Player Matchup

Scylla
Scylla
DePoo
Scylla
Level 49
God Stats
53W - 25L
1,709 SR
Queue Stats
106W - 72L
1,627 Elo+
Party 3
Vamana
Vamana
Muscospir
Vamana
Level 83
God Stats
5W - 3L
1,529 SR
Queue Stats
61W - 47L
1,627 Elo+
Party 3
Ares
Ares
NyaNekoEngine
Ares
Level 84
God Stats
5W - 2L
1,857 SR
Queue Stats
36W - 34L
1,451 Elo+
Solo
Danzaburou
Danzaburou
TonyBocanegra
Danzaburou
Level 47
God Stats
52W - 35L
1,542 SR
Queue Stats
89W - 80L
1,432 Elo+
Party 2
Thor
Thor
tirad
Thor
Level 29
God Stats
1W - 0L
1,550 SR
Queue Stats
16W - 7L
1,510 Elo+
Party 2
Team Averages
Level 58
1,637 SR
1,530 Elo+

VS

Team Averages
Level 46
1,546 SR
1,546 Elo+
Rama
Rama
Eric7712
Rama
Level 68
God Stats
259W - 271L
1,467 SR
Queue Stats
892W - 952L
1,450 Elo+
Solo
Fafnir
Fafnir
HappyTimeMonk
Fafnir
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 19L
1,599 Elo+
Party 1
Baron Samedi
Baron Samedi
PvtUnni
Baron Samedi
Level 41
God Stats
8W - 8L
1,500 SR
Queue Stats
167W - 147L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
ScrubsMcNubbs
Erlang Shen
Level 89
God Stats
0W - 1L
1,762 SR
Queue Stats
145W - 127L
1,585 Elo+
Party 1
Merlin
Merlin
deathzeis
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DePoo
Scylla
18
8 / 1 / 19
12,278
1,228
32,099
10,687
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Muscospir
Vamana
18
17 / 4 / 10
14,427
1,443
23,471
18,283
11,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 6 / 24
11,854
1,185
10,158
28,443
23,394
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
TonyBocanegra
Danzaburou
17
1 / 4 / 20
10,599
1,060
14,386
12,848
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
tirad
Thor
17
3 / 6 / 17
10,174
1,017
11,388
14,306
8,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

188

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 11 / 11
11,158
1,116
15,283
18,330
8,831
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 9
10,753
1,075
8,445
22,811
32,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
PvtUnni
Baron Samedi
17
4 / 2 / 11
10,750
1,075
14,847
8,970
7,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ScrubsMcNubbs
Erlang Shen
17
5 / 5 / 12
11,373
1,137
14,997
22,570
19,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
deathzeis
Merlin
17
5 / 11 / 10
11,303
1,130
25,481
23,425
11,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
74
33
Kills
21
21
Deaths
33
90
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Scylla
DePoo
Scylla
8
1
19
17.5
L
Rama
6
11
11
1.05
L
1
4
9
1.38
W
Vamana
Muscospir
Vamana
17
4
10
5.5
W
4
6
24
2.67
L
Baron Samedi
PvtUnni
Baron Samedi
4
2
11
4.75
L
Erlang Shen
ScrubsMcNubbs
Erlang Shen
5
5
12
2.2
W
Danzaburou
TonyBocanegra
Danzaburou
1
4
20
2.75
L
Merlin
deathzeis
Merlin
5
11
10
0.91
W
Thor
tirad
Thor
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,502
Damage
79,053
84,567
Taken
96,106
54,609
Mitigated
80,290
15,987
Healing
17,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DePoo
Scylla
32,099
3,835
0
580
10,687
5,365
0
4,652
6,035
57,981
0
L
Rama
15,283
14,121
0
1,689
18,330
8,831
0
6,637
11,693
0
29,076
L
8,445
2,681
0
2,677
22,811
32,471
0
10,137
12,674
15,446
0
W
Vamana
Muscospir
Vamana
23,471
16,093
0
4,881
18,283
11,432
0
9,422
8,861
0
41,243
W
10,158
1,012
922
6,349
28,443
23,394
0
18,221
10,222
17,411
0
L
Baron Samedi
PvtUnni
Baron Samedi
14,847
886
5,753
2,905
8,970
7,640
0
5,646
3,324
37,358
0
L
Erlang Shen
ScrubsMcNubbs
Erlang Shen
14,997
7,423
0
3,219
22,570
19,842
0
9,739
12,831
0
31,575
W
Danzaburou
TonyBocanegra
Danzaburou
14,386
5,502
0
2,897
12,848
6,399
0
6,336
6,512
0
44,181
L
Merlin
deathzeis
Merlin
25,481
1,703
310
1,267
23,425
11,506
0
10,098
13,327
57,632
0
W
Thor
tirad
Thor
11,388
3,745
0
358
14,306
8,019
0
10,142
4,164
0
19,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,332
Gold Earned
55,337
189
Minions Killed
201
8
Camps Cleared
6
973,752
Distance Traveled
911,576
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,278
1,228
60
6
2
214,864
0
L
Rama
11,158
1,116
23
2
0
163,496
1
L
Fafnir
10,753
1,075
8
1
0
170,082
0
W
Vamana
14,427
1,443
38
4
5
218,718
0
W
Ares
11,854
1,185
6
1
1
185,047
0
L
Baron Samedi
10,750
1,075
58
6
1
196,545
2
L
Erlang Shen
11,373
1,137
35
4
5
222,633
0
W
Danzaburou
10,599
1,060
64
6
0
186,158
0
L
Merlin
11,303
1,130
77
8
0
158,820
2
W
Thor
10,174
1,017
21
2
0
168,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role