 3
Nu Wa
Nu Wa
giiliique
Nu Wa
Level 70
God Stats
72W - 54L
1,618 SR
Queue Stats
299W - 304L
1,580 Elo+
Party 1
Osiris
Osiris
takepaf
Osiris
Level 87
God Stats
22W - 24L
1,499 SR
Queue Stats
341W - 337L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 0 / 4
6,869
624
4,565
5,641
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Aztec101
Anhur
9
1 / 4 / 1
5,710
519
716
5,863
1,483
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Brionac91
Chiron
12
2 / 0 / 4
7,003
637
3,128
4,540
1,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
J0R6E
Sylvanus
8
2 / 0 / 8
6,045
550
3,185
8,435
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
darjeen
Zeus
10
5 / 3 / 7
6,414
583
5,435
6,328
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
1 / 3 / 1
5,748
523
3,877
7,732
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
5,370
488
2,253
6,606
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
eColfire
Apollo
8
0 / 5 / 1
5,065
460
2,983
7,636
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
giiliique
Nu Wa
11
0 / 0 / 2
6,465
588
3,891
2,282
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
takepaf
Osiris
10
5 / 1 / 1
6,557
596
6,479
5,580
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
7
7
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
4
5
L
Nox
 
Nox
1
3
1
0.5
W
Anhur
Aztec101
Anhur
1
4
1
0.38
W
Chiron
Brionac91
Chiron
2
0
4
4
W
Sylvanus
J0R6E
Sylvanus
2
0
8
6
L
1
4
1
0.38
W
Zeus
darjeen
Zeus
5
3
7
2.83
L
Apollo
eColfire
Apollo
0
5
1
0.1
L
Nu Wa
giiliique
Nu Wa
0
0
2
1
L
Osiris
takepaf
Osiris
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,029
Damage
19,483
30,807
Taken
29,836
12,921
Mitigated
11,463
12,217
Healing
9,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,565
2,244
0
1,808
5,641
2,547
0
530
4,915
0
49,223
L
Nox
 
Nox
3,877
791
0
2,052
7,732
4,067
0
2,639
5,093
15,056
0
W
Anhur
Aztec101
Anhur
716
161
0
0
5,863
1,483
846
927
4,772
0
20,295
W
Chiron
Brionac91
Chiron
3,128
651
200
3,188
4,540
1,449
0
1,195
3,215
0
46,688
W
Sylvanus
J0R6E
Sylvanus
3,185
749
2,045
3,907
8,435
5,584
0
2,048
6,259
10,339
0
L
2,253
529
40
1,724
6,606
1,637
0
1,544
5,062
0
19,873
W
Zeus
darjeen
Zeus
5,435
2,003
0
1,069
6,328
1,858
0
2,322
3,878
23,681
0
L
Apollo
eColfire
Apollo
2,983
2,101
0
2,145
7,636
1,946
0
3,451
4,185
0
23,034
L
Nu Wa
giiliique
Nu Wa
3,891
435
0
800
2,282
625
38
0
2,282
36,814
0
L
Osiris
takepaf
Osiris
6,479
2,259
0
2,448
5,580
3,188
411
986
4,594
0
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,041
Gold Earned
29,205
276
Minions Killed
261
0
Camps Cleared
0
1,091,004
Distance Traveled
1,085,504
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,869
624
78
7
0
251,475
1
L
Nox
5,748
523
29
3
0
200,582
3
W
Anhur
5,710
519
39
4
0
212,844
1
W
Chiron
7,003
637
97
9
0
229,100
6
W
Sylvanus
6,045
550
11
1
0
197,885
5
L
Loki
5,370
488
40
4
0
218,354
2
W
Zeus
6,414
583
51
5
0
199,700
1
L
Apollo
5,065
460
47
4
0
213,079
1
L
Nu Wa
6,465
588
81
7
0
226,736
5
L
Osiris
6,557
596
64
6
0
226,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role