Player Matchup

Morgan Le Fay
Morgan Le Fay
MitKisaUndTuta
Morgan Le Fay
Level 11
God Stats
3W - 5L
1,618 SR
Queue Stats
95W - 105L
1,410 Elo+
Party 3
Anhur
Anhur
PonyJackMa
Anhur
Level 18
God Stats
2W - 3L
1,108 SR
Queue Stats
67W - 59L
1,299 Elo+
Party 1
Kali
Kali
SocialSamuel
Kali
Level 29
God Stats
13W - 20L
1,418 SR
Queue Stats
42W - 65L
1,361 Elo+
Solo
Sylvanus
Sylvanus
UtopiaRanger
Sylvanus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,303 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vRanqe
Cu Chulainn
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 57L
1,409 Elo+
Party 3
Team Averages
Level 18
1,429 SR
1,356 Elo+

VS

Team Averages
Level 28
1,392 SR
1,375 Elo+
Sol
Sol
AngryDruid
Sol
Level 28
God Stats
18W - 28L
1,269 SR
Queue Stats
103W - 117L
1,345 Elo+
Solo
Mulan
Mulan
EvilgodofDeath
Mulan
Level 29
God Stats
6W - 8L
1,487 SR
Queue Stats
38W - 48L
1,408 Elo+
Solo
Chernobog
Chernobog
Inari100
Chernobog
Level 13
God Stats
4W - 2L
1,321 SR
Queue Stats
4W - 7L
1,187 Elo+
Solo
Khepri
Khepri
Koonz1e
Khepri
Level 62
God Stats
4W - 2L
1,383 SR
Queue Stats
127W - 151L
1,497 Elo+
Party 2
Thor
Thor
Mladen4o
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MitKisaUndTuta
Morgan Le Fay
15
2 / 6 / 2
9,581
383
12,718
15,389
6,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
16
4 / 3 / 7
10,217
409
10,354
11,687
5,026
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

20
12 / 3 / 1
14,435
577
15,389
18,841
11,214
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
UtopiaRanger
Sylvanus
15
2 / 3 / 9
9,419
377
6,502
20,535
27,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
vRanqe
Cu Chulainn
16
2 / 8 / 7
10,014
401
10,650
24,335
18,375
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 5
13,485
539
33,475
20,868
8,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 6 / 6
13,755
550
16,526
23,480
21,774
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Inari100
Chernobog
18
3 / 5 / 5
12,615
505
10,012
18,347
7,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Koonz1e
Khepri
16
2 / 2 / 4
11,619
465
6,730
13,059
15,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
12
0 / 7 / 2
9,183
367
2,579
17,100
12,715
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
22
Kills
23
23
Deaths
22
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
W
7
6
6
1.67
W
Chernobog
Inari100
Chernobog
3
5
5
1.1
W
Khepri
Koonz1e
Khepri
2
2
4
2
L
Morgan Le Fay
MitKisaUndTuta
Morgan Le Fay
2
6
2
0.5
W
Thor
0
7
2
0.14
L
Anhur
4
3
7
2.5
L
12
3
1
4.17
L
Sylvanus
UtopiaRanger
Sylvanus
2
3
9
2.17
L
Cu Chulainn
vRanqe
Cu Chulainn
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,613
Damage
69,322
90,787
Taken
92,854
69,280
Mitigated
66,311
19,798
Healing
30,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,475
10,179
0
14,728
20,868
8,936
5,098
5,705
14,801
110,106
0
W
16,526
2,284
122
5,279
23,480
21,774
3,801
4,792
18,266
0
74,649
W
Chernobog
Inari100
Chernobog
10,012
7,736
0
7,052
18,347
7,051
1,050
3,692
14,607
0
100,110
W
Khepri
Koonz1e
Khepri
6,730
749
222
2,374
13,059
15,835
0
2,984
10,019
37,357
0
L
Morgan Le Fay
MitKisaUndTuta
Morgan Le Fay
12,718
1,295
139
2,576
15,389
6,888
592
9,231
6,158
44,741
0
W
Thor
2,579
639
0
570
17,100
12,715
533
1,303
15,681
0
34,802
L
Anhur
10,354
4,129
0
250
11,687
5,026
883
4,089
7,598
0
58,959
L
15,389
7,942
0
9,001
18,841
11,214
820
5,654
13,187
0
100,939
L
Sylvanus
UtopiaRanger
Sylvanus
6,502
2,301
698
2,661
20,535
27,777
0
10,603
9,932
25,903
0
L
Cu Chulainn
vRanqe
Cu Chulainn
10,650
2,974
0
4,473
24,335
18,375
574
10,628
13,707
0
43,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,666
Gold Earned
60,657
436
Minions Killed
511
0
Camps Cleared
0
2,112,784
Distance Traveled
2,027,155
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,485
539
136
5
0
436,956
1
W
Mulan
13,755
550
149
6
0
435,096
2
W
Chernobog
12,615
505
133
5
0
376,645
2
W
Khepri
11,619
465
48
2
0
426,332
2
L
Morgan Le Fay
9,581
383
65
3
0
397,383
6
W
Thor
9,183
367
45
2
0
352,126
5
L
Anhur
10,217
409
110
4
0
386,609
2
L
Kali
14,435
577
162
6
0
502,301
0
L
Sylvanus
9,419
377
38
2
0
385,923
2
L
Cu Chulainn
10,014
401
61
2
0
440,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role