Player Matchup

Ra
Ra
Adacts
Ra
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 6L
1,721 Elo+
Party 1
Hercules
Hercules
AfkForSandwich
Hercules
Level 157
God Stats
7W - 4L
1,696 SR
Queue Stats
148W - 149L
1,569 Elo+
Solo
Aphrodite
Aphrodite
Lunehr
Aphrodite
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,721 Elo+
Party 1
Thor
Thor
MythicLycan619
Thor
Level 128
God Stats
5W - 6L
1,526 SR
Queue Stats
251W - 224L
1,666 Elo+
Solo
Heimdallr
Heimdallr
Tybereus
Heimdallr
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 122
1,544 SR
1,635 Elo+

VS

Team Averages
Level 130
1,616 SR
1,605 Elo+
Cthulhu
Cthulhu
A69ingNoob
Cthulhu
Level 120
God Stats
12W - 19L
1,469 SR
Queue Stats
402W - 432L
1,603 Elo+
Solo
Nu Wa
Nu Wa
Contender
Nu Wa
Level 157
God Stats
14W - 5L
1,952 SR
Queue Stats
301W - 257L
1,532 Elo+
Solo
Osiris
Osiris
HOOHAHH
Osiris
Level 67
God Stats
1W - 2L
1,641 SR
Queue Stats
496W - 391L
1,640 Elo+
Solo
Ravana
Ravana
Sixty two cents
Ravana
Level 157
God Stats
35W - 35L
1,595 SR
Queue Stats
739W - 701L
1,590 Elo+
Solo
Medusa
Medusa
alan170505
Medusa
Level 148
God Stats
1W - 1L
1,422 SR
Queue Stats
125W - 106L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
2 / 7 / 2
9,777
652
8,717
15,664
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
16
3 / 3 / 3
10,475
698
7,713
21,441
20,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
Lunehr
Aphrodite
17
0 / 5 / 6
9,379
625
7,184
15,251
11,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 5 / 4
10,410
694
12,422
13,022
5,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Tybereus
Heimdallr
16
1 / 3 / 5
9,686
646
5,760
12,268
5,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A69ingNoob
Cthulhu
17
1 / 0 / 13
11,348
757
9,945
13,432
15,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Contender
Nu Wa
18
1 / 2 / 13
10,986
732
12,608
7,054
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
HOOHAHH
Osiris
18
6 / 2 / 13
12,021
801
11,265
15,968
18,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 3 / 14
12,044
803
12,411
9,396
4,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
alan170505
Medusa
20
10 / 2 / 6
14,110
941
23,024
10,215
4,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
9
Kills
23
23
Deaths
9
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A69ingNoob
Cthulhu
1
0
13
7.5
L
Ra
2
7
2
0.43
L
Hercules
3
3
3
1.5
W
Nu Wa
Contender
Nu Wa
1
2
13
3.75
W
Osiris
HOOHAHH
Osiris
6
2
13
6.25
L
Aphrodite
Lunehr
Aphrodite
0
5
6
0.6
L
3
5
4
1
W
5
3
14
4
L
Heimdallr
Tybereus
Heimdallr
1
3
5
1.17
W
Medusa
alan170505
Medusa
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,796
Damage
69,253
77,646
Taken
56,065
49,380
Mitigated
45,774
20,626
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A69ingNoob
Cthulhu
9,945
391
2,084
6,138
13,432
15,533
270
5,862
7,570
19,503
0
L
Ra
8,717
167
277
2,386
15,664
6,617
0
2,659
12,775
45,509
0
L
Hercules
7,713
1,356
0
7,276
21,441
20,383
0
7,945
13,092
0
17,271
W
Nu Wa
Contender
Nu Wa
12,608
1,184
142
525
7,054
2,390
562
509
5,795
46,453
0
W
Osiris
HOOHAHH
Osiris
11,265
2,303
0
3,270
15,968
18,447
557
5,010
10,958
6,742
23,619
L
Aphrodite
Lunehr
Aphrodite
7,184
754
3,523
6,664
15,251
11,691
0
5,950
8,965
43,075
0
L
12,422
2,283
0
0
13,022
5,492
0
4,019
8,821
0
34,814
W
12,411
2,300
0
1,402
9,396
4,717
1,890
2,113
7,283
0
40,801
L
Heimdallr
Tybereus
Heimdallr
5,760
1,757
0
500
12,268
5,197
130
3,377
8,673
0
38,386
W
Medusa
alan170505
Medusa
23,024
13,051
0
3,058
10,215
4,687
2,664
2,804
7,306
0
94,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,727
Gold Earned
60,509
362
Minions Killed
405
5
Camps Cleared
13
1,404,835
Distance Traveled
1,594,689
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,348
757
19
1
0
344,303
2
L
Ra
9,777
652
93
6
2
269,522
0
L
Hercules
10,475
698
20
1
0
310,567
6
W
Nu Wa
10,986
732
85
6
3
294,993
5
W
Osiris
12,021
801
61
4
1
320,940
2
L
Aphrodite
9,379
625
99
7
3
292,000
0
L
Thor
10,410
694
68
5
0
249,734
0
W
Ravana
12,044
803
71
5
3
300,738
3
L
Heimdallr
9,686
646
82
5
0
283,012
1
W
Medusa
14,110
941
169
11
6
333,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role