Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DELSHAUN
Da Ji
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 161L
1,568 Elo+
Party 1
Anhur
Anhur
IguanaOverlord
Anhur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,531 Elo+
Solo
Jing Wei
Jing Wei
JhayEmKid
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,455 Elo+
Solo
Chang'e
Chang'e
x BlackSwan o
Chang'e
Level 87
God Stats
0W - 1L
1,457 SR
Queue Stats
102W - 85L
1,590 Elo+
Party 1
Team Averages
Level 61
1,491 SR
1,529 Elo+

VS

Team Averages
Level 79
1,501 SR
1,524 Elo+
Skadi
Skadi
Amorphix
Skadi
Level 105
God Stats
20W - 23L
1,437 SR
Queue Stats
139W - 138L
1,434 Elo+
Party 2
Hercules
Hercules
AndyTrout
Hercules
Level 127
God Stats
5W - 1L
1,701 SR
Queue Stats
128W - 118L
1,529 Elo+
Solo
Bacchus
Bacchus
GCMQ
Bacchus
Level 51
God Stats
4W - 4L
1,215 SR
Queue Stats
51W - 47L
1,545 Elo+
Solo
Zeus
Zeus
Monothestic
Zeus
Level 43
God Stats
4W - 5L
1,347 SR
Queue Stats
375W - 413L
1,524 Elo+
Solo
Hachiman
Hachiman
crissirc
Hachiman
Level 69
God Stats
11W - 8L
1,803 SR
Queue Stats
103W - 91L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 4 / 8
10,035
1,004
6,132
9,462
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
DELSHAUN
Da Ji
16
9 / 10 / 5
11,618
1,162
12,454
18,702
10,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 8 / 8
10,052
1,005
13,040
15,007
6,091
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
JhayEmKid
Jing Wei
16
0 / 9 / 7
9,660
966
8,763
15,157
6,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
16
5 / 5 / 7
10,779
1,078
16,881
19,931
8,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

85

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Amorphix
Skadi
19
11 / 2 / 13
12,842
1,284
24,933
10,216
3,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
AndyTrout
Hercules
19
12 / 4 / 17
12,601
1,260
15,223
18,176
17,715
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
GCMQ
Bacchus
17
4 / 5 / 18
10,712
1,071
10,381
15,531
13,130
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 4 / 19
11,585
1,159
13,736
8,449
2,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
crissirc
Hachiman
17
4 / 3 / 12
10,635
1,064
9,208
9,432
3,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
114
18
Kills
35
36
Deaths
18
35
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
8
1.25
W
Skadi
Amorphix
Skadi
11
2
13
8.75
W
Hercules
AndyTrout
Hercules
12
4
17
5.13
L
Da Ji
DELSHAUN
Da Ji
9
10
5
1.15
W
Bacchus
GCMQ
Bacchus
4
5
18
2.6
L
3
8
8
0.88
L
Jing Wei
JhayEmKid
Jing Wei
0
9
7
0.39
W
4
4
19
3.38
W
Hachiman
crissirc
Hachiman
4
3
12
3.33
L
Chang'e
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,270
Damage
73,481
78,259
Taken
61,804
34,213
Mitigated
40,693
10,409
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,132
356
0
0
9,462
3,527
0
2,605
6,857
34,028
0
W
Skadi
Amorphix
Skadi
24,933
14,806
0
2,698
10,216
3,516
0
3,439
6,631
0
42,647
W
Hercules
AndyTrout
Hercules
15,223
4,895
0
4,088
18,176
17,715
0
4,345
13,569
0
22,225
L
Da Ji
DELSHAUN
Da Ji
12,454
3,437
0
1,741
18,702
10,052
0
5,959
12,743
0
20,598
W
Bacchus
GCMQ
Bacchus
10,381
1,830
0
0
15,531
13,130
0
4,270
11,018
16,873
0
L
13,040
7,241
86
227
15,007
6,091
0
4,907
10,100
0
27,041
L
Jing Wei
JhayEmKid
Jing Wei
8,763
5,685
0
386
15,157
6,274
0
3,660
11,497
0
29,004
W
13,736
2,426
0
0
8,449
2,946
0
3,833
4,403
49,280
0
W
Hachiman
crissirc
Hachiman
9,208
5,879
0
2,968
9,432
3,386
0
5,974
3,170
0
22,703
L
Chang'e
16,881
920
1,655
6,314
19,931
8,269
0
6,986
12,945
25,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,144
Gold Earned
58,375
164
Minions Killed
181
5
Camps Cleared
8
975,612
Distance Traveled
962,224
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,035
1,004
70
7
1
195,941
0
W
Skadi
12,842
1,284
36
4
4
213,735
0
W
Hercules
12,601
1,260
18
2
0
219,018
0
L
Da Ji
11,618
1,162
12
1
3
197,959
0
W
Bacchus
10,712
1,071
8
1
0
204,363
0
L
Anhur
10,052
1,005
24
2
0
181,202
0
L
Jing Wei
9,660
966
41
4
1
190,757
1
W
Zeus
11,585
1,159
80
8
2
178,613
1
W
Hachiman
10,635
1,064
39
4
2
146,495
3
L
Chang'e
10,779
1,078
17
2
0
209,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role