Player Matchup

Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
MUI111
Vamana
Level 3
God Stats
1W - 1L
1,746 SR
Queue Stats
2W - 4L
1,693 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vagiro
Tsukuyomi
Level 12
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 3L
1,693 Elo+
Party 2
Baron Samedi
Baron Samedi
加拿大電鰻電鰻
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Party 2
Cthulhu
Cthulhu
吉掰人類
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,693 Elo+
Party 2
Team Averages
Level 11
1,598 SR
1,654 Elo+

VS

Team Averages
Level 13
1,505 SR
1,516 Elo+
Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Benimarusito
Cupid
Level 7
God Stats
66W - 72L
1,614 SR
Queue Stats
556W - 636L
1,488 Elo+
Solo
Loki
Loki
Bombermanco1
Loki
Level 5
God Stats
3W - 3L
1,241 SR
Queue Stats
22W - 18L
1,503 Elo+
Party 1
Mulan
Mulan
ElaBosak
Mulan
Level 4
God Stats
2W - 1L
1,524 SR
Queue Stats
2W - 1L
1,503 Elo+
Party 1
Anubis
Anubis
ParagonxRampage
Anubis
Level 31
God Stats
9W - 2L
1,647 SR
Queue Stats
65W - 59L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
5 / 4 / 2
6,739
613
4,186
7,435
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
MUI111
Vamana
10
1 / 4 / 3
6,135
558
4,585
12,444
5,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Vagiro
Tsukuyomi
8
2 / 4 / 0
5,551
505
3,022
8,141
2,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
9
2 / 5 / 2
5,451
496
2,910
4,858
2,880
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
吉掰人類
Cthulhu
8
1 / 3 / 2
5,306
482
3,825
7,790
3,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 7
6,022
547
4,737
9,680
5,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 3 / 1
6,733
612
8,092
5,799
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 3 / 3
6,935
630
5,306
6,791
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
ElaBosak
Mulan
9
1 / 2 / 1
5,943
540
4,514
6,397
4,233
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 1 / 4
8,061
733
6,787
5,853
3,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
11
Kills
20
20
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
4
2
1.5
W
Ymir
 
Ymir
0
2
7
1.75
W
6
3
1
2.17
W
6
3
3
2.5
W
Mulan
ElaBosak
Mulan
1
2
1
0.75
L
Vamana
MUI111
Vamana
1
4
3
0.63
W
7
1
4
9
L
Tsukuyomi
Vagiro
Tsukuyomi
2
4
0
0.5
L
Baron Samedi
2
5
2
0.6
L
Cthulhu
吉掰人類
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,528
Damage
29,436
40,668
Taken
34,520
15,561
Mitigated
16,701
9,711
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,186
2,799
0
2,252
7,435
1,682
0
3,144
4,291
0
19,540
W
Ymir
 
Ymir
4,737
987
0
2,378
9,680
5,779
246
3,030
6,650
19,766
0
W
8,092
5,393
0
1,265
5,799
1,488
608
2,107
3,692
0
29,160
W
5,306
2,224
0
1,943
6,791
2,000
0
439
6,352
0
33,333
W
Mulan
ElaBosak
Mulan
4,514
1,289
0
1,322
6,397
4,233
508
785
5,612
0
22,247
L
Vamana
MUI111
Vamana
4,585
2,463
0
3,960
12,444
5,797
0
1,597
10,630
0
23,854
W
6,787
439
0
4,238
5,853
3,201
0
374
5,479
55,021
0
L
Tsukuyomi
Vagiro
Tsukuyomi
3,022
731
0
2,541
8,141
2,106
0
2,684
5,457
0
23,192
L
Baron Samedi
2,910
668
46
834
4,858
2,880
0
1,930
2,928
11,000
0
L
Cthulhu
吉掰人類
Cthulhu
3,825
606
78
0
7,790
3,096
0
2,169
5,621
12,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,182
Gold Earned
33,694
183
Minions Killed
294
0
Camps Cleared
0
1,013,704
Distance Traveled
1,016,884
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,739
613
37
3
0
196,102
1
W
Ymir
6,022
547
23
2
0
190,826
2
W
Cupid
6,733
612
54
5
0
185,210
0
W
Loki
6,935
630
65
6
0
245,238
3
W
Mulan
5,943
540
47
4
0
193,041
0
L
Vamana
6,135
558
49
4
0
204,490
2
W
Anubis
8,061
733
105
10
0
202,569
3
L
Tsukuyomi
5,551
505
49
4
0
209,769
0
L
Baron Samedi
5,451
496
23
2
0
202,565
1
L
Cthulhu
5,306
482
25
2
0
200,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role