Player Matchup

Cupid
Cupid
GlomsGloop
Cupid
Level 60
God Stats
20W - 12L
1,703 SR
Queue Stats
329W - 315L
1,574 Elo+
Party 1
Osiris
Osiris
ICptGrizzlyI
Osiris
Level 85
God Stats
7W - 7L
1,600 SR
Queue Stats
667W - 639L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Jeffy Stillflex
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
McGrimmie
Morgan Le Fay
Level 107
God Stats
1W - 2L
1,450 SR
Queue Stats
69W - 63L
1,340 Elo+
Solo
Arachne
Arachne
Trickster9718
Arachne
Level 112
God Stats
4W - 3L
1,559 SR
Queue Stats
328W - 304L
1,585 Elo+
Party 1
Team Averages
Level 94
1,562 SR
1,466 Elo+

VS

Team Averages
Level 115
1,613 SR
1,474 Elo+
Agni
Agni
Darksyde420
Agni
Level 89
God Stats
1W - 0L
1,550 SR
Queue Stats
68W - 83L
1,427 Elo+
Solo
Camazotz
Camazotz
Jacatillo
Camazotz
Level 142
God Stats
4W - 6L
1,494 SR
Queue Stats
322W - 324L
1,485 Elo+
Solo
Eset
Eset
MistyBustyRusty
Eset
Level 95
God Stats
1W - 0L
1,654 SR
Queue Stats
82W - 85L
1,437 Elo+
Solo
Vamana
Vamana
ilNomad
Vamana
Level 120
God Stats
6W - 1L
1,540 SR
Queue Stats
42W - 46L
1,458 Elo+
Solo
Jing Wei
Jing Wei
xGraveMistakesx
Jing Wei
Level 127
God Stats
10W - 5L
1,826 SR
Queue Stats
145W - 144L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
1 / 6 / 10
10,016
626
11,590
15,526
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
16
1 / 6 / 8
9,922
620
12,941
15,516
9,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 5 / 6
10,610
663
9,688
21,784
24,216
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
McGrimmie
Morgan Le Fay
18
4 / 4 / 8
11,740
734
19,386
17,434
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
18
7 / 5 / 5
13,064
817
13,772
24,657
14,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
11,868
742
18,606
13,455
6,643
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
Jacatillo
Camazotz
17
6 / 6 / 14
12,307
769
13,872
22,990
17,830
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 1 / 16
11,247
703
16,851
13,014
4,579
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
ilNomad
Vamana
18
5 / 4 / 8
11,928
746
13,322
22,750
14,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
20
9 / 3 / 8
13,271
829
22,560
13,210
5,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
82
16
Kills
26
26
Deaths
17
37
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
Cupid
1
6
10
1
L
Osiris
1
6
8
0.83
W
Camazotz
Jacatillo
Camazotz
6
6
14
2.17
L
3
5
6
1.2
L
Morgan Le Fay
McGrimmie
Morgan Le Fay
4
4
8
2
W
2
1
16
10
L
Arachne
7
5
5
1.9
W
Vamana
ilNomad
Vamana
5
4
8
2.25
W
Jing Wei
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,377
Damage
85,211
94,917
Taken
85,419
61,005
Mitigated
49,347
17,640
Healing
28,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,606
1,354
160
3,014
13,455
6,643
682
5,763
7,692
62,929
0
L
Cupid
11,590
5,975
817
3,541
15,526
5,827
0
4,741
10,785
0
36,699
L
Osiris
12,941
2,694
0
2,122
15,516
9,558
140
6,738
8,723
0
32,744
W
Camazotz
Jacatillo
Camazotz
13,872
4,431
0
7,436
22,990
17,830
139
5,919
17,071
0
25,731
L
9,688
441
0
2,886
21,784
24,216
0
9,058
12,591
38,534
0
L
Morgan Le Fay
McGrimmie
Morgan Le Fay
19,386
1,113
329
1,607
17,434
6,830
0
6,405
11,029
42,935
0
W
16,851
611
4,109
3,586
13,014
4,579
713
6,348
6,666
47,580
0
L
Arachne
13,772
8,025
0
6,338
24,657
14,574
0
8,725
15,836
0
33,926
W
Vamana
ilNomad
Vamana
13,322
5,490
0
6,279
22,750
14,710
1,249
6,763
15,987
258
39,105
W
Jing Wei
22,560
17,304
0
4,394
13,210
5,585
1,273
4,888
8,322
0
57,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,352
Gold Earned
60,621
268
Minions Killed
403
6
Camps Cleared
9
1,449,681
Distance Traveled
1,537,809
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,868
742
124
8
4
313,453
0
L
Cupid
10,016
626
56
4
0
267,980
0
L
Osiris
9,922
620
55
3
1
303,275
3
W
Camazotz
12,307
769
28
2
1
281,499
0
L
Cthulhu
10,610
663
54
3
0
285,177
0
L
Morgan Le Fay
11,740
734
55
3
1
294,265
2
W
Eset
11,247
703
79
5
2
329,351
4
L
Arachne
13,064
817
48
3
4
298,984
0
W
Vamana
11,928
746
72
5
2
295,881
0
W
Jing Wei
13,271
829
100
6
0
317,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role