Player Matchup

Kali
Kali
CRZYMNCHKNLVR
Kali
Level 26
God Stats
18W - 14L
1,631 SR
Queue Stats
46W - 39L
1,346 Elo+
Party 1
Mercury
Mercury
FaZe replay8
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Tiamat
Tiamat
akhlys0603
Tiamat
Level 6
God Stats
3W - 4L
1,482 SR
Queue Stats
29W - 27L
1,146 Elo+
Party 1
Thor
Thor
camhardawayy
Thor
Level 7
God Stats
2W - 2L
1,509 SR
Queue Stats
27W - 31L
1,310 Elo+
Solo
Ra
Ra
lostraniero11
Ra
Level 11
God Stats
1W - 2L
1,318 SR
Queue Stats
7W - 19L
1,185 Elo+
Solo
Team Averages
Level 11
1,488 SR
1,298 Elo+

VS

Team Averages
Level 19
1,600 SR
1,331 Elo+
Hades
Hades
Allucard5_
Hades
Level 24
God Stats
14W - 6L
1,951 SR
Queue Stats
41W - 40L
1,320 Elo+
Solo
Zeus
Zeus
MrClutch_07
Zeus
Level 18
God Stats
63W - 39L
1,546 SR
Queue Stats
63W - 42L
1,413 Elo+
Solo
Artemis
Artemis
asy1
Artemis
Level 11
God Stats
9W - 7L
1,500 SR
Queue Stats
77W - 99L
1,273 Elo+
Party 2
Medusa
Medusa
naniabusinessbro
Medusa
Level 17
God Stats
150W - 126L
1,504 SR
Queue Stats
180W - 185L
1,408 Elo+
Solo
Khepri
Khepri
wrecki_tralph_89
Khepri
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 108L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
9,680
880
2,874
6,827
2,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
FaZe replay8
Mercury
15
1 / 8 / 2
9,578
871
8,238
20,360
12,064
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
akhlys0603
Tiamat
15
0 / 3 / 2
8,931
812
1,488
5,825
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 9 / 3
9,476
861
8,799
19,365
10,875
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 15 / 3
9,619
874
2,908
19,336
8,138
Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
10 / 0 / 20
11,751
1,068
20,314
7,923
6,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
6 / 0 / 8
10,673
970
7,636
981
316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
asy1
Artemis
19
3 / 3 / 25
11,616
1,056
10,047
5,523
2,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
17 / 0 / 9
13,503
1,228
19,417
3,082
1,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 2 / 28
11,331
1,030
3,627
11,250
13,283
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
127
5
Kills
37
37
Deaths
5
11
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hades
10
0
20
20
L
3
2
1
1.75
L
Mercury
FaZe replay8
Mercury
1
8
2
0.25
W
6
0
8
10
L
Tiamat
akhlys0603
Tiamat
0
3
2
0.33
W
Artemis
asy1
Artemis
3
3
25
5.17
L
1
9
3
0.28
L
0
15
3
0.1
W
17
0
9
21.5
W
1
2
28
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
61,041
71,713
Taken
28,759
36,421
Mitigated
23,982
1,716
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
20,314
2,793
421
3,910
7,923
6,161
0
1,804
6,119
38,300
0
L
2,874
1,246
0
751
6,827
2,807
0
3,575
3,252
0
13,478
L
Mercury
FaZe replay8
Mercury
8,238
4,039
0
0
20,360
12,064
0
8,339
12,021
0
18,678
W
7,636
1,153
0
0
981
316
0
241
740
13,826
0
L
Tiamat
akhlys0603
Tiamat
1,488
244
0
432
5,825
2,537
0
3,098
2,727
8,587
0
W
Artemis
asy1
Artemis
10,047
6,100
0
0
5,523
2,420
0
1,410
4,113
192
24,722
L
8,799
5,165
0
0
19,365
10,875
0
8,993
10,372
476
19,540
L
2,908
172
245
288
19,336
8,138
0
7,754
11,582
25,915
0
W
19,417
9,281
0
638
3,082
1,802
0
643
2,439
0
63,031
W
3,627
1,706
0
0
11,250
13,283
0
724
10,526
5,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,284
Gold Earned
58,874
121
Minions Killed
206
3
Camps Cleared
5
770,282
Distance Traveled
856,742
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,751
1,068
32
3
5
206,415
0
L
Kali
9,680
880
16
1
1
89,532
0
L
Mercury
9,578
871
34
3
0
243,984
0
W
Zeus
10,673
970
35
3
0
91,588
0
L
Tiamat
8,931
812
9
1
0
82,300
0
W
Artemis
11,616
1,056
37
3
0
142,147
4
L
Thor
9,476
861
14
1
0
186,584
2
L
Ra
9,619
874
48
4
2
167,882
1
W
Medusa
13,503
1,228
98
9
0
206,309
0
W
Khepri
11,331
1,030
4
0
0
210,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role