Player Matchup

Ares
Ares
ByOdinsMercy
Ares
Level 26
God Stats
7W - 7L
1,224 SR
Queue Stats
134W - 142L
1,605 Elo+
Solo
Chronos
Chronos
Dekishaa
Chronos
Level 8
God Stats
63W - 58L
1,892 SR
Queue Stats
85W - 78L
1,537 Elo+
Solo
Da Ji
Da Ji
KamaSura
Da Ji
Level 17
God Stats
14W - 10L
1,624 SR
Queue Stats
119W - 106L
1,515 Elo+
Party 2
Mulan
Mulan
N3biii
Mulan
Level 15
God Stats
4W - 9L
1,500 SR
Queue Stats
52W - 62L
1,415 Elo+
Party 2
Chernobog
Chernobog
Sfaydi123
Chernobog
Level 29
God Stats
9W - 1L
1,899 SR
Queue Stats
90W - 91L
1,512 Elo+
Solo
Team Averages
Level 19
1,628 SR
1,517 Elo+

VS

Team Averages
Level 13
1,580 SR
1,540 Elo+
Tyr
Tyr
Maszeri
Tyr
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 9L
1,618 Elo+
Party 1
Tiamat
Tiamat
PohmeL77
Tiamat
Level 8
God Stats
15W - 10L
1,675 SR
Queue Stats
27W - 20L
1,658 Elo+
Solo
Heimdallr
Heimdallr
TheChildOfGoD
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,453 Elo+
Solo
Ymir
Ymir
bartsimpsonfart
Ymir
Level 14
God Stats
1W - 1L
1,723 SR
Queue Stats
75W - 68L
1,477 Elo+
Party 1
Thanatos
Thanatos
homersipmson
Thanatos
Level 10
God Stats
7W - 5L
1,500 SR
Queue Stats
28W - 28L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
6,845
489
6,298
10,552
6,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Dekishaa
Chronos
12
0 / 4 / 5
6,661
476
4,301
9,604
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
KamaSura
Da Ji
14
10 / 1 / 3
8,676
620
9,825
7,591
3,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
N3biii
Mulan
11
1 / 3 / 4
6,426
459
6,616
9,368
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Sfaydi123
Chernobog
13
4 / 0 / 2
8,008
572
7,220
4,420
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
2 / 3 / 3
7,398
528
6,092
13,353
7,618
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
PohmeL77
Tiamat
14
5 / 2 / 0
8,747
625
8,769
7,280
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
TheChildOfGoD
Heimdallr
8
0 / 5 / 0
5,236
374
2,457
6,807
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 0
5,629
402
2,416
11,622
4,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
homersipmson
Thanatos
10
3 / 6 / 1
6,658
476
2,770
9,145
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
20
Kills
10
10
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Chronos
Dekishaa
Chronos
0
4
5
0.63
W
Da Ji
KamaSura
Da Ji
10
1
3
11.5
L
Tyr
2
3
3
1.17
W
Mulan
N3biii
Mulan
1
3
4
1
L
Tiamat
PohmeL77
Tiamat
5
2
0
2.5
W
Chernobog
Sfaydi123
Chernobog
4
0
2
5
L
Heimdallr
TheChildOfGoD
Heimdallr
0
5
0
0
L
0
4
0
0
L
Thanatos
homersipmson
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,260
Damage
22,504
41,535
Taken
48,207
22,520
Mitigated
22,217
8,188
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,298
269
0
876
10,552
6,786
0
2,774
7,476
21,904
0
W
Chronos
Dekishaa
Chronos
4,301
1,988
0
1,163
9,604
2,889
220
5,453
3,913
42,378
0
W
Da Ji
KamaSura
Da Ji
9,825
2,540
0
1,401
7,591
3,311
0
1,848
5,657
0
51,807
L
Tyr
6,092
1,297
0
4,874
13,353
7,618
782
690
11,926
0
29,355
W
Mulan
N3biii
Mulan
6,616
1,363
0
1,503
9,368
8,071
0
0
9,368
0
26,482
L
Tiamat
PohmeL77
Tiamat
8,769
910
0
2,583
7,280
4,413
0
3,505
3,748
53,297
0
W
Chernobog
Sfaydi123
Chernobog
7,220
4,408
0
3,245
4,420
1,463
48
387
3,936
0
47,174
L
Heimdallr
TheChildOfGoD
Heimdallr
2,457
1,480
0
406
6,807
2,005
0
1,925
4,882
0
16,827
L
2,416
30
0
830
11,622
4,731
81
2,356
9,266
13,451
0
L
Thanatos
homersipmson
Thanatos
2,770
687
0
5,229
9,145
3,450
0
2,123
6,901
0
34,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,616
Gold Earned
33,668
365
Minions Killed
308
0
Camps Cleared
0
1,213,248
Distance Traveled
1,174,355
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,845
489
31
2
0
239,254
5
W
Chronos
6,661
476
84
6
0
245,323
0
W
Da Ji
8,676
620
95
7
0
249,248
4
L
Tyr
7,398
528
67
5
0
239,841
2
W
Mulan
6,426
459
51
4
0
248,430
2
L
Tiamat
8,747
625
130
9
0
279,550
1
W
Chernobog
8,008
572
104
7
0
230,993
0
L
Heimdallr
5,236
374
31
2
0
195,867
0
L
Ymir
5,629
402
25
2
0
216,924
0
L
Thanatos
6,658
476
55
4
0
242,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role