Player Matchup

Zhong Kui
Zhong Kui
Darkiriq30
Zhong Kui
Level 150
God Stats
6W - 0L
1,639 SR
Queue Stats
441W - 401L
1,605 Elo+
Solo
Geb
Geb
DyV4N-17
Geb
Level 81
God Stats
28W - 16L
1,741 SR
Queue Stats
430W - 408L
1,624 Elo+
Solo
Mercury
Mercury
LawGz
Mercury
Level 94
God Stats
77W - 34L
1,759 SR
Queue Stats
260W - 194L
1,634 Elo+
Party 2
Medusa
Medusa
TT_Joker4
Medusa
Level 156
God Stats
13W - 9L
1,597 SR
Queue Stats
240W - 224L
1,586 Elo+
Party 2
Hel
Hel
bh2k10
Hel
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 113L
1,625 Elo+
Solo
Team Averages
Level 122
1,647 SR
1,615 Elo+

VS

Team Averages
Level 135
1,707 SR
1,651 Elo+
Fafnir
Fafnir
Der Multikiller
Fafnir
Level 128
God Stats
8W - 7L
1,672 SR
Queue Stats
43W - 31L
1,689 Elo+
Party 1
Osiris
Osiris
Jerry_kwz34
Osiris
Level 136
God Stats
8W - 7L
1,919 SR
Queue Stats
682W - 438L
1,723 Elo+
Solo
Bellona
Bellona
Krys8966
Bellona
Level 124
God Stats
95W - 94L
1,677 SR
Queue Stats
889W - 920L
1,581 Elo+
Solo
Scylla
Scylla
LOMO_1
Scylla
Level 126
God Stats
15W - 12L
1,514 SR
Queue Stats
208W - 182L
1,549 Elo+
Solo
Apollo
Apollo
Sk1nny in HD
Apollo
Level 160
God Stats
0W - 1L
1,751 SR
Queue Stats
114W - 100L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darkiriq30
Zhong Kui
17
2 / 2 / 8
11,573
551
14,018
13,232
16,158
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 11
11,176
532
8,926
17,629
17,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
LawGz
Mercury
20
6 / 1 / 5
12,466
594
12,353
11,906
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
TT_Joker4
Medusa
19
5 / 2 / 5
12,373
589
15,244
15,821
6,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
bh2k10
Hel
17
1 / 2 / 7
11,242
535
11,635
14,040
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,909
424
3,681
14,780
17,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
16
5 / 5 / 4
10,163
484
14,352
18,937
11,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Krys8966
Bellona
16
0 / 3 / 3
9,808
467
5,835
20,882
18,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
LOMO_1
Scylla
16
1 / 2 / 1
9,854
469
8,946
11,716
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
18
3 / 4 / 2
11,157
531
10,586
17,176
6,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
17
Kills
9
9
Deaths
17
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Darkiriq30
Zhong Kui
2
2
8
3
L
0
3
4
0.67
W
3
2
11
4.25
L
Osiris
5
5
4
1.4
L
Bellona
Krys8966
Bellona
0
3
3
0.5
L
Scylla
LOMO_1
Scylla
1
2
1
0.75
W
Mercury
LawGz
Mercury
6
1
5
8.5
L
Apollo
3
4
2
1
W
Medusa
TT_Joker4
Medusa
5
2
5
3.75
W
Hel
bh2k10
Hel
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,176
Damage
43,400
72,628
Taken
83,491
49,274
Mitigated
58,634
30,656
Healing
22,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Darkiriq30
Zhong Kui
14,018
1,902
0
5,717
13,232
16,158
633
2,075
11,037
77,690
0
L
3,681
765
0
2,877
14,780
17,497
0
4,616
10,164
18,260
0
W
8,926
709
0
1,377
17,629
17,158
75
3,718
13,777
30,126
0
L
Osiris
14,352
5,388
0
3,119
18,937
11,228
0
10,454
8,483
0
85,829
L
Bellona
Krys8966
Bellona
5,835
3,071
0
8,098
20,882
18,833
696
10,116
10,766
0
60,587
L
Scylla
LOMO_1
Scylla
8,946
874
0
2,686
11,716
4,719
0
6,997
4,719
78,945
0
W
Mercury
LawGz
Mercury
12,353
5,617
0
1,276
11,906
4,610
2,076
1,291
10,511
0
108,121
L
Apollo
10,586
5,592
0
6,096
17,176
6,357
0
2,714
14,462
0
104,648
W
Medusa
TT_Joker4
Medusa
15,244
6,570
0
4,694
15,821
6,175
3,153
2,708
13,073
0
102,977
W
Hel
bh2k10
Hel
11,635
226
8,553
9,039
14,040
5,173
919
5,219
8,575
92,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,830
Gold Earned
49,891
651
Minions Killed
647
0
Camps Cleared
0
2,207,165
Distance Traveled
2,021,385
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,573
551
148
7
0
394,441
7
L
Fafnir
8,909
424
14
1
0
389,813
11
W
Geb
11,176
532
34
2
0
459,070
6
L
Osiris
10,163
484
138
7
0
417,572
3
L
Bellona
9,808
467
141
7
0
378,708
3
L
Scylla
9,854
469
157
7
0
415,150
5
W
Mercury
12,466
594
148
7
0
509,824
6
L
Apollo
11,157
531
197
9
0
420,142
5
W
Medusa
12,373
589
154
7
0
411,924
5
W
Hel
11,242
535
167
8
0
431,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role