Player Matchup

Achilles
Achilles
ChiyoKim
Achilles
Level 97
God Stats
2W - 1L
1,812 SR
Queue Stats
142W - 151L
1,406 Elo+
Party 1
Arachne
Arachne
GercogAzus
Arachne
Level 87
God Stats
21W - 20L
1,411 SR
Queue Stats
61W - 79L
1,364 Elo+
Party 3
Ares
Ares
Plantastiq
Ares
Level 101
God Stats
12W - 6L
1,649 SR
Queue Stats
103W - 110L
1,422 Elo+
Solo
Izanami
Izanami
Stiksis
Izanami
Level 106
God Stats
2W - 11L
1,468 SR
Queue Stats
198W - 201L
1,388 Elo+
Party 3
Nu Wa
Nu Wa
xPaTix
Nu Wa
Level 89
God Stats
5W - 6L
1,215 SR
Queue Stats
168W - 173L
1,402 Elo+
Party 1
Team Averages
Level 96
1,511 SR
1,396 Elo+

VS

Team Averages
Level 55
1,430 SR
1,310 Elo+
Bellona
Bellona
KpoHyc
Bellona
Level 40
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 4L
1,140 Elo+
Solo
Raijin
Raijin
Topito_Tryhard
Raijin
Level 46
God Stats
0W - 6L
1,220 SR
Queue Stats
135W - 204L
1,264 Elo+
Party 2
Izanami
Izanami
Zerton
Izanami
Level 87
God Stats
16W - 9L
1,569 SR
Queue Stats
41W - 36L
1,482 Elo+
Solo
Bakasura
Bakasura
chameromolina
Bakasura
Level 42
God Stats
1W - 2L
1,719 SR
Queue Stats
114W - 163L
1,223 Elo+
Party 2
Ares
Ares
thomasb14111
Ares
Level 61
God Stats
2W - 8L
1,379 SR
Queue Stats
184W - 215L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChiyoKim
Achilles
14
7 / 0 / 1
8,251
635
10,792
6,661
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
GercogAzus
Arachne
12
3 / 1 / 6
7,156
550
5,600
8,266
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 0 / 6
8,071
621
4,711
9,087
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Stiksis
Izanami
13
5 / 1 / 10
8,035
618
10,858
6,119
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
xPaTix
Nu Wa
11
0 / 3 / 10
6,729
518
4,587
4,328
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KpoHyc
Bellona
10
0 / 3 / 2
6,153
473
3,446
8,713
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 4 / 1
6,529
502
2,974
7,213
3,491
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Zerton
Izanami
10
1 / 4 / 4
6,293
484
5,084
9,650
3,086
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
chameromolina
Bakasura
9
0 / 6 / 2
5,845
450
4,526
11,019
3,834
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
2 / 6 / 3
5,971
459
4,551
12,680
6,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
5
5
Deaths
23
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
ChiyoKim
Achilles
7
0
1
7.5
W
Arachne
GercogAzus
Arachne
3
1
6
6
L
Bellona
KpoHyc
Bellona
0
3
2
0.33
W
7
0
6
10
W
Izanami
Stiksis
Izanami
5
1
10
10
L
2
4
1
0.63
L
Izanami
Zerton
Izanami
1
4
4
0.75
L
Bakasura
chameromolina
Bakasura
0
6
2
0.17
L
2
6
3
0.58
W
Nu Wa
xPaTix
Nu Wa
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,548
Damage
20,581
34,461
Taken
49,275
18,356
Mitigated
22,349
8,912
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ChiyoKim
Achilles
10,792
3,778
0
2,474
6,661
4,811
0
994
5,484
0
46,080
W
Arachne
GercogAzus
Arachne
5,600
4,506
72
1,511
8,266
2,764
0
2,075
6,191
0
40,452
L
Bellona
KpoHyc
Bellona
3,446
856
0
1,762
8,713
5,630
0
1,288
7,274
0
27,430
W
4,711
294
0
2,084
9,087
7,171
537
2,144
6,613
27,144
0
W
Izanami
Stiksis
Izanami
10,858
6,696
0
2,733
6,119
2,283
937
1,095
5,024
0
61,751
L
2,974
400
0
678
7,213
3,491
160
1,258
5,783
31,829
0
L
Izanami
Zerton
Izanami
5,084
3,758
0
2,954
9,650
3,086
0
1,940
7,656
0
42,509
L
Bakasura
chameromolina
Bakasura
4,526
3,113
0
3,228
11,019
3,834
0
1,688
9,131
0
26,252
L
4,551
185
0
850
12,680
6,308
0
2,474
10,133
14,658
0
W
Nu Wa
xPaTix
Nu Wa
4,587
591
0
38
4,328
1,327
783
1,267
3,061
25,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,242
Gold Earned
30,791
365
Minions Killed
296
0
Camps Cleared
0
1,262,096
Distance Traveled
1,240,768
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,251
635
91
7
0
240,270
0
W
Arachne
7,156
550
67
5
0
302,946
0
L
Bellona
6,153
473
60
5
0
234,419
0
W
Ares
8,071
621
42
3
0
263,713
3
W
Izanami
8,035
618
113
9
0
228,956
3
L
Raijin
6,529
502
62
5
0
233,136
2
L
Izanami
6,293
484
87
7
0
244,671
0
L
Bakasura
5,845
450
70
5
0
282,309
0
L
Ares
5,971
459
17
1
0
246,233
7
W
Nu Wa
6,729
518
52
4
0
226,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role