Player Matchup

Fenrir
Fenrir
Drathorg
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,679 Elo+
Party 1
Cthulhu
Cthulhu
Niatzu
Cthulhu
Level 25
God Stats
6W - 6L
1,757 SR
Queue Stats
39W - 45L
1,658 Elo+
Solo
Janus
Janus
jANUS007
Janus
Level 6
God Stats
2W - 6L
1,276 SR
Queue Stats
5W - 9L
1,389 Elo+
Party 1
Da Ji
Da Ji
peri
Da Ji
Level 23
God Stats
1W - 2L
1,307 SR
Queue Stats
29W - 36L
1,515 Elo+
Solo
Apollo
Apollo
silentmonkey27
Apollo
Level 8
God Stats
1W - 1L
1,470 SR
Queue Stats
5W - 5L
1,389 Elo+
Party 1
Team Averages
Level 14
1,462 SR
1,526 Elo+

VS

Team Averages
Level 18
1,420 SR
1,499 Elo+
Neith
Neith
BlackMossCupCake
Neith
Level 28
God Stats
18W - 24L
1,380 SR
Queue Stats
107W - 96L
1,457 Elo+
Solo
Olorun
Olorun
Ccopyer444
Olorun
Level 17
God Stats
1W - 1L
1,211 SR
Queue Stats
13W - 12L
1,466 Elo+
Solo
Pele
Pele
ElBryanHD4K
Pele
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 26L
1,496 Elo+
Solo
Poseidon
Poseidon
SamOnSmite
Poseidon
Level 25
God Stats
2W - 0L
1,491 SR
Queue Stats
52W - 20L
1,682 Elo+
Solo
Amaterasu
Amaterasu
Slothyourboy
Amaterasu
Level 7
God Stats
10W - 7L
1,518 SR
Queue Stats
13W - 11L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drathorg
Fenrir
16
1 / 11 / 9
9,867
987
6,818
17,077
7,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Niatzu
Cthulhu
17
2 / 2 / 10
10,547
1,055
8,792
12,942
13,036
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
jANUS007
Janus
16
3 / 9 / 8
10,519
1,052
9,566
13,899
4,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
peri
Da Ji
16
5 / 6 / 4
10,522
1,052
9,418
13,112
5,203
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 11 / 6
10,025
1,003
6,585
18,446
7,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 17
10,538
1,054
8,522
8,269
3,632
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
Ccopyer444
Olorun
18
11 / 3 / 16
12,318
1,232
15,448
10,907
5,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
12 / 5 / 18
12,906
1,291
20,098
12,828
6,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
SamOnSmite
Poseidon
20
12 / 1 / 17
13,508
1,351
20,668
6,349
2,411
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Slothyourboy
Amaterasu
17
1 / 2 / 18
10,123
1,012
5,546
9,529
5,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
125
13
Kills
39
39
Deaths
13
37
Assists
86
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
W
Olorun
Ccopyer444
Olorun
11
3
16
6.33
L
Fenrir
Drathorg
Fenrir
1
11
9
0.5
W
12
5
18
4.2
L
Cthulhu
Niatzu
Cthulhu
2
2
10
3.5
W
Poseidon
SamOnSmite
Poseidon
12
1
17
20.5
W
Amaterasu
Slothyourboy
Amaterasu
1
2
18
5
L
Janus
jANUS007
Janus
3
9
8
0.78
L
Da Ji
peri
Da Ji
5
6
4
1.17
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,179
Damage
70,282
75,476
Taken
47,882
37,022
Mitigated
23,417
3,336
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,522
3,350
0
2,148
8,269
3,632
0
2,785
5,484
0
24,543
W
Olorun
Ccopyer444
Olorun
15,448
7,829
472
1,634
10,907
5,738
0
4,497
6,410
36,215
0
L
Fenrir
Drathorg
Fenrir
6,818
2,125
0
524
17,077
7,441
0
8,159
8,918
0
16,348
W
20,098
7,145
0
1,924
12,828
6,549
0
3,749
9,079
0
33,552
L
Cthulhu
Niatzu
Cthulhu
8,792
283
421
6
12,942
13,036
0
6,073
6,869
27,471
0
W
Poseidon
SamOnSmite
Poseidon
20,668
3,957
0
1,316
6,349
2,411
0
2,343
4,006
66,344
0
W
Amaterasu
Slothyourboy
Amaterasu
5,546
1,484
0
1,843
9,529
5,087
0
4,984
4,545
0
9,349
L
Janus
jANUS007
Janus
9,566
1,431
0
700
13,899
4,253
0
9,034
4,865
26,796
0
L
Da Ji
peri
Da Ji
9,418
2,042
0
794
13,112
5,203
0
5,491
7,621
0
13,740
L
6,585
3,168
0
891
18,446
7,089
0
7,359
11,087
0
28,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,480
Gold Earned
59,393
173
Minions Killed
232
3
Camps Cleared
12
817,948
Distance Traveled
997,281
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,538
1,054
29
3
4
184,305
1
W
Olorun
12,318
1,232
46
5
1
188,076
0
L
Fenrir
9,867
987
12
1
2
190,000
0
W
Pele
12,906
1,291
22
2
2
193,223
0
L
Cthulhu
10,547
1,055
51
5
0
197,694
0
W
Poseidon
13,508
1,351
125
13
4
228,022
0
W
Amaterasu
10,123
1,012
10
1
1
203,655
3
L
Janus
10,519
1,052
44
4
1
149,690
0
L
Da Ji
10,522
1,052
16
2
0
143,657
0
L
Apollo
10,025
1,003
50
5
0
136,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role