Player Matchup

Set
Set
SirWhyBother
Set
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 57L
1,712 Elo+
Party 2
Janus
Janus
alexfort2006
Janus
Level 28
God Stats
2W - 8L
1,249 SR
Queue Stats
61W - 74L
1,346 Elo+
Solo
Cthulhu
Cthulhu
shellingharb988
Cthulhu
Level 13
God Stats
12W - 12L
1,796 SR
Queue Stats
78W - 51L
1,674 Elo+
Party 2
Team Averages
Level 63
1,515 SR
1,577 Elo+

VS

Team Averages
Level 6
1,482 SR
1,193 Elo+
Chaac
Chaac
Kriplin
Chaac
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 22L
1,040 Elo+
Party 1
Apollo
Apollo
fatwith13
Apollo
Level 4
God Stats
1W - 0L
1,730 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
inykapo9
Morgan Le Fay
Level 8
God Stats
1W - 7L
1,217 SR
Queue Stats
19W - 24L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 7
13,724
654
13,664
21,030
16,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 3 / 5
12,343
588
11,639
12,441
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 4 / 8
13,253
631
13,509
21,721
23,134
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kriplin
Chaac
17
3 / 6 / 7
12,571
599
16,337
19,906
17,369
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
fatwith13
Apollo
20
6 / 2 / 8
14,825
706
15,781
15,472
6,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
inykapo9
Morgan Le Fay
18
5 / 7 / 7
14,368
684
14,815
14,770
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
14
Kills
14
14
Deaths
15
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
Kriplin
Chaac
3
6
7
1.08
L
6
7
7
1.36
L
3
3
5
1.83
W
Apollo
fatwith13
Apollo
6
2
8
5
W
Morgan Le Fay
inykapo9
Morgan Le Fay
5
7
7
1.21
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,812
Damage
46,933
55,192
Taken
50,148
43,546
Mitigated
28,959
10,030
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Kriplin
Chaac
16,337
3,347
0
5,440
19,906
17,369
0
10,953
8,953
0
46,786
L
13,664
5,464
665
6,525
21,030
16,839
360
5,953
15,077
0
42,346
L
11,639
1,198
0
0
12,441
3,573
423
1,323
11,118
52,476
0
W
Apollo
fatwith13
Apollo
15,781
11,454
0
5,459
15,472
6,282
2,580
5,566
9,906
0
104,857
W
Morgan Le Fay
inykapo9
Morgan Le Fay
14,815
1,469
0
427
14,770
5,308
286
8,629
6,141
48,552
0
L
13,509
2,353
349
2,491
21,721
23,134
152
7,539
14,182
33,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,320
Gold Earned
41,764
175
Minions Killed
242
0
Camps Cleared
0
1,115,971
Distance Traveled
1,068,625
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,571
599
47
2
0
353,673
2
L
Set
13,724
654
50
2
0
333,650
2
L
Janus
12,343
588
87
4
0
394,112
4
W
Apollo
14,825
706
133
6
0
362,964
0
W
Morgan Le Fay
14,368
684
62
3
0
351,988
1
L
Cthulhu
13,253
631
38
2
0
388,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role