Player Matchup

Baba Yaga
Baba Yaga
Bipo11S
Baba Yaga
Level 23
God Stats
2W - 2L
1,615 SR
Queue Stats
88W - 33L
1,783 Elo+
Party 3
Heimdallr
Heimdallr
Farvajkl
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,535 Elo+
Solo
Khepri
Khepri
ManoGigas
Khepri
Level 36
God Stats
6W - 9L
1,498 SR
Queue Stats
92W - 69L
1,604 Elo+
Party 2
Bellona
Bellona
Peachewie
Bellona
Level 25
God Stats
2W - 2L
1,713 SR
Queue Stats
52W - 37L
1,599 Elo+
Party 2
Serqet
Serqet
vorrachin
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 46L
1,738 Elo+
Party 3
Team Averages
Level 25
1,565 SR
1,652 Elo+

VS

Team Averages
Level 46
1,625 SR
1,723 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
FatFreya
Freya
Level 14
God Stats
13W - 4L
2,082 SR
Queue Stats
13W - 4L
2,126 Elo+
Party 1
Merlin
Merlin
Shrineo
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 17L
1,880 Elo+
Party 1
Izanami
Izanami
adaz9
Izanami
Level 26
God Stats
28W - 15L
1,647 SR
Queue Stats
172W - 137L
1,547 Elo+
Party 1
Tyr
Tyr
drcogollo18
Tyr
Level 29
God Stats
4W - 5L
1,396 SR
Queue Stats
65W - 81L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bipo11S
Baba Yaga
12
1 / 0 / 0
7,244
483
10,854
9,102
4,600
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Farvajkl
Heimdallr
9
1 / 6 / 1
6,310
421
4,548
8,375
2,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
ManoGigas
Khepri
9
1 / 2 / 0
6,539
436
3,042
8,205
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Peachewie
Bellona
13
5 / 2 / 1
8,127
542
10,288
14,128
13,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
vorrachin
Serqet
10
0 / 2 / 2
6,428
429
4,065
8,998
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 0 / 1
8,186
546
4,837
13,449
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
FatFreya
Freya
15
2 / 1 / 3
8,652
577
8,241
12,615
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Shrineo
Merlin
14
2 / 4 / 0
8,922
595
7,565
7,767
2,324
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
adaz9
Izanami
14
3 / 2 / 3
8,781
585
6,703
7,967
2,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 2
7,173
478
6,166
10,884
9,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
12
12
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
1
5.5
L
Baba Yaga
Bipo11S
Baba Yaga
1
0
0
1
L
Heimdallr
Farvajkl
Heimdallr
1
6
1
0.25
W
Freya
FatFreya
Freya
2
1
3
3.5
L
Khepri
ManoGigas
Khepri
1
2
0
0.5
L
Bellona
Peachewie
Bellona
5
2
1
2.75
W
Merlin
Shrineo
Merlin
2
4
0
0.5
W
Izanami
adaz9
Izanami
3
2
3
2.25
W
0
1
2
1
L
Serqet
vorrachin
Serqet
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,797
Damage
33,512
48,808
Taken
52,682
32,944
Mitigated
32,123
10,999
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,837
1,418
0
4,908
13,449
12,390
12
3,605
9,608
0
21,268
L
Baba Yaga
Bipo11S
Baba Yaga
10,854
1,373
0
3,702
9,102
4,600
0
2,724
6,378
57,161
0
L
Heimdallr
Farvajkl
Heimdallr
4,548
2,753
0
645
8,375
2,697
0
1,540
6,835
0
21,171
W
Freya
FatFreya
Freya
8,241
2,128
0
7,260
12,615
5,380
0
3,981
8,332
59,416
13,977
L
Khepri
ManoGigas
Khepri
3,042
473
0
810
8,205
7,601
0
2,738
5,467
16,397
0
L
Bellona
Peachewie
Bellona
10,288
2,823
0
4,428
14,128
13,404
362
7,188
6,940
0
41,342
W
Merlin
Shrineo
Merlin
7,565
600
0
1,320
7,767
2,324
0
85
7,075
56,973
0
W
Izanami
adaz9
Izanami
6,703
4,142
0
1,589
7,967
2,481
2,362
1,169
6,624
0
67,148
W
6,166
252
0
3,440
10,884
9,548
0
5,186
4,965
0
31,665
L
Serqet
vorrachin
Serqet
4,065
738
0
1,414
8,998
4,642
0
905
8,093
0
37,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,648
Gold Earned
41,714
340
Minions Killed
432
0
Camps Cleared
0
1,469,325
Distance Traveled
1,519,285
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,186
546
26
2
0
328,511
9
L
Baba Yaga
7,244
483
108
7
0
302,226
5
L
Heimdallr
6,310
421
45
3
0
265,634
0
W
Freya
8,652
577
110
7
0
308,526
4
L
Khepri
6,539
436
26
2
0
281,511
7
L
Bellona
8,127
542
93
6
0
301,618
4
W
Merlin
8,922
595
120
8
0
271,589
0
W
Izanami
8,781
585
113
8
0
295,146
8
W
Tyr
7,173
478
63
4
0
315,513
0
L
Serqet
6,428
429
68
5
0
318,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role