Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MNiki
Ares
Level 7
God Stats
0W - 2L
1,264 SR
Queue Stats
3W - 4L
1,223 Elo+
Party 2
Fenrir
Fenrir
Quiltrix
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,449 Elo+
Solo
Hel
Hel
QuitTheDrama
Hel
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Scylla
Scylla
lucamodric16
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,360 Elo+
Solo
Team Averages
Level 14
1,453 SR
1,406 Elo+

VS

Team Averages
Level 17
1,536 SR
1,437 Elo+
Olorun
Olorun
 
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
C0ng
Izanami
Level 11
God Stats
10W - 8L
1,497 SR
Queue Stats
14W - 16L
1,388 Elo+
Party 1
Khepri
Khepri
Coraldinho
Khepri
Level 13
God Stats
8W - 1L
1,500 SR
Queue Stats
31W - 26L
1,374 Elo+
Solo
Yemoja
Yemoja
Haceall
Yemoja
Level 12
God Stats
2W - 0L
1,701 SR
Queue Stats
10W - 7L
1,516 Elo+
Party 1
Neith
Neith
XxShiroX
Neith
Level 29
God Stats
62W - 58L
1,481 SR
Queue Stats
67W - 63L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
5 / 10 / 4
11,668
972
20,108
20,468
10,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
MNiki
Ares
17
1 / 4 / 9
11,688
974
6,766
26,260
40,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Quiltrix
Fenrir
17
4 / 10 / 5
11,123
927
11,424
23,321
14,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 8 / 4
10,311
859
6,637
18,079
15,719
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
17
0 / 10 / 7
10,194
850
8,787
19,947
9,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
8 / 2 / 24
12,879
1,073
22,832
13,246
7,937
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
C0ng
Izanami
20
21 / 3 / 17
15,508
1,292
51,242
12,700
8,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Coraldinho
Khepri
20
5 / 1 / 33
12,818
1,068
5,935
13,954
21,699
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Haceall
Yemoja
19
2 / 1 / 28
12,854
1,071
13,570
11,081
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
XxShiroX
Neith
18
5 / 4 / 7
11,025
919
6,372
8,407
4,790
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
150
11
Kills
41
42
Deaths
11
29
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
10
4
0.7
W
Olorun
 
Olorun
8
2
24
10
W
Izanami
C0ng
Izanami
21
3
17
9.83
W
Khepri
Coraldinho
Khepri
5
1
33
21.5
W
Yemoja
Haceall
Yemoja
2
1
28
16
L
Ares
MNiki
Ares
1
4
9
1.38
L
Fenrir
Quiltrix
Fenrir
4
10
5
0.65
L
1
8
4
0.38
W
Neith
XxShiroX
Neith
5
4
7
2.13
L
Scylla
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,722
Damage
99,951
108,075
Taken
59,388
90,315
Mitigated
56,615
7,857
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
20,108
11,935
0
1,682
20,468
10,340
0
8,196
12,272
0
37,055
W
Olorun
 
Olorun
22,832
10,513
1,600
2,555
13,246
7,937
0
5,466
7,780
33,092
0
W
Izanami
C0ng
Izanami
51,242
38,135
0
2,714
12,700
8,523
0
5,031
7,669
0
97,770
W
Khepri
Coraldinho
Khepri
5,935
1,177
0
0
13,954
21,699
0
5,520
8,434
9,461
0
W
Yemoja
Haceall
Yemoja
13,570
3,396
5,271
1,939
11,081
13,666
0
4,295
6,786
23,145
0
L
Ares
MNiki
Ares
6,766
267
0
1,368
26,260
40,759
0
9,411
16,849
14,231
0
L
Fenrir
Quiltrix
Fenrir
11,424
4,338
0
711
23,321
14,174
0
8,405
14,612
0
22,630
L
6,637
700
1,950
1,706
18,079
15,719
0
8,500
9,579
28,447
0
W
Neith
XxShiroX
Neith
6,372
5,018
44
297
8,407
4,790
0
1,878
6,529
0
24,571
L
Scylla
8,787
2,805
0
440
19,947
9,323
0
7,825
12,122
24,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,984
Gold Earned
65,084
151
Minions Killed
216
3
Camps Cleared
8
903,008
Distance Traveled
924,937
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,668
972
33
3
0
173,733
5
W
Olorun
12,879
1,073
15
1
1
207,706
0
W
Izanami
15,508
1,292
134
11
3
192,759
0
W
Khepri
12,818
1,068
6
1
0
227,634
0
W
Yemoja
12,854
1,071
20
2
1
180,931
0
L
Ares
11,688
974
8
1
0
190,416
2
L
Fenrir
11,123
927
21
2
2
215,961
1
L
Hel
10,311
859
56
5
0
168,209
0
W
Neith
11,025
919
41
3
3
115,907
0
L
Scylla
10,194
850
33
3
1
154,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role