Player Matchup

Artemis
Artemis
AymericHD
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,743 Elo+
Party 1
Tyr
Tyr
FEMRV16
Tyr
Level 7
God Stats
5W - 5L
1,725 SR
Queue Stats
30W - 29L
1,672 Elo+
Solo
Ares
Ares
LordUlti
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,743 Elo+
Party 1
Scylla
Scylla
gutierrezn
Scylla
Level 29
God Stats
4W - 6L
1,648 SR
Queue Stats
25W - 28L
1,705 Elo+
Solo
Osiris
Osiris
xTomah
Osiris
Level 17
God Stats
5W - 4L
1,682 SR
Queue Stats
42W - 40L
1,704 Elo+
Solo
Team Averages
Level 12
1,611 SR
1,713 Elo+

VS

Team Averages
Level 22
1,540 SR
1,572 Elo+
Khepri
Khepri
CovidIsAHoax
Khepri
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
315W - 337L
1,596 Elo+
Solo
Apollo
Apollo
McLoviiinn
Apollo
Level 28
God Stats
6W - 5L
1,508 SR
Queue Stats
72W - 66L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
ShinseiJinja
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,551 Elo+
Solo
Merlin
Merlin
Tryharddyboichad
Merlin
Level 6
God Stats
2W - 0L
1,693 SR
Queue Stats
3W - 2L
1,491 Elo+
Solo
Susano
Susano
itsrickyice
Susano
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
128W - 114L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AymericHD
Artemis
12
1 / 12 / 4
8,147
388
8,888
15,661
5,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tyr
17
2 / 5 / 2
10,681
509
11,615
20,899
20,767
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
11
0 / 11 / 6
8,076
385
6,923
20,904
13,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
gutierrezn
Scylla
17
10 / 3 / 1
11,276
537
11,554
13,797
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
xTomah
Osiris
17
4 / 6 / 5
11,130
530
13,838
16,297
10,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
5 / 3 / 17
10,520
501
6,637
15,693
20,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
McLoviiinn
Apollo
17
10 / 5 / 14
11,560
550
13,769
15,324
6,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
ShinseiJinja
Sun Wukong
19
10 / 0 / 7
12,578
599
28,102
20,081
26,232
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 6 / 5
9,231
440
1,207
9,427
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Susano
18
11 / 3 / 9
12,591
600
17,279
14,182
8,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
17
Kills
37
37
Deaths
17
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Artemis
AymericHD
Artemis
1
12
4
0.25
W
Khepri
5
3
17
4.5
L
Tyr
2
5
2
0.6
L
Ares
0
11
6
0.27
W
Apollo
McLoviiinn
Apollo
10
5
14
3.4
W
Sun Wukong
ShinseiJinja
Sun Wukong
10
0
7
13.5
W
1
6
5
0.58
L
Scylla
gutierrezn
Scylla
10
3
1
3.5
W
Susano
11
3
9
5.17
L
Osiris
xTomah
Osiris
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,818
Damage
66,994
87,558
Taken
74,707
55,959
Mitigated
65,692
11,082
Healing
17,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AymericHD
Artemis
8,888
4,575
0
892
15,661
5,342
0
3,172
12,435
0
34,972
W
Khepri
6,637
824
42
3,535
15,693
20,549
76
4,959
10,734
22,425
0
L
Tyr
11,615
2,493
0
3,932
20,899
20,767
9
3,679
15,861
9,985
63,220
L
Ares
6,923
716
0
460
20,904
13,350
0
2,905
17,633
18,691
0
W
Apollo
McLoviiinn
Apollo
13,769
9,043
0
4,563
15,324
6,942
614
4,029
11,295
0
89,504
W
Sun Wukong
ShinseiJinja
Sun Wukong
28,102
4,857
0
8,325
20,081
26,232
0
5,144
14,937
15,672
72,270
W
1,207
126
0
0
9,427
3,927
184
3,338
6,089
27,124
0
L
Scylla
gutierrezn
Scylla
11,554
1,438
0
3,049
13,797
5,518
0
1,832
11,768
80,023
0
W
Susano
17,279
4,012
0
1,228
14,182
8,042
0
3,708
10,474
0
74,875
L
Osiris
xTomah
Osiris
13,838
6,165
0
2,749
16,297
10,982
0
2,640
13,373
0
97,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,310
Gold Earned
56,480
488
Minions Killed
415
0
Camps Cleared
0
1,928,567
Distance Traveled
2,008,991
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,147
388
48
2
0
344,701
1
W
Khepri
10,520
501
21
1
0
373,239
5
L
Tyr
10,681
509
151
7
0
396,950
0
L
Ares
8,076
385
16
1
0
406,646
3
W
Apollo
11,560
550
112
5
0
413,483
5
W
Sun Wukong
12,578
599
140
7
0
428,249
3
W
Merlin
9,231
440
52
2
0
369,446
0
L
Scylla
11,276
537
125
6
0
374,604
4
W
Susano
12,591
600
90
4
0
424,574
4
L
Osiris
11,130
530
148
7
0
405,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role