Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Basisvoyage8
Osiris
Level 100
God Stats
6W - 3L
1,847 SR
Queue Stats
331W - 299L
1,599 Elo+
Party 2
Kuzenbo
Kuzenbo
DEVILKINGhellboy
Kuzenbo
Level 126
God Stats
10W - 10L
1,473 SR
Queue Stats
349W - 344L
1,467 Elo+
Solo
Hel
Hel
DeM0niacKGh0st
Hel
Level 72
God Stats
9W - 10L
1,478 SR
Queue Stats
232W - 237L
1,537 Elo+
Party 2
Izanami
Izanami
PendulRime631
Izanami
Level 106
God Stats
6W - 3L
1,836 SR
Queue Stats
281W - 255L
1,582 Elo+
Party 2
Team Averages
Level 98
1,627 SR
1,537 Elo+

VS

Team Averages
Level 105
1,463 SR
1,493 Elo+
Olorun
Olorun
Edu-Doratt20
Olorun
Level 107
God Stats
45W - 53L
1,482 SR
Queue Stats
639W - 602L
1,481 Elo+
Solo
He Bo
He Bo
Macilsmore
He Bo
Level 119
God Stats
0W - 3L
1,333 SR
Queue Stats
272W - 273L
1,516 Elo+
Party 1
Erlang Shen
Erlang Shen
PhantomVVolfe
Erlang Shen
Level 109
God Stats
3W - 5L
1,538 SR
Queue Stats
292W - 255L
1,588 Elo+
Party 1
Achilles
Achilles
b1mcmahon
Achilles
Level 126
God Stats
5W - 7L
1,461 SR
Queue Stats
452W - 425L
1,557 Elo+
Party 1
Ymir
Ymir
lolimagine
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 95L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 2 / 3
6,759
614
4,291
7,598
4,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
13
9 / 0 / 2
7,907
719
7,356
6,225
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 6
6,567
597
3,347
6,805
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 2 / 3
6,854
623
5,163
4,702
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
11
2 / 0 / 2
6,132
557
5,674
3,661
1,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 1 / 0
4,933
448
3,442
4,594
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

He Bo
10
1 / 4 / 1
5,673
516
1,862
6,513
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
PhantomVVolfe
Erlang Shen
10
2 / 3 / 1
5,815
529
5,992
9,379
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
b1mcmahon
Achilles
10
1 / 4 / 1
6,123
557
4,421
9,221
5,162
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 3 / 0
4,759
433
2,192
8,858
3,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
4
4
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
3
1.25
W
Osiris
9
0
2
10
W
1
0
6
4
W
2
2
3
1.75
L
Olorun
0
1
0
0
L
He Bo
1
4
1
0.38
W
Izanami
2
0
2
3
L
Erlang Shen
PhantomVVolfe
Erlang Shen
2
3
1
0.83
L
Achilles
b1mcmahon
Achilles
1
4
1
0.38
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,831
Damage
17,909
28,991
Taken
38,565
15,393
Mitigated
15,912
12,001
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,291
752
53
3,967
7,598
4,446
0
0
7,598
39,057
0
W
Osiris
7,356
3,284
0
2,096
6,225
3,854
0
1,246
4,842
0
50,906
W
3,347
1,396
0
2,833
6,805
4,575
0
2,632
3,744
18,827
0
W
5,163
911
57
1,412
4,702
1,347
65
992
3,604
42,380
0
L
Olorun
3,442
1,632
1,009
2,819
4,594
1,360
0
1,031
3,563
33,629
0
L
He Bo
1,862
68
0
1,315
6,513
1,794
0
2,834
3,679
27,068
0
W
Izanami
5,674
3,335
0
1,583
3,661
1,171
121
1,859
1,707
0
46,468
L
Erlang Shen
PhantomVVolfe
Erlang Shen
5,992
3,250
0
2,302
9,379
4,296
0
3,309
6,070
0
31,762
L
Achilles
b1mcmahon
Achilles
4,421
1,286
0
2,815
9,221
5,162
0
3,234
5,987
0
33,397
L
2,192
27
0
1,520
8,858
3,300
0
2,393
6,465
10,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,219
Gold Earned
27,303
358
Minions Killed
272
0
Camps Cleared
0
1,040,088
Distance Traveled
1,008,336
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,759
614
81
7
0
171,029
2
W
Osiris
7,907
719
90
8
0
255,425
2
W
Kuzenbo
6,567
597
22
2
0
210,315
3
W
Hel
6,854
623
70
6
0
217,062
3
L
Olorun
4,933
448
64
6
0
193,358
4
L
He Bo
5,673
516
51
5
0
196,406
6
W
Izanami
6,132
557
95
9
0
186,257
1
L
Erlang Shen
5,815
529
61
6
0
228,142
3
L
Achilles
6,123
557
75
7
0
185,570
6
L
Ymir
4,759
433
21
2
0
204,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role