Player Matchup

Danzaburou
Danzaburou
Andrew AFC 02
Danzaburou
Level 46
God Stats
3W - 3L
1,556 SR
Queue Stats
11W - 12L
1,392 Elo+
Party 1
Ymir
Ymir
SheepOnSpeed
Ymir
Level 38
God Stats
3W - 6L
1,431 SR
Queue Stats
5W - 9L
1,335 Elo+
Party 1
Merlin
Merlin
wolfLEGEND67
Merlin
Level 66
God Stats
0W - 2L
1,358 SR
Queue Stats
5W - 11L
1,383 Elo+
Party 1
Team Averages
Level 50
1,449 SR
1,370 Elo+

VS

Team Averages
Level 84
1,565 SR
1,460 Elo+
Gilgamesh
Gilgamesh
Karma16242
Gilgamesh
Level 124
God Stats
41W - 12L
1,547 SR
Queue Stats
75W - 48L
1,590 Elo+
Solo
Aphrodite
Aphrodite
chemicalweeknd
Aphrodite
Level 40
God Stats
1W - 1L
1,656 SR
Queue Stats
24W - 24L
1,357 Elo+
Solo
Artemis
Artemis
xXArrow52Xx
Artemis
Level 89
God Stats
18W - 18L
1,491 SR
Queue Stats
419W - 476L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrew AFC 02
Danzaburou
13
3 / 4 / 1
10,178
636
11,253
15,725
6,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 4
9,970
623
4,898
19,828
26,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
3 / 3 / 2
10,911
682
16,001
14,091
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Karma16242
Gilgamesh
16
5 / 2 / 5
11,425
714
15,445
20,847
17,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
chemicalweeknd
Aphrodite
15
1 / 0 / 10
10,397
650
10,170
10,599
7,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
xXArrow52Xx
Artemis
15
5 / 4 / 5
10,899
681
17,690
13,557
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
11
11
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Andrew AFC 02
Danzaburou
3
4
1
0.88
W
Gilgamesh
Karma16242
Gilgamesh
5
2
5
3.75
L
0
4
4
0.5
W
Aphrodite
chemicalweeknd
Aphrodite
1
0
10
6
L
Merlin
3
3
2
1.33
W
Artemis
xXArrow52Xx
Artemis
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,152
Damage
43,305
49,644
Taken
45,003
40,484
Mitigated
31,561
5,908
Healing
18,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Andrew AFC 02
Danzaburou
11,253
3,977
0
1,919
15,725
6,613
0
4,234
11,491
0
27,690
W
Gilgamesh
Karma16242
Gilgamesh
15,445
4,041
0
4,366
20,847
17,697
1,161
8,174
12,673
0
63,623
L
4,898
1,409
0
1,291
19,828
26,429
0
4,625
15,203
16,215
0
W
Aphrodite
chemicalweeknd
Aphrodite
10,170
1,058
7,131
6,351
10,599
7,217
615
6,894
3,705
40,840
0
L
Merlin
16,001
1,063
0
2,698
14,091
7,442
30
1,311
12,780
57,606
0
W
Artemis
xXArrow52Xx
Artemis
17,690
7,484
0
728
13,557
6,647
850
5,831
7,726
0
56,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,059
Gold Earned
32,721
148
Minions Killed
213
0
Camps Cleared
0
785,748
Distance Traveled
864,736
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,178
636
35
2
0
266,550
6
W
Gilgamesh
11,425
714
61
4
0
326,857
2
L
Ymir
9,970
623
30
2
0
264,426
4
W
Aphrodite
10,397
650
71
4
0
298,300
2
L
Merlin
10,911
682
83
5
0
254,772
2
W
Artemis
10,899
681
81
5
0
239,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role