Player Matchup

Sun Wukong
Sun Wukong
Gold V
BEASTMODE33GVILL
Sun Wukong
Gold V
Level 145
God Stats
0W - 1L
1,499 SR
Queue Stats
27W - 38L
1,476 MMR
Solo
Nu Wa
Nu Wa
Gold IV
CrimsonWolf234
Nu Wa
Gold IV
Level 149
God Stats
4W - 13L
1,441 SR
Queue Stats
98W - 114L
1,451 MMR
Solo
Bakasura
Bakasura
Gold II
JCGREEN55
Bakasura
Gold II
Level 107
God Stats
12W - 9L
1,610 SR
Queue Stats
524W - 534L
1,390 MMR
Solo
Neith
Neith
Gold IV
X 73rand X
Neith
Gold IV
Level 157
God Stats
21W - 30L
1,435 SR
Queue Stats
569W - 561L
1,352 MMR
Solo
Geb
Geb
Gold V
sleepwalking727
Geb
Gold V
Level 123
God Stats
5W - 6L
1,469 SR
Queue Stats
756W - 755L
1,377 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,491 SR
1,409 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,557 SR
1,409 MMR
Achilles
Achilles
Bronze III
Ducky3323
Achilles
Bronze III
Level 77
God Stats
1W - 0L
1,551 SR
Queue Stats
2W - 2L
1,494 MMR
Solo
Tyr
Tyr
Gold IV
Joshvelra
Tyr
Gold IV
Level 112
God Stats
17W - 13L
1,632 SR
Queue Stats
303W - 301L
1,482 MMR
Solo
Apollo
Apollo
Silver II
RuzziqYT
Apollo
Silver II
Level 67
God Stats
3W - 2L
1,480 SR
Queue Stats
61W - 70L
1,305 MMR
Solo
Mercury
Mercury
Gold V
chkn_strp
Mercury
Gold V
Level 154
God Stats
6W - 7L
1,482 SR
Queue Stats
371W - 379L
1,186 MMR
Solo
Hera
Hera
Platinum V
fadetotauli
Hera
Platinum V
Level 159
God Stats
22W - 15L
1,638 SR
Queue Stats
338W - 332L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BEASTMODE33GVILL
Sun Wukong
19
3 / 2 / 1
12,224
531
8,291
13,130
18,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 5 / 4
11,011
479
11,107
11,183
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
JCGREEN55
Bakasura
20
5 / 8 / 7
12,766
555
12,534
20,263
8,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
20
8 / 3 / 4
13,106
570
19,607
15,390
7,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 3 / 7
11,124
484
11,464
18,453
23,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
DanzaburouMorgan Le FaySetAthenaCthulhu

VS

Bans
GilgameshCerberusYmirArtemisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ducky3323
Achilles
17
2 / 5 / 5
10,770
468
8,444
21,037
16,923
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

18
4 / 6 / 10
12,052
524
7,647
20,389
18,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
RuzziqYT
Apollo
19
4 / 4 / 3
12,593
548
13,050
17,385
6,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
chkn_strp
Mercury
20
5 / 4 / 6
12,966
564
8,996
19,855
7,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 5 / 8
13,121
570
14,876
10,547
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
53
23
Kills
21
21
Deaths
24
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BEASTMODE33GVILL
Sun Wukong
3
2
1
1.75
L
5
5
4
1.4
W
Achilles
Ducky3323
Achilles
2
5
5
0.9
L
Bakasura
JCGREEN55
Bakasura
5
8
7
1.06
W
4
6
10
1.5
W
Apollo
RuzziqYT
Apollo
4
4
3
1.38
L
Neith
8
3
4
3.33
W
Mercury
chkn_strp
Mercury
5
4
6
2
W
6
5
8
2
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,003
Damage
53,013
78,419
Taken
89,213
63,123
Mitigated
53,099
17,005
Healing
23,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BEASTMODE33GVILL
Sun Wukong
8,291
1,175
0
3,336
13,130
18,263
326
938
12,192
0
76,345
L
11,107
2,114
0
2,018
11,183
4,863
460
5,519
5,664
64,339
0
W
Achilles
Ducky3323
Achilles
8,444
2,737
0
7,189
21,037
16,923
1,130
3,017
16,669
0
55,881
L
Bakasura
JCGREEN55
Bakasura
12,534
8,466
0
3,030
20,263
8,785
0
3,457
16,748
0
110,747
W
7,647
930
0
4,713
20,389
18,695
0
6,096
13,609
0
58,519
W
Apollo
RuzziqYT
Apollo
13,050
7,528
0
6,825
17,385
6,536
1,188
4,031
12,934
0
83,707
L
Neith
19,607
7,682
0
8,213
15,390
7,553
356
365
15,025
0
106,452
W
Mercury
chkn_strp
Mercury
8,996
4,476
0
3,130
19,855
7,322
495
4,998
14,586
0
143,380
W
14,876
4,070
0
1,154
10,547
3,623
575
4,429
5,680
86,327
0
L
11,464
1,071
0
408
18,453
23,659
18
4,730
13,723
49,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,231
Gold Earned
61,502
675
Minions Killed
680
0
Camps Cleared
0
2,049,995
Distance Traveled
2,197,458
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,224
531
146
6
0
362,010
3
L
Nu Wa
11,011
479
115
5
0
317,611
8
W
Achilles
10,770
468
84
4
0
382,288
1
L
Bakasura
12,766
555
170
7
0
453,384
4
W
Tyr
12,052
524
96
4
0
441,757
2
W
Apollo
12,593
548
160
7
0
419,964
7
L
Neith
13,106
570
175
8
0
428,145
1
W
Mercury
12,966
564
197
9
0
529,905
3
W
Hera
13,121
570
143
6
0
423,544
4
L
Geb
11,124
484
69
3
0
488,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role