Player Matchup

Artemis
Artemis
Heavydizle
Artemis
Level 5
God Stats
46W - 30L
1,284 SR
Queue Stats
147W - 151L
1,146 Elo+
Solo
Vamana
Vamana
MUI111
Vamana
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vagiro
Tsukuyomi
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ra
Ra
加拿大電鰻電鰻
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
吉掰人類
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 6
1,457 SR
1,429 Elo+

VS

Team Averages
Level 13
1,547 SR
1,429 Elo+
Hachiman
Hachiman
InfamousKing260
Hachiman
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Mercury
Mercury
Maniax0204
Mercury
Level 8
God Stats
1W - 2L
1,610 SR
Queue Stats
7W - 12L
1,414 Elo+
Solo
Tiamat
Tiamat
Zaikey95
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,484 Elo+
Solo
Merlin
Merlin
catmaster81
Merlin
Level 17
God Stats
0W - 1L
1,796 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
白衣秀士
Mulan
Level 16
God Stats
5W - 9L
1,329 SR
Queue Stats
10W - 19L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Heavydizle
Artemis
13
3 / 0 / 1
8,075
577
2,605
4,523
1,567
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
MUI111
Vamana
11
2 / 2 / 9
7,527
538
4,654
9,139
4,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Vagiro
Tsukuyomi
13
12 / 0 / 2
8,658
618
7,491
9,282
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 2 / 10
8,080
577
9,234
6,768
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
吉掰人類
Jormungandr
10
3 / 0 / 11
7,286
520
4,366
6,288
4,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 6 / 2
5,545
396
2,675
7,995
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Maniax0204
Mercury
11
1 / 2 / 0
6,741
482
3,163
8,957
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Zaikey95
Tiamat
10
1 / 6 / 0
6,147
439
1,138
8,871
3,443
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
8
0 / 7 / 1
5,279
377
5,097
7,436
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 1
7,169
512
4,592
9,364
5,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
24
Kills
3
4
Deaths
24
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Heavydizle
Artemis
3
0
1
3.5
L
Hachiman
0
6
2
0.17
W
Vamana
MUI111
Vamana
2
2
9
3.25
L
Mercury
Maniax0204
Mercury
1
2
0
0.5
W
Tsukuyomi
Vagiro
Tsukuyomi
12
0
2
13
L
Tiamat
Zaikey95
Tiamat
1
6
0
0.17
L
Merlin
0
7
1
0.07
W
4
2
10
4.5
W
Jormungandr
吉掰人類
Jormungandr
3
0
11
8.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,350
Damage
16,665
36,000
Taken
42,623
18,882
Mitigated
15,978
10,310
Healing
4,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Heavydizle
Artemis
2,605
1,637
0
1,906
4,523
1,567
1,202
63
4,460
0
48,813
L
Hachiman
2,675
1,947
0
1,207
7,995
2,130
0
2,198
5,675
0
14,960
W
Vamana
MUI111
Vamana
4,654
2,681
0
2,295
9,139
4,615
498
1,062
7,696
0
20,204
L
Mercury
Maniax0204
Mercury
3,163
1,756
0
0
8,957
3,236
0
2,390
6,441
0
48,104
W
Tsukuyomi
Vagiro
Tsukuyomi
7,491
2,363
0
5,125
9,282
2,841
0
1,064
8,218
0
44,485
L
Tiamat
Zaikey95
Tiamat
1,138
170
88
1,383
8,871
3,443
0
2,538
6,103
21,637
0
L
Merlin
5,097
474
0
170
7,436
2,049
0
2,815
4,414
21,751
0
W
9,234
1,704
96
888
6,768
5,028
685
2,650
4,073
41,881
0
W
Jormungandr
吉掰人類
Jormungandr
4,366
965
0
0
6,288
4,831
404
1,573
4,628
16,572
0
L
4,592
654
0
2,018
9,364
5,120
476
2,922
6,390
0
31,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,626
Gold Earned
30,881
300
Minions Killed
275
0
Camps Cleared
0
1,295,810
Distance Traveled
1,231,208
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,075
577
103
7
0
259,443
7
L
Hachiman
5,545
396
32
2
0
234,790
0
W
Vamana
7,527
538
43
3
0
272,878
2
L
Mercury
6,741
482
76
5
0
279,908
0
W
Tsukuyomi
8,658
618
69
5
0
271,480
0
L
Tiamat
6,147
439
48
3
0
225,806
0
L
Merlin
5,279
377
35
3
0
251,133
0
W
Ra
8,080
577
72
5
0
242,997
1
W
Jormungandr
7,286
520
13
1
0
249,012
1
L
Mulan
7,169
512
84
6
0
239,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role