Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Codexiconicus
Neith
Level 9
God Stats
4W - 10L
1,432 SR
Queue Stats
4W - 10L
1,160 Elo+
Solo
Ra
Ra
IfixCREDIT
Ra
Level 6
God Stats
1W - 1L
1,698 SR
Queue Stats
14W - 22L
1,464 Elo+
Party 1
Team Averages
Level 48
1,543 SR
1,375 Elo+

VS

Team Averages
Level 22
1,484 SR
1,483 Elo+
Ares
Ares
AnemicGryme3
Ares
Level 18
God Stats
2W - 1L
1,345 SR
Queue Stats
42W - 21L
1,590 Elo+
Party 2
Chang'e
Chang'e
AnemicRhyme3
Chang'e
Level 18
God Stats
38W - 16L
1,703 SR
Queue Stats
42W - 22L
1,590 Elo+
Party 2
Izanami
Izanami
RagingStoner199
Izanami
Level 29
God Stats
4W - 7L
1,405 SR
Queue Stats
114W - 119L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 7 / 2
5,832
583
5,939
9,967
4,770
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

9
0 / 6 / 3
6,083
608
4,007
7,027
2,299
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 4 / 0
7,972
797
5,879
7,667
2,718
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 4
9,260
926
9,709
10,996
8,808
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
AnemicRhyme3
Chang'e
10
0 / 1 / 12
7,109
711
2,981
7,479
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 2 / 6
8,415
842
6,963
8,126
2,851
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
17
17
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
2
0.14
W
11
1
4
13
W
Chang'e
AnemicRhyme3
Chang'e
0
1
12
6
L
0
6
3
0.25
L
4
4
0
1
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,825
Damage
19,653
24,661
Taken
26,601
9,787
Mitigated
14,038
2,975
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,939
906
0
1,252
9,967
4,770
0
4,331
5,636
0
13,188
W
9,709
1,415
390
1,260
10,996
8,808
214
1,462
9,534
32,831
0
W
Chang'e
AnemicRhyme3
Chang'e
2,981
110
2,279
2,765
7,479
2,379
890
2,065
5,414
14,586
0
L
4,007
1,567
0
345
7,027
2,299
0
4,133
2,894
0
12,219
L
5,879
664
376
1,002
7,667
2,718
0
4,226
3,441
28,085
0
W
6,963
4,413
550
480
8,126
2,851
1,483
2,352
5,774
0
31,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,887
Gold Earned
24,784
83
Minions Killed
128
0
Camps Cleared
0
450,118
Distance Traveled
543,522
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,832
583
13
1
0
141,336
1
W
Ares
9,260
926
42
4
0
185,901
0
W
Chang'e
7,109
711
24
2
0
192,204
0
L
Neith
6,083
608
20
2
0
124,106
0
L
Ra
7,972
797
50
5
0
184,676
0
W
Izanami
8,415
842
62
6
0
165,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role