Player Matchup

Morgan Le Fay
Morgan Le Fay
Headscream
Morgan Le Fay
Level 29
God Stats
10W - 9L
1,500 SR
Queue Stats
208W - 162L
1,577 Elo+
Solo
Ares
Ares
SonOfAnarchy-97
Ares
Level 22
God Stats
9W - 13L
1,574 SR
Queue Stats
239W - 289L
1,456 Elo+
Solo
Hachiman
Hachiman
folksy_people9
Hachiman
Level 27
God Stats
2W - 1L
1,630 SR
Queue Stats
195W - 197L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
massiveweaboo420
Gilgamesh
Level 29
God Stats
18W - 8L
1,666 SR
Queue Stats
115W - 108L
1,467 Elo+
Solo
Odin
Odin
xSpyder223
Odin
Level 26
God Stats
10W - 5L
1,601 SR
Queue Stats
358W - 400L
1,456 Elo+
Solo
Team Averages
Level 27
1,594 SR
1,485 Elo+

VS

Team Averages
Level 13
1,590 SR
1,457 Elo+
Loki
Loki
CookerManG
Loki
Level 20
God Stats
6W - 7L
1,845 SR
Queue Stats
118W - 131L
1,410 Elo+
Solo
Neith
Neith
Ducalionn
Neith
Level 7
God Stats
1W - 4L
1,507 SR
Queue Stats
8W - 10L
1,459 Elo+
Solo
Ares
Ares
MpliaXcrew4
Ares
Level 6
God Stats
14W - 11L
1,598 SR
Queue Stats
65W - 77L
1,498 Elo+
Solo
Nu Wa
Nu Wa
UrsuRomanesc
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,447 Elo+
Solo
Chaac
Chaac
minotaur_X_
Chaac
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Headscream
Morgan Le Fay
11
4 / 0 / 5
6,560
656
8,097
5,180
1,736
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 4
5,784
578
1,916
4,138
2,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
9
1 / 1 / 1
5,418
542
1,110
3,054
743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
9
6 / 0 / 2
6,148
615
3,539
4,876
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 0 / 2
6,629
663
5,980
7,934
3,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,800
480
3,507
5,679
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Ducalionn
Neith
7
0 / 4 / 0
4,417
442
1,722
6,798
1,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 1
4,679
468
1,237
5,610
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 6 / 0
4,061
406
2,277
5,485
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
4,917
492
3,881
6,445
6,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
17
Kills
1
1
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Neith
Ducalionn
Neith
0
4
0
0
W
Morgan Le Fay
Headscream
Morgan Le Fay
4
0
5
6.5
L
0
1
1
0.5
W
1
0
4
3
L
0
6
0
0
W
Hachiman
1
1
1
1.5
W
Gilgamesh
6
0
2
7
L
0
3
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,642
Damage
12,624
25,182
Taken
30,017
10,900
Mitigated
14,104
6,998
Healing
4,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,507
1,433
0
1,574
5,679
1,512
0
2,102
3,577
0
22,134
L
Neith
Ducalionn
Neith
1,722
290
0
1,120
6,798
1,877
0
3,819
2,979
0
17,802
W
Morgan Le Fay
Headscream
Morgan Le Fay
8,097
770
9
1,227
5,180
1,736
822
619
4,561
44,418
0
L
1,237
22
0
606
5,610
2,829
0
2,777
2,833
12,086
0
W
1,916
116
0
1,078
4,138
2,476
0
832
3,306
16,087
0
L
2,277
565
0
0
5,485
1,152
0
1,315
4,170
11,294
0
W
Hachiman
1,110
352
0
710
3,054
743
718
350
2,605
0
29,331
W
Gilgamesh
3,539
1,138
0
1,790
4,876
1,957
0
642
4,234
0
27,204
L
3,881
1,275
0
1,243
6,445
6,734
25
0
6,445
0
21,491
W
5,980
2,038
0
2,184
7,934
3,988
0
972
6,962
0
27,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
22,874
282
Minions Killed
157
0
Camps Cleared
0
985,624
Distance Traveled
884,843
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,800
480
49
5
0
191,202
1
L
Neith
4,417
442
32
3
0
176,574
0
W
Morgan Le Fay
6,560
656
82
8
0
205,069
4
L
Ares
4,679
468
13
1
0
188,123
3
W
Ares
5,784
578
24
2
0
202,142
4
L
Nu Wa
4,061
406
18
2
0
161,707
0
W
Hachiman
5,418
542
60
6
0
169,947
0
W
Gilgamesh
6,148
615
53
5
0
227,295
0
L
Chaac
4,917
492
45
5
0
167,237
3
W
Odin
6,629
663
63
6
0
181,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role