Player Matchup

Hercules
Hercules
ALFARTANO21
Hercules
Level 25
God Stats
8W - 14L
1,053 SR
Queue Stats
304W - 353L
1,296 Elo+
Solo
Awilix
Awilix
ShikiHiiro
Awilix
Level 5
God Stats
2W - 1L
1,243 SR
Queue Stats
4W - 2L
1,170 Elo+
Solo
Heimdallr
Heimdallr
Spicy_quesa9
Heimdallr
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 134L
1,335 Elo+
Solo
Olorun
Olorun
jocelynnxxqwe
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
nickrams
Ra
Level 11
God Stats
5W - 7L
1,338 SR
Queue Stats
8W - 15L
1,200 Elo+
Solo
Team Averages
Level 13
1,327 SR
1,300 Elo+

VS

Team Averages
Level 11
1,425 SR
1,413 Elo+
Cthulhu
Cthulhu
OctalPolecat336
Cthulhu
Level 13
God Stats
1W - 3L
1,140 SR
Queue Stats
3W - 7L
1,209 Elo+
Solo
Artemis
Artemis
PipoXD6354
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Pele
Pele
joaoma12
Pele
Level 28
God Stats
13W - 12L
1,486 SR
Queue Stats
230W - 271L
1,355 Elo+
Solo
Ares
Ares
xd_corben
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
xxLiEUTENANTxx_
Khepri
Level 12
God Stats
6W - 8L
1,500 SR
Queue Stats
834W - 967L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALFARTANO21
Hercules
13
4 / 2 / 3
8,008
616
5,119
5,939
2,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
ShikiHiiro
Awilix
11
6 / 2 / 3
7,612
586
5,137
8,249
2,391
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Spicy_quesa9
Heimdallr
10
1 / 4 / 0
6,559
505
1,682
6,421
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
11 / 2 / 2
8,906
685
8,465
7,391
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 0 / 0
4,562
351
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 7 / 0
4,262
328
263
6,276
1,591
Artemis
PipoXD6354
Artemis
9
1 / 5 / 0
5,692
438
2,011
5,159
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
14
9 / 5 / 1
8,754
673
9,125
10,222
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
2
0 / 3 / 0
4,152
319
258
2,217
1,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 7 / 1
5,538
426
1,595
11,124
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
22
Kills
10
10
Deaths
27
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
ALFARTANO21
Hercules
4
2
3
2.75
L
0
7
0
0
L
Artemis
PipoXD6354
Artemis
1
5
0
0.2
W
Awilix
ShikiHiiro
Awilix
6
2
3
3.75
W
Heimdallr
Spicy_quesa9
Heimdallr
1
4
0
0.25
L
Pele
9
5
1
1.9
W
11
2
2
6
W
0
0
0
0
L
Ares
0
3
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,403
Damage
13,252
28,000
Taken
34,998
10,138
Mitigated
14,860
7,625
Healing
1,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ALFARTANO21
Hercules
5,119
2,634
0
2,036
5,939
2,504
1,187
590
5,349
0
42,400
L
263
59
0
0
6,276
1,591
0
610
5,666
6,075
0
L
Artemis
PipoXD6354
Artemis
2,011
942
0
612
5,159
1,285
104
1,282
3,877
0
12,069
W
Awilix
ShikiHiiro
Awilix
5,137
2,404
0
2,012
8,249
2,391
0
271
7,978
0
39,721
W
Heimdallr
Spicy_quesa9
Heimdallr
1,682
938
0
679
6,421
2,123
506
29
6,392
0
25,225
L
Pele
9,125
4,291
0
851
10,222
3,516
0
2,203
8,019
0
39,669
W
8,465
4,882
30
2,868
7,391
3,120
2,582
1,226
6,165
37,829
3,269
W
0
0
0
0
0
0
0
0
0
0
0
L
Ares
258
0
0
0
2,217
1,186
30
695
1,522
2,389
0
L
1,595
737
0
155
11,124
7,282
102
2,953
8,171
7,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,647
Gold Earned
28,398
249
Minions Killed
107
0
Camps Cleared
0
928,512
Distance Traveled
948,657
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,008
616
80
6
0
231,268
1
L
Cthulhu
4,262
328
11
1
0
208,484
0
L
Artemis
5,692
438
12
1
0
167,833
0
W
Awilix
7,612
586
57
4
0
262,162
1
W
Heimdallr
6,559
505
39
3
0
230,420
0
L
Pele
8,754
673
68
5
0
282,543
0
W
Olorun
8,906
685
73
6
0
203,875
1
W
Ra
4,562
351
0
0
0
787
0
L
Ares
4,152
319
4
0
0
60,524
0
L
Khepri
5,538
426
12
1
0
229,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role