Player Matchup

Neith
Neith
 
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
AshTheCatBoy
Mercury
Level 4
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 2L
1,644 Elo+
Party 2
Kukulkan
Kukulkan
Kiakuto
Kukulkan
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 69L
1,513 Elo+
Party 3
Olorun
Olorun
Warcraftcool
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,439 Elo+
Solo
Persephone
Persephone
swazafix0000001
Persephone
Level 13
God Stats
2W - 3L
1,668 SR
Queue Stats
8W - 12L
1,409 Elo+
Party 2
Team Averages
Level 8
1,582 SR
1,501 Elo+

VS

Team Averages
Level 14
1,473 SR
1,454 Elo+
Izanami
Izanami
BorgWarner
Izanami
Level 7
God Stats
2W - 2L
1,777 SR
Queue Stats
11W - 16L
1,553 Elo+
Solo
Bakasura
Bakasura
MilkyMusic
Bakasura
Level 18
God Stats
1W - 1L
1,291 SR
Queue Stats
53W - 41L
1,533 Elo+
Party 1
Cupid
Cupid
UberX
Cupid
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,396 Elo+
Solo
Hachiman
Hachiman
Z00K4
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,410 Elo+
Party 1
Loki
Loki
ZeiSoki
Loki
Level 23
God Stats
4W - 9L
1,295 SR
Queue Stats
76W - 82L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 10 / 16
14,600
1,123
13,261
18,341
9,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
AshTheCatBoy
Mercury
19
4 / 15 / 11
12,108
931
12,932
24,158
10,795
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Kiakuto
Kukulkan
20
12 / 6 / 14
16,310
1,255
31,858
15,121
7,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Olorun
20
4 / 5 / 17
13,202
1,016
7,435
17,765
14,241
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
swazafix0000001
Persephone
20
4 / 9 / 13
13,666
1,051
18,780
21,098
9,004
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BorgWarner
Izanami
20
5 / 5 / 17
12,838
988
16,231
17,818
6,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
MilkyMusic
Bakasura
20
15 / 4 / 21
16,190
1,245
21,883
16,613
8,079
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
UberX
Cupid
20
5 / 6 / 22
13,794
1,061
13,870
16,149
6,412
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Z00K4
Hachiman
20
9 / 10 / 18
13,923
1,071
26,951
24,075
9,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
ZeiSoki
Loki
20
12 / 6 / 14
14,932
1,149
14,395
17,183
7,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
138
31
Kills
46
45
Deaths
31
71
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
10
16
1.5
L
Mercury
AshTheCatBoy
Mercury
4
15
11
0.63
W
Izanami
BorgWarner
Izanami
5
5
17
2.7
L
Kukulkan
Kiakuto
Kukulkan
12
6
14
3.17
W
Bakasura
MilkyMusic
Bakasura
15
4
21
6.38
W
Cupid
UberX
Cupid
5
6
22
2.67
L
Olorun
4
5
17
2.5
W
Hachiman
Z00K4
Hachiman
9
10
18
1.8
W
Loki
ZeiSoki
Loki
12
6
14
3.17
L
Persephone
swazafix0000001
Persephone
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,266
Damage
93,330
96,483
Taken
91,838
51,399
Mitigated
38,208
10,106
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,261
4,375
0
2,171
18,341
9,771
0
0
17,450
0
26,824
L
Mercury
AshTheCatBoy
Mercury
12,932
8,052
0
0
24,158
10,795
0
0
22,944
0
16,052
W
Izanami
BorgWarner
Izanami
16,231
9,910
0
1,267
17,818
6,607
0
11,314
6,504
0
44,561
L
Kukulkan
Kiakuto
Kukulkan
31,858
3,993
0
390
15,121
7,588
0
0
14,845
75,931
0
W
Bakasura
MilkyMusic
Bakasura
21,883
14,225
0
2,385
16,613
8,079
0
10,261
6,352
0
29,396
W
Cupid
UberX
Cupid
13,870
7,767
1,373
2,440
16,149
6,412
0
11,585
4,564
0
53,055
L
Olorun
7,435
2,016
530
2,970
17,765
14,241
0
0
17,248
22,376
0
W
Hachiman
Z00K4
Hachiman
26,951
13,860
0
2,357
24,075
9,882
0
14,392
9,683
0
45,970
W
Loki
ZeiSoki
Loki
14,395
4,923
0
219
17,183
7,228
0
10,521
6,662
0
23,211
L
Persephone
swazafix0000001
Persephone
18,780
1,111
495
3,550
21,098
9,004
0
0
20,881
49,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,886
Gold Earned
71,677
253
Minions Killed
231
4
Camps Cleared
11
1,120,928
Distance Traveled
1,220,142
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,600
1,123
28
2
2
226,494
2
L
Mercury
12,108
931
3
0
0
205,589
0
W
Izanami
12,838
988
71
5
2
220,950
2
L
Kukulkan
16,310
1,255
108
8
1
213,559
1
W
Bakasura
16,190
1,245
25
2
3
299,290
1
W
Cupid
13,794
1,061
75
6
2
230,590
0
L
Olorun
13,202
1,016
35
3
1
238,652
3
W
Hachiman
13,923
1,071
44
3
0
203,050
0
W
Loki
14,932
1,149
16
1
4
266,262
0
L
Persephone
13,666
1,051
79
6
0
236,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role