Player Matchup

Eset
Eset
Drakeslaya
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
namxob
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
salchichoferro
Ullr
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 65L
1,311 Elo+
Solo
Nu Wa
Nu Wa
xILubez
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,307 Elo+
Solo
Merlin
Merlin
无声沐林
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,527 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,429 Elo+

VS

Team Averages
Level 22
1,614 SR
1,530 Elo+
Fenrir
Fenrir
Bjergz
Fenrir
Level 25
God Stats
15W - 2L
1,885 SR
Queue Stats
41W - 17L
1,698 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kiakuto
Ah Muzen Cab
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 69L
1,302 Elo+
Solo
Odin
Odin
TagEnSpiller
Odin
Level 24
God Stats
21W - 5L
1,689 SR
Queue Stats
49W - 24L
1,907 Elo+
Party 1
Freya
Freya
Zorthonette
Freya
Level 27
God Stats
4W - 5L
1,501 SR
Queue Stats
32W - 53L
1,298 Elo+
Solo
Da Ji
Da Ji
捣乱分子
Da Ji
Level 30
God Stats
89W - 105L
1,495 SR
Queue Stats
183W - 210L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,085
909
7,322
9,347
3,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
namxob
Thor
15
1 / 14 / 1
9,246
925
7,779
20,906
8,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 6 / 0
8,922
892
7,030
18,086
6,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Nu Wa
xILubez
Nu Wa
17
2 / 5 / 1
10,257
1,026
15,247
12,337
3,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
0 / 5 / 0
8,958
896
5,802
12,443
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

77

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bjergz
Fenrir
18
16 / 0 / 5
12,598
1,260
14,760
10,016
5,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Kiakuto
Ah Muzen Cab
18
4 / 2 / 16
11,315
1,132
16,411
11,221
4,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
9 / 0 / 18
11,839
1,184
14,003
9,814
11,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 1 / 17
11,264
1,126
15,890
12,207
4,714
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 1 / 19
10,426
1,043
5,711
6,647
3,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
111
4
Kills
36
36
Deaths
4
3
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bjergz
Fenrir
16
0
5
18.5
L
0
6
1
0.08
W
Ah Muzen Cab
Kiakuto
Ah Muzen Cab
4
2
16
6
W
9
0
18
18
W
6
1
17
14.5
L
Thor
namxob
Thor
1
14
1
0.11
L
1
6
0
0.17
L
Nu Wa
xILubez
Nu Wa
2
5
1
0.5
W
1
1
19
10.5
L
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,180
Damage
66,775
73,119
Taken
49,905
25,526
Mitigated
29,554
1,781
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bjergz
Fenrir
14,760
4,376
0
694
10,016
5,797
0
5,458
4,558
0
27,544
L
7,322
118
0
32
9,347
3,013
0
1,275
8,072
21,859
0
W
Ah Muzen Cab
Kiakuto
Ah Muzen Cab
16,411
4,988
0
3,470
11,221
4,114
0
7,371
3,850
0
48,950
W
14,003
2,072
369
677
9,814
11,279
0
5,108
4,706
300
31,061
W
15,890
4,416
0
5,097
12,207
4,714
0
6,188
6,019
37,513
0
L
Thor
namxob
Thor
7,779
2,087
0
0
20,906
8,015
0
7,570
13,336
0
14,818
L
7,030
2,958
0
22
18,086
6,364
0
3,942
14,144
0
16,107
L
Nu Wa
xILubez
Nu Wa
15,247
4,014
106
1,325
12,337
3,948
0
1,421
10,916
52,962
0
W
5,711
535
550
908
6,647
3,650
0
4,246
2,401
0
16,438
L
Merlin
5,802
389
0
296
12,443
4,186
0
1,952
10,491
24,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,468
Gold Earned
57,442
199
Minions Killed
219
4
Camps Cleared
11
951,579
Distance Traveled
1,039,133
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,598
1,260
21
2
2
243,035
0
L
Eset
9,085
909
26
3
3
190,042
0
W
Ah Muzen Cab
11,315
1,132
70
7
1
160,029
0
W
Odin
11,839
1,184
38
4
3
235,231
1
W
Freya
11,264
1,126
62
6
1
198,650
0
L
Thor
9,246
925
26
3
0
173,989
0
L
Ullr
8,922
892
23
2
1
212,230
0
L
Nu Wa
10,257
1,026
85
9
0
192,608
0
W
Da Ji
10,426
1,043
28
3
4
202,188
0
L
Merlin
8,958
896
39
4
0
182,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role