Player Matchup

Cerberus
Cerberus
Deliium
Cerberus
Level 26
God Stats
2W - 2L
1,569 SR
Queue Stats
81W - 78L
1,530 Elo+
Party 2
Nox
Nox
Linqus
Nox
Level 34
God Stats
3W - 2L
1,363 SR
Queue Stats
168W - 128L
1,586 Elo+
Party 2
Hachiman
Hachiman
Quiltrix
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,660 Elo+
Solo
Erlang Shen
Erlang Shen
Setakh
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 133L
1,516 Elo+
Solo
Scylla
Scylla
Wearwolf555
Scylla
Level 12
God Stats
31W - 22L
1,500 SR
Queue Stats
107W - 82L
1,524 Elo+
Solo
Team Averages
Level 24
1,486 SR
1,563 Elo+

VS

Team Averages
Level 16
1,577 SR
1,498 Elo+
Fenrir
Fenrir
Bjergz
Fenrir
Level 25
God Stats
15W - 2L
1,984 SR
Queue Stats
41W - 17L
1,725 Elo+
Party 1
Guan Yu
Guan Yu
Mijkon
Guan Yu
Level 12
God Stats
1W - 0L
1,439 SR
Queue Stats
5W - 8L
1,261 Elo+
Party 3
Kukulkan
Kukulkan
Nemuy
Kukulkan
Level 13
God Stats
3W - 3L
1,356 SR
Queue Stats
9W - 10L
1,403 Elo+
Party 3
Odin
Odin
TagEnSpiller
Odin
Level 24
God Stats
21W - 5L
1,833 SR
Queue Stats
49W - 24L
1,941 Elo+
Party 1
Ra
Ra
jojo321
Ra
Level 5
God Stats
1W - 2L
1,274 SR
Queue Stats
2W - 9L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deliium
Cerberus
20
4 / 5 / 19
13,383
1,115
13,936
21,057
11,418
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nox
Linqus
Nox
19
6 / 10 / 12
13,360
1,113
21,034
18,366
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Quiltrix
Hachiman
18
1 / 14 / 11
10,910
909
4,848
22,427
7,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Setakh
Erlang Shen
19
8 / 10 / 9
13,122
1,094
25,552
25,682
12,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
19
6 / 8 / 13
13,574
1,131
13,613
19,050
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bjergz
Fenrir
20
17 / 4 / 22
15,830
1,319
30,000
21,639
13,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Mijkon
Guan Yu
19
5 / 6 / 16
11,928
994
5,857
15,357
18,534
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Nemuy
Kukulkan
20
6 / 5 / 20
14,122
1,177
26,786
16,039
5,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
17 / 3 / 25
16,590
1,383
30,415
19,853
23,781
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
2 / 7 / 12
11,543
962
4,040
11,094
2,815
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
142
25
Kills
47
47
Deaths
25
64
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bjergz
Fenrir
17
4
22
7
L
Cerberus
Deliium
Cerberus
4
5
19
2.7
L
Nox
Linqus
Nox
6
10
12
1.2
W
Guan Yu
Mijkon
Guan Yu
5
6
16
2.17
W
Kukulkan
Nemuy
Kukulkan
6
5
20
3.2
L
Hachiman
Quiltrix
Hachiman
1
14
11
0.46
L
Erlang Shen
Setakh
Erlang Shen
8
10
9
1.25
W
17
3
25
9.83
L
Scylla
6
8
13
1.56
W
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,983
Damage
97,098
106,582
Taken
83,982
42,484
Mitigated
64,292
8,277
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bjergz
Fenrir
30,000
12,598
0
1,620
21,639
13,727
0
10,879
10,760
0
41,396
L
Cerberus
Deliium
Cerberus
13,936
309
0
2,184
21,057
11,418
0
7,990
12,480
24,386
0
L
Nox
Linqus
Nox
21,034
690
114
601
18,366
5,730
0
8,444
9,542
49,043
0
W
Guan Yu
Mijkon
Guan Yu
5,857
2,444
1,507
1,824
15,357
18,534
0
8,060
7,297
0
18,219
W
Kukulkan
Nemuy
Kukulkan
26,786
2,105
0
262
16,039
5,435
0
10,798
5,241
60,409
0
L
Hachiman
Quiltrix
Hachiman
4,848
2,457
50
335
22,427
7,184
0
7,133
14,953
80
20,951
L
Erlang Shen
Setakh
Erlang Shen
25,552
14,258
0
4,993
25,682
12,683
0
7,459
17,515
0
42,676
W
30,415
5,289
0
1,676
19,853
23,781
0
8,869
10,984
12,909
35,331
L
Scylla
13,613
1,059
0
0
19,050
5,469
0
6,610
11,978
40,683
0
W
4,040
512
216
30
11,094
2,815
0
10,057
1,037
21,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,349
Gold Earned
70,013
211
Minions Killed
215
6
Camps Cleared
10
1,075,310
Distance Traveled
1,005,892
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,830
1,319
17
1
5
246,570
1
L
Cerberus
13,383
1,115
33
3
0
208,634
0
L
Nox
13,360
1,113
62
5
3
211,499
0
W
Guan Yu
11,928
994
29
2
0
118,664
0
W
Kukulkan
14,122
1,177
83
7
1
229,142
0
L
Hachiman
10,910
909
23
2
0
178,675
1
L
Erlang Shen
13,122
1,094
29
2
3
247,100
0
W
Odin
16,590
1,383
54
5
4
257,082
0
L
Scylla
13,574
1,131
64
5
0
229,402
0
W
Ra
11,543
962
32
3
0
154,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role