Player Matchup

Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Ammatu
Thoth
Level 69
God Stats
8W - 4L
1,653 SR
Queue Stats
374W - 368L
1,553 Elo+
Party 2
Sylvanus
Sylvanus
CQBGOD90
Sylvanus
Level 88
God Stats
2W - 1L
1,689 SR
Queue Stats
228W - 232L
1,446 Elo+
Solo
Chronos
Chronos
FascistFashionst
Chronos
Level 123
God Stats
77W - 54L
1,639 SR
Queue Stats
684W - 635L
1,514 Elo+
Solo
Izanami
Izanami
Ki_ANG3L
Izanami
Level 125
God Stats
75W - 52L
1,681 SR
Queue Stats
336W - 333L
1,509 Elo+
Party 2
Team Averages
Level 101
1,633 SR
1,504 Elo+

VS

Team Averages
Level 107
1,684 SR
1,550 Elo+
Thanatos
Thanatos
Anndras
Thanatos
Level 103
God Stats
6W - 2L
1,906 SR
Queue Stats
67W - 61L
1,569 Elo+
Solo
Hachiman
Hachiman
Bryon_Fellows
Hachiman
Level 155
God Stats
1W - 6L
1,500 SR
Queue Stats
270W - 270L
1,442 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FluffyCorvo
Cu Chulainn
Level 123
God Stats
8W - 6L
1,535 SR
Queue Stats
483W - 429L
1,599 Elo+
Party 3
Athena
Athena
TheFlumph
Athena
Level 126
God Stats
18W - 18L
1,635 SR
Queue Stats
205W - 181L
1,619 Elo+
Party 3
Nox
Nox
ThorkellXD
Nox
Level 29
God Stats
1W - 1L
1,843 SR
Queue Stats
122W - 120L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
7 / 1 / 3
7,822
602
9,674
6,846
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Ammatu
Thoth
12
3 / 1 / 3
7,561
582
4,461
4,927
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
CQBGOD90
Sylvanus
10
2 / 1 / 2
5,985
460
2,275
6,335
3,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 2 / 2
7,093
546
5,794
12,176
4,993
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ki_ANG3L
Izanami
13
1 / 0 / 2
7,259
558
4,828
4,721
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anndras
Thanatos
11
2 / 2 / 0
6,776
521
3,229
9,049
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Bryon_Fellows
Hachiman
10
2 / 2 / 1
6,407
493
2,347
6,876
1,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
FluffyCorvo
Cu Chulainn
11
1 / 4 / 1
6,449
496
7,794
12,568
8,233
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
TheFlumph
Athena
8
0 / 2 / 2
5,566
428
3,388
9,203
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 1
6,668
513
2,844
5,254
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
5
5
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
3
8.5
W
Thoth
Ammatu
Thoth
3
1
3
4.5
L
Thanatos
Anndras
Thanatos
2
2
0
1
L
Hachiman
Bryon_Fellows
Hachiman
2
2
1
1.25
W
Sylvanus
CQBGOD90
Sylvanus
2
1
2
3
W
0
2
2
0.5
L
Cu Chulainn
FluffyCorvo
Cu Chulainn
1
4
1
0.38
W
Izanami
Ki_ANG3L
Izanami
1
0
2
2
L
Athena
TheFlumph
Athena
0
2
2
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,032
Damage
19,602
35,005
Taken
42,950
14,165
Mitigated
18,671
13,444
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,674
3,285
0
3,008
6,846
2,030
50
681
6,018
0
39,087
W
Thoth
Ammatu
Thoth
4,461
392
0
1,146
4,927
1,720
0
2,660
2,167
44,902
0
L
Thanatos
Anndras
Thanatos
3,229
1,047
0
6,033
9,049
3,041
0
564
8,485
0
39,897
L
Hachiman
Bryon_Fellows
Hachiman
2,347
883
0
1,713
6,876
1,695
0
1,148
5,728
0
37,704
W
Sylvanus
CQBGOD90
Sylvanus
2,275
783
938
1,816
6,335
3,468
15
1,072
5,261
15,674
0
W
5,794
1,789
0
4,106
12,176
4,993
1,176
993
10,587
44,748
0
L
Cu Chulainn
FluffyCorvo
Cu Chulainn
7,794
1,231
0
3,690
12,568
8,233
0
6,548
6,020
0
37,166
W
Izanami
Ki_ANG3L
Izanami
4,828
2,556
0
2,430
4,721
1,954
115
704
4,017
0
55,693
L
Athena
TheFlumph
Athena
3,388
1,339
0
1,637
9,203
3,838
0
2,951
6,252
17,304
0
L
2,844
570
0
677
5,254
1,864
0
1,471
3,783
41,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
31,866
417
Minions Killed
352
0
Camps Cleared
0
1,157,799
Distance Traveled
1,259,870
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,822
602
71
5
0
260,905
4
W
Thoth
7,561
582
102
8
0
246,232
4
L
Thanatos
6,776
521
84
6
0
280,112
4
L
Hachiman
6,407
493
62
5
0
229,063
0
W
Sylvanus
5,985
460
32
2
0
220,011
3
W
Chronos
7,093
546
99
8
0
206,254
0
L
Cu Chulainn
6,449
496
79
6
0
238,817
3
W
Izanami
7,259
558
113
9
0
224,397
5
L
Athena
5,566
428
25
2
0
286,107
4
L
Nox
6,668
513
102
8
0
225,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role