Player Matchup

Mulan
Mulan
Dan9780
Mulan
Level 28
God Stats
3W - 2L
1,910 SR
Queue Stats
5W - 8L
1,346 Elo+
Party 3
Neith
Neith
Nedyi
Neith
Level 18
God Stats
1W - 1L
1,303 SR
Queue Stats
5W - 8L
1,346 Elo+
Party 3
Artemis
Artemis
ProfCoomies
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
karimkarel
Serqet
Level 17
God Stats
4W - 2L
1,698 SR
Queue Stats
136W - 160L
1,311 Elo+
Solo
Zhong Kui
Zhong Kui
murphey1
Zhong Kui
Level 104
God Stats
11W - 7L
1,314 SR
Queue Stats
217W - 214L
1,488 Elo+
Party 2
Team Averages
Level 34
1,545 SR
1,398 Elo+

VS

Team Averages
Level 8
1,455 SR
1,412 Elo+
Thanatos
Thanatos
Falko27
Thanatos
Level 9
God Stats
2W - 3L
1,220 SR
Queue Stats
6W - 11L
1,153 Elo+
Solo
Merlin
Merlin
Fonariki
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
master121212
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
reddybalzz
Hachiman
Level 23
God Stats
3W - 4L
1,554 SR
Queue Stats
103W - 88L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
romailidan
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dan9780
Mulan
15
11 / 2 / 4
9,740
649
9,649
9,296
7,370
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Nedyi
Neith
12
6 / 3 / 11
8,747
583
7,658
13,329
8,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
ProfCoomies
Artemis
15
13 / 1 / 6
9,796
653
13,107
7,577
2,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
karimkarel
Serqet
11
2 / 2 / 9
7,317
488
1,290
5,927
2,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
murphey1
Zhong Kui
14
6 / 0 / 4
8,940
596
8,007
5,295
4,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Falko27
Thanatos
11
4 / 6 / 1
7,560
504
3,474
11,343
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Fonariki
Merlin
7
0 / 10 / 1
5,187
346
1,874
7,935
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
7
1 / 7 / 3
5,828
389
1,859
10,163
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
reddybalzz
Hachiman
11
1 / 6 / 3
6,712
447
7,810
10,901
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
romailidan
Sun Wukong
9
2 / 9 / 3
6,651
443
3,708
10,451
8,410
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
38
Kills
8
8
Deaths
38
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
Dan9780
Mulan
11
2
4
6.5
L
Thanatos
Falko27
Thanatos
4
6
1
0.75
L
Merlin
Fonariki
Merlin
0
10
1
0.05
W
Neith
Nedyi
Neith
6
3
11
3.83
W
Artemis
ProfCoomies
Artemis
13
1
6
16
W
Serqet
karimkarel
Serqet
2
2
9
3.25
L
Khepri
1
7
3
0.36
W
Zhong Kui
murphey1
Zhong Kui
6
0
4
8
L
Hachiman
reddybalzz
Hachiman
1
6
3
0.42
L
Sun Wukong
romailidan
Sun Wukong
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
18,725
41,424
Taken
50,793
25,716
Mitigated
23,170
13,432
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Dan9780
Mulan
9,649
2,035
0
1,025
9,296
7,370
2,345
1,275
8,021
0
49,413
L
Thanatos
Falko27
Thanatos
3,474
1,067
0
5,734
11,343
3,183
0
2,083
9,260
0
32,120
L
Merlin
Fonariki
Merlin
1,874
627
0
0
7,935
1,726
96
1,403
6,532
7,802
0
W
Neith
Nedyi
Neith
7,658
4,415
0
3,822
13,329
8,101
2,386
1,215
12,114
0
29,969
W
Artemis
ProfCoomies
Artemis
13,107
8,784
0
3,738
7,577
2,989
1,337
302
7,275
0
68,930
W
Serqet
karimkarel
Serqet
1,290
71
0
918
5,927
2,690
438
423
5,364
0
20,315
L
Khepri
1,859
347
0
379
10,163
7,000
0
1,330
8,833
7,295
0
W
Zhong Kui
murphey1
Zhong Kui
8,007
1,045
0
3,929
5,295
4,566
1,973
518
4,624
47,974
0
L
Hachiman
reddybalzz
Hachiman
7,810
4,416
0
2,199
10,901
2,851
0
464
10,178
0
28,419
L
Sun Wukong
romailidan
Sun Wukong
3,708
883
0
102
10,451
8,410
0
2,727
7,466
0
15,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,540
Gold Earned
31,938
392
Minions Killed
156
0
Camps Cleared
0
1,308,641
Distance Traveled
1,219,123
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,740
649
109
7
0
273,446
2
L
Thanatos
7,560
504
67
4
0
292,881
0
L
Merlin
5,187
346
12
1
0
229,645
3
W
Neith
8,747
583
43
3
0
232,484
0
W
Artemis
9,796
653
104
7
0
262,974
5
W
Serqet
7,317
488
44
3
0
287,791
0
L
Khepri
5,828
389
4
0
0
249,194
0
W
Zhong Kui
8,940
596
92
6
0
251,946
3
L
Hachiman
6,712
447
48
3
0
228,264
0
L
Sun Wukong
6,651
443
25
2
0
219,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role